Player Matchup

Baron Samedi
Baron Samedi
BEAUKN0WS
Baron Samedi
Level 104
God Stats
14W - 16L
1,532 SR
Queue Stats
68W - 76L
1,488 Elo+
Solo
Artemis
Artemis
Energize93
Artemis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Frost172
Ne Zha
Level 127
God Stats
12W - 3L
1,910 SR
Queue Stats
419W - 429L
1,554 Elo+
Solo
King Arthur
King Arthur
FzzyWzzy
King Arthur
Level 58
God Stats
3W - 9L
1,267 SR
Queue Stats
244W - 228L
1,531 Elo+
Solo
Ymir
Ymir
MeanFrickinBean
Ymir
Level 135
God Stats
0W - 1L
1,552 SR
Queue Stats
7W - 9L
1,463 Elo+
Solo
Team Averages
Level 101
1,552 SR
1,507 Elo+

VS

Team Averages
Level 138
1,484 SR
1,548 Elo+
Zhong Kui
Zhong Kui
ChilyAG
Zhong Kui
Level 149
God Stats
22W - 15L
1,588 SR
Queue Stats
381W - 392L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
Mackornik
Cernunnos
Level 128
God Stats
4W - 3L
1,468 SR
Queue Stats
433W - 405L
1,558 Elo+
Party 1
Sylvanus
Sylvanus
NWLT Zero
Sylvanus
Level 118
God Stats
3W - 12L
1,175 SR
Queue Stats
481W - 469L
1,572 Elo+
Party 1
Fenrir
Fenrir
axeltheflame
Fenrir
Level 160
God Stats
2W - 0L
1,714 SR
Queue Stats
139W - 156L
1,520 Elo+
Solo
Mulan
Mulan
silversoul2709
Mulan
Level 136
God Stats
23W - 41L
1,475 SR
Queue Stats
307W - 310L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BEAUKN0WS
Baron Samedi
13
1 / 6 / 2
8,028
446
13,047
14,831
7,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Energize93
Artemis
13
0 / 2 / 2
7,343
408
8,555
12,082
4,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Frost172
Ne Zha
15
4 / 6 / 1
8,795
489
11,678
18,965
8,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
FzzyWzzy
King Arthur
15
1 / 3 / 2
8,947
497
15,398
19,165
20,279
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 3 / 2
8,134
452
5,850
17,708
16,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChilyAG
Zhong Kui
16
2 / 1 / 9
9,872
548
12,194
15,716
12,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Mackornik
Cernunnos
16
5 / 1 / 1
9,999
556
10,890
11,350
5,196
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
NWLT Zero
Sylvanus
14
2 / 2 / 7
9,395
522
6,437
18,481
15,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
16
8 / 1 / 4
10,082
560
12,026
17,465
8,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 2
10,330
574
13,523
23,323
19,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
20
20
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BEAUKN0WS
Baron Samedi
1
6
2
0.33
W
Zhong Kui
ChilyAG
Zhong Kui
2
1
9
6.5
L
Artemis
Energize93
Artemis
0
2
2
0.5
L
Ne Zha
Frost172
Ne Zha
4
6
1
0.75
L
King Arthur
FzzyWzzy
King Arthur
1
3
2
0.67
W
Cernunnos
Mackornik
Cernunnos
5
1
1
5.5
L
1
3
2
0.67
W
Sylvanus
NWLT Zero
Sylvanus
2
2
7
2.75
W
Fenrir
8
1
4
10
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,528
Damage
55,070
82,751
Taken
86,335
56,480
Mitigated
62,090
17,320
Healing
41,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BEAUKN0WS
Baron Samedi
13,047
1,598
2,222
2,353
14,831
7,191
552
5,174
9,657
53,085
0
W
Zhong Kui
ChilyAG
Zhong Kui
12,194
729
0
7,841
15,716
12,618
923
7,705
8,011
70,812
0
L
Artemis
Energize93
Artemis
8,555
4,100
0
2,361
12,082
4,716
185
2,412
9,670
0
55,378
L
Ne Zha
Frost172
Ne Zha
11,678
4,617
0
4,193
18,965
8,077
0
4,583
14,382
0
72,758
L
King Arthur
FzzyWzzy
King Arthur
15,398
2,155
0
3,330
19,165
20,279
0
1,197
17,968
0
71,657
W
Cernunnos
Mackornik
Cernunnos
10,890
6,732
0
3,780
11,350
5,196
3,533
2,334
9,016
0
84,872
L
5,850
1,489
510
2,351
17,708
16,217
279
5,300
12,408
40,779
0
W
Sylvanus
NWLT Zero
Sylvanus
6,437
1,762
5,043
5,646
18,481
15,910
1,038
2,830
15,651
33,296
0
W
Fenrir
12,026
4,237
0
8,604
17,465
8,719
0
3,790
13,675
35
77,777
W
13,523
2,772
0
10,610
23,323
19,647
612
2,238
21,085
0
82,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,247
Gold Earned
49,678
430
Minions Killed
536
0
Camps Cleared
0
1,529,947
Distance Traveled
1,642,318
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,028
446
68
4
0
279,257
4
W
Zhong Kui
9,872
548
130
7
0
332,829
6
L
Artemis
7,343
408
79
4
0
272,033
0
L
Ne Zha
8,795
489
110
6
0
365,970
2
L
King Arthur
8,947
497
128
7
0
306,553
3
W
Cernunnos
9,999
556
127
7
0
324,423
3
L
Ymir
8,134
452
45
3
0
306,134
2
W
Sylvanus
9,395
522
43
2
0
267,354
1
W
Fenrir
10,082
560
99
6
0
401,401
3
W
Mulan
10,330
574
137
8
0
316,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role