Player Matchup

Gilgamesh
Gilgamesh
EVISUxGAMING
Gilgamesh
Level 68
God Stats
1W - 2L
1,554 SR
Queue Stats
212W - 235L
1,440 Elo+
Solo
Janus
Janus
ExplosiveEwok
Janus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,486 Elo+
Party 1
Kali
Kali
PlayItLoud
Kali
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
irvinrg
Sylvanus
Level 105
God Stats
2W - 4L
1,464 SR
Queue Stats
40W - 54L
1,455 Elo+
Solo
Ishtar
Ishtar
zacesons
Ishtar
Level 74
God Stats
3W - 6L
1,208 SR
Queue Stats
45W - 47L
1,471 Elo+
Solo
Team Averages
Level 94
1,445 SR
1,466 Elo+

VS

Team Averages
Level 95
1,355 SR
1,447 Elo+
Horus
Horus
AntTheFlat
Horus
Level 74
God Stats
13W - 11L
1,498 SR
Queue Stats
205W - 228L
1,401 Elo+
Party 2
Poseidon
Poseidon
BoboTheClown24
Poseidon
Level 64
God Stats
9W - 7L
1,500 SR
Queue Stats
128W - 140L
1,424 Elo+
Party 2
Erlang Shen
Erlang Shen
CannoloGrande
Erlang Shen
Level 65
God Stats
4W - 8L
1,269 SR
Queue Stats
240W - 216L
1,490 Elo+
Solo
Heimdallr
Heimdallr
Dorigant
Heimdallr
Level 158
God Stats
12W - 8L
1,447 SR
Queue Stats
365W - 430L
1,476 Elo+
Solo
Nox
Nox
Nimeman22
Nox
Level 113
God Stats
2W - 6L
1,061 SR
Queue Stats
477W - 480L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EVISUxGAMING
Gilgamesh
12
0 / 6 / 0
6,742
449
3,887
13,337
8,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 2
6,958
464
6,715
7,511
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 0
6,433
429
3,366
12,540
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
irvinrg
Sylvanus
11
0 / 0 / 2
6,483
432
8,039
10,422
8,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
zacesons
Ishtar
11
2 / 1 / 0
6,799
453
8,580
8,489
3,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
4 / 0 / 4
8,772
585
7,193
13,357
8,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
13
1 / 1 / 8
8,105
540
9,509
6,512
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
CannoloGrande
Erlang Shen
13
4 / 0 / 6
8,153
544
6,476
9,511
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Dorigant
Heimdallr
12
2 / 2 / 3
7,223
482
6,173
12,227
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 1 / 5
7,123
475
2,829
8,562
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
13
13
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
4
0
4
6
W
Poseidon
1
1
8
5
W
Erlang Shen
CannoloGrande
Erlang Shen
4
0
6
7
W
Heimdallr
Dorigant
Heimdallr
2
2
3
1.75
L
Gilgamesh
EVISUxGAMING
Gilgamesh
0
6
0
0
L
1
3
2
0.67
W
2
1
5
4.5
L
1
3
0
0.33
L
Sylvanus
irvinrg
Sylvanus
0
0
2
1
L
Ishtar
zacesons
Ishtar
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,587
Damage
32,180
52,299
Taken
50,169
27,663
Mitigated
27,989
15,279
Healing
14,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
7,193
3,258
494
3,801
13,357
8,391
92
1,195
12,138
0
55,586
W
Poseidon
9,509
1,572
0
562
6,512
2,806
343
3,272
3,118
57,832
0
W
Erlang Shen
CannoloGrande
Erlang Shen
6,476
2,932
0
3,989
9,511
5,179
115
2,366
7,061
0
60,453
W
Heimdallr
Dorigant
Heimdallr
6,173
1,971
0
3,193
12,227
4,968
432
3,337
8,855
0
43,781
L
Gilgamesh
EVISUxGAMING
Gilgamesh
3,887
1,211
0
4,101
13,337
8,418
0
1,790
11,488
0
41,897
L
6,715
708
0
1,006
7,511
2,496
0
3,330
3,791
49,764
0
W
2,829
419
626
1,452
8,562
6,645
50
3,301
5,081
21,845
0
L
3,366
1,237
0
2,564
12,540
5,204
0
3,041
9,195
0
41,955
L
Sylvanus
irvinrg
Sylvanus
8,039
1,940
797
5,290
10,422
8,441
320
1,935
8,453
38,787
13,108
L
Ishtar
zacesons
Ishtar
8,580
5,037
0
1,521
8,489
3,104
796
1,421
7,028
0
39,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,415
Gold Earned
39,376
369
Minions Killed
414
0
Camps Cleared
0
1,423,848
Distance Traveled
1,501,226
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,772
585
90
6
0
292,731
12
W
Poseidon
8,105
540
120
8
0
287,025
1
W
Erlang Shen
8,153
544
104
7
0
354,277
3
W
Heimdallr
7,223
482
69
5
0
277,371
2
L
Gilgamesh
6,742
449
66
4
0
242,357
0
L
Janus
6,958
464
101
7
0
278,050
1
W
Nox
7,123
475
31
2
0
289,822
2
L
Kali
6,433
429
67
4
0
342,270
0
L
Sylvanus
6,483
432
72
5
0
253,108
7
L
Ishtar
6,799
453
63
4
0
308,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role