Player Matchup

Charybdis
Charybdis
Mizunari
Charybdis
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 28L
1,196 Elo+
Party 1
Xing Tian
Xing Tian
SeisEspada
Xing Tian
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 34L
1,154 Elo+
Party 1
Janus
Janus
TurboSwag
Janus
Level 49
God Stats
1W - 0L
1,468 SR
Queue Stats
4W - 7L
1,353 Elo+
Solo
Team Averages
Level 62
1,489 SR
1,234 Elo+

VS

Team Averages
Level 48
1,399 SR
1,312 Elo+
Cthulhu
Cthulhu
Jack29Jack
Cthulhu
Level 48
God Stats
67W - 93L
1,421 SR
Queue Stats
73W - 105L
1,305 Elo+
Party 2
Sol
Sol
ZaileXzayvier
Sol
Level 28
God Stats
55W - 88L
1,413 SR
Queue Stats
55W - 91L
1,287 Elo+
Party 2
Artemis
Artemis
dado2902
Artemis
Level 69
God Stats
10W - 24L
1,364 SR
Queue Stats
156W - 235L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mizunari
Charybdis
20
5 / 1 / 5
14,926
678
29,496
25,547
14,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
SeisEspada
Xing Tian
19
1 / 2 / 8
14,047
639
11,964
27,363
33,040
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
TurboSwag
Janus
18
5 / 4 / 3
14,071
640
20,828
17,456
8,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jack29Jack
Cthulhu
17
1 / 4 / 6
12,532
570
20,434
31,529
39,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 5 / 6
12,829
583
11,064
19,148
8,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
dado2902
Artemis
19
5 / 2 / 2
14,040
638
27,529
21,621
11,131
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
11
Kills
7
7
Deaths
11
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Jack29Jack
Cthulhu
1
4
6
1
W
Charybdis
Mizunari
Charybdis
5
1
5
7.5
W
Xing Tian
SeisEspada
Xing Tian
1
2
8
2.5
W
Janus
TurboSwag
Janus
5
4
3
1.63
L
1
5
6
0.8
L
Artemis
dado2902
Artemis
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,288
Damage
59,027
70,366
Taken
72,298
55,927
Mitigated
59,777
24,193
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Jack29Jack
Cthulhu
20,434
1,513
1,195
4,637
31,529
39,821
240
15,604
15,298
45,130
0
W
Charybdis
Mizunari
Charybdis
29,496
16,265
138
12,492
25,547
14,010
2,741
13,494
12,053
0
103,797
W
Xing Tian
SeisEspada
Xing Tian
11,964
1,136
868
6,042
27,363
33,040
167
10,759
16,604
38,252
0
W
Janus
TurboSwag
Janus
20,828
371
370
4,283
17,456
8,877
229
7,766
9,690
55,838
0
L
11,064
2,205
0
3,135
19,148
8,825
510
7,950
10,780
54,849
0
L
Artemis
dado2902
Artemis
27,529
11,050
0
5,126
21,621
11,131
863
8,182
13,205
0
60,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,044
Gold Earned
39,401
253
Minions Killed
219
13
Camps Cleared
4
1,090,244
Distance Traveled
1,138,227
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,532
570
42
2
2
411,430
4
W
Charybdis
14,926
678
109
5
7
360,941
3
W
Xing Tian
14,047
639
36
2
2
376,790
2
W
Janus
14,071
640
108
5
4
352,513
0
L
Sol
12,829
583
97
4
2
356,508
0
L
Artemis
14,040
638
80
4
0
370,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role