Player Matchup

Chaac
Chaac
FaytofGods
Chaac
Level 141
God Stats
51W - 39L
1,592 SR
Queue Stats
2,210W - 2,345L
1,530 Elo+
Solo
Ne Zha
Ne Zha
LEEDUHLEEDUHLEE
Ne Zha
Level 155
God Stats
1W - 1L
1,779 SR
Queue Stats
91W - 82L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SirSadalot
Morgan Le Fay
Level 129
God Stats
31W - 19L
1,699 SR
Queue Stats
826W - 862L
1,549 Elo+
Solo
Mulan
Mulan
SkuLLcrusher5899
Mulan
Level 84
God Stats
3W - 0L
1,528 SR
Queue Stats
91W - 88L
1,554 Elo+
Party 2
Chang'e
Chang'e
re5fan160
Chang'e
Level 89
God Stats
1W - 0L
1,858 SR
Queue Stats
7W - 11L
1,461 Elo+
Party 2
Team Averages
Level 120
1,691 SR
1,521 Elo+

VS

Team Averages
Level 119
1,632 SR
1,542 Elo+
Pele
Pele
JayGoneSlay
Pele
Level 108
God Stats
3W - 5L
1,659 SR
Queue Stats
430W - 410L
1,535 Elo+
Party 1
Rama
Rama
Samurai_Hatsu
Rama
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 205L
1,546 Elo+
Solo
Ares
Ares
Stepre
Ares
Level 124
God Stats
4W - 4L
1,545 SR
Queue Stats
77W - 77L
1,510 Elo+
Solo
Anubis
Anubis
jedi2426
Anubis
Level 89
God Stats
3W - 5L
1,726 SR
Queue Stats
166W - 125L
1,572 Elo+
Solo
Horus
Horus
shevy2k5
Horus
Level 126
God Stats
13W - 10L
1,730 SR
Queue Stats
668W - 666L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 3 / 7
10,172
1,017
10,864
9,978
5,888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 1 / 9
10,682
1,068
10,950
8,463
5,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SirSadalot
Morgan Le Fay
16
2 / 0 / 10
10,499
1,050
17,168
6,865
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 1 / 11
9,473
947
8,719
12,425
10,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
re5fan160
Chang'e
16
3 / 2 / 7
10,191
1,019
11,239
12,370
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

257

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,598
960
12,553
11,333
5,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 2
10,802
1,080
11,443
4,026
1,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
Stepre
Ares
16
0 / 3 / 6
10,045
1,005
8,484
16,979
17,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
jedi2426
Anubis
15
0 / 3 / 5
9,875
988
10,522
13,753
7,872
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
shevy2k5
Horus
15
0 / 4 / 6
9,145
915
4,053
16,961
17,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
13
Kills
7
7
Deaths
13
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
3
7
2.5
L
2
3
2
1
W
4
1
9
8.5
L
5
0
2
6
W
Morgan Le Fay
SirSadalot
Morgan Le Fay
2
0
10
7
W
0
1
11
5.5
L
Ares
Stepre
Ares
0
3
6
1
L
Anubis
jedi2426
Anubis
0
3
5
0.83
W
Chang'e
re5fan160
Chang'e
3
2
7
3.25
L
Horus
shevy2k5
Horus
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,940
Damage
47,055
50,101
Taken
63,052
29,186
Mitigated
50,715
19,577
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,864
1,580
0
1,964
9,978
5,888
0
2,809
7,169
0
20,141
L
12,553
765
293
2,270
11,333
5,869
0
5,281
5,852
0
21,526
W
10,950
2,730
0
2,419
8,463
5,780
0
3,800
4,663
77
26,758
L
11,443
8,792
0
456
4,026
1,736
0
1,500
2,471
0
25,407
W
Morgan Le Fay
SirSadalot
Morgan Le Fay
17,168
1,376
430
1,954
6,865
3,090
0
2,490
4,375
43,577
0
W
8,719
518
0
2,201
12,425
10,205
0
4,242
8,183
0
11,747
L
Ares
Stepre
Ares
8,484
212
719
4,065
16,979
17,787
0
7,143
9,286
18,186
0
L
Anubis
jedi2426
Anubis
10,522
494
0
4,594
13,753
7,872
0
5,821
7,653
56,561
0
W
Chang'e
re5fan160
Chang'e
11,239
390
5,164
5,445
12,370
4,223
0
5,665
6,705
32,868
0
L
Horus
shevy2k5
Horus
4,053
1,349
1,536
2,019
16,961
17,451
0
7,738
8,606
0
6,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,017
Gold Earned
49,465
198
Minions Killed
189
9
Camps Cleared
5
994,169
Distance Traveled
886,733
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,172
1,017
16
2
1
198,908
0
L
Pele
9,598
960
25
3
0
191,241
0
W
Ne Zha
10,682
1,068
30
3
3
175,353
0
L
Rama
10,802
1,080
42
4
2
163,858
0
W
Morgan Le Fay
10,499
1,050
66
7
3
205,072
1
W
Mulan
9,473
947
6
1
1
204,846
0
L
Ares
10,045
1,005
14
1
1
208,092
0
L
Anubis
9,875
988
104
10
2
161,398
0
W
Chang'e
10,191
1,019
80
8
1
209,990
0
L
Horus
9,145
915
4
0
0
162,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role