Player Matchup

Chaac
Chaac
Gabetucker13
Chaac
Level 17
God Stats
7W - 5L
1,476 SR
Queue Stats
11W - 14L
1,441 Elo+
Party 1
Bakasura
Bakasura
TSM rfaide
Bakasura
Level 47
God Stats
4W - 8L
1,396 SR
Queue Stats
128W - 178L
1,386 Elo+
Party 1
King Arthur
King Arthur
Tyler02113986
King Arthur
Level 45
God Stats
3W - 7L
1,283 SR
Queue Stats
73W - 104L
1,346 Elo+
Party 1
Team Averages
Level 36
1,385 SR
1,391 Elo+

VS

Team Averages
Level 80
1,444 SR
1,437 Elo+
Ah Puch
Ah Puch
GodlyMyth
Ah Puch
Level 27
God Stats
4W - 1L
1,838 SR
Queue Stats
72W - 78L
1,421 Elo+
Party 2
Ishtar
Ishtar
Notorious_815
Ishtar
Level 121
God Stats
2W - 2L
1,253 SR
Queue Stats
95W - 109L
1,417 Elo+
Party 2
Sylvanus
Sylvanus
QCMarco99QC
Sylvanus
Level 93
God Stats
15W - 16L
1,243 SR
Queue Stats
57W - 70L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,469
588
7,024
11,111
9,778
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
TSM rfaide
Bakasura
11
0 / 1 / 0
6,530
594
4,345
10,587
6,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Tyler02113986
King Arthur
10
0 / 5 / 0
6,485
590
5,583
14,295
10,936
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GodlyMyth
Ah Puch
13
4 / 0 / 3
7,744
704
12,053
4,078
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 0 / 4
7,673
698
12,112
8,727
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
QCMarco99QC
Sylvanus
12
1 / 0 / 7
8,266
751
5,365
9,099
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ah Puch
GodlyMyth
Ah Puch
4
0
3
5.5
W
3
0
4
5
W
Sylvanus
QCMarco99QC
Sylvanus
1
0
7
4.5
L
Bakasura
TSM rfaide
Bakasura
0
1
0
0
L
King Arthur
Tyler02113986
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,952
Damage
29,530
35,993
Taken
21,904
26,875
Mitigated
16,828
2,452
Healing
13,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,024
701
0
1,161
11,111
9,778
0
5,617
5,494
0
22,344
W
Ah Puch
GodlyMyth
Ah Puch
12,053
524
0
1,586
4,078
1,888
0
198
3,825
33,606
0
W
12,112
7,468
0
2,294
8,727
4,556
0
316
8,381
0
34,009
W
Sylvanus
QCMarco99QC
Sylvanus
5,365
1,687
3,713
5,906
9,099
10,384
0
0
8,979
12,534
0
L
Bakasura
TSM rfaide
Bakasura
4,345
3,100
0
1,291
10,587
6,161
0
5,331
5,256
0
19,131
L
King Arthur
Tyler02113986
King Arthur
5,583
431
0
0
14,295
10,936
0
6,744
7,551
0
17,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,484
Gold Earned
23,683
128
Minions Killed
127
4
Camps Cleared
5
633,179
Distance Traveled
549,751
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,469
588
38
3
0
215,257
0
W
Ah Puch
7,744
704
53
5
1
199,213
1
W
Ishtar
7,673
698
53
5
4
178,277
3
W
Sylvanus
8,266
751
21
2
0
172,261
0
L
Bakasura
6,530
594
61
6
3
230,706
1
L
King Arthur
6,485
590
29
3
1
187,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role