Player Matchup

Geb
Geb
Diamond III
AntFurtado
Geb
Diamond III
Level 143
God Stats
9W - 2L
1,684 SR
Queue Stats
63W - 26L
2,076 MMR
Party 2
Gilgamesh
Gilgamesh
Masters
DiegoCrumbs
Gilgamesh
Masters
Level 147
God Stats
7W - 2L
1,766 SR
Queue Stats
126W - 27L
2,949 MMR
Party 2
Scylla
Scylla
Bronze III
extranuggies
Scylla
Bronze III
Level 66
God Stats
0W - 1L
1,622 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,691 SR
2,175 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,703 SR
1,971 MMR
Nox
Nox
Platinum IV
Mαmapap
Nox
Platinum IV
Level 158
God Stats
2W - 1L
1,678 SR
Queue Stats
43W - 18L
1,977 MMR
Party 1
Anhur
Anhur
Gold III
Rememory
Anhur
Gold III
Level 158
God Stats
1W - 0L
1,685 SR
Queue Stats
6W - 2L
1,882 MMR
Party 1
Shiva
Shiva
Platinum III
blu01
Shiva
Platinum III
Level 160
God Stats
2W - 3L
1,745 SR
Queue Stats
28W - 13L
2,054 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
9,404
672
6,526
20,439
22,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
DiegoCrumbs
Gilgamesh
13
0 / 3 / 3
8,980
641
7,246
20,309
18,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
3 / 4 / 0
8,869
634
6,777
11,716
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AresAchillesAtlasThothAh Muzen Cab

VS

Bans
Baron SamediHorusChang'eGuan YuHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 9
9,352
668
11,068
10,365
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Rememory
Anhur
15
6 / 1 / 4
10,607
758
20,802
9,108
4,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
blu01
Shiva
15
4 / 1 / 7
10,908
779
15,255
14,630
15,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
11
11
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Gilgamesh
DiegoCrumbs
Gilgamesh
0
3
3
0.5
W
1
2
9
2.75
W
Anhur
Rememory
Anhur
6
1
4
8
W
Shiva
blu01
Shiva
4
1
7
7.5
L
Scylla
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,549
Damage
47,125
52,464
Taken
34,103
45,133
Mitigated
25,258
11,592
Healing
14,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,526
871
0
2,680
20,439
22,604
0
5,444
14,912
17,227
0
L
Gilgamesh
DiegoCrumbs
Gilgamesh
7,246
1,796
2,026
6,280
20,309
18,348
0
3,056
17,225
204
20,019
W
11,068
476
0
2,770
10,365
5,495
712
3,924
5,915
32,210
0
W
Anhur
Rememory
Anhur
20,802
12,595
0
3,339
9,108
4,426
1,479
4,274
4,654
0
58,550
W
Shiva
blu01
Shiva
15,255
2,782
1,828
6,313
14,630
15,337
522
5,225
9,197
82
38,968
L
Scylla
6,777
741
0
606
11,716
4,181
0
2,968
8,748
33,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,253
Gold Earned
30,867
137
Minions Killed
169
5
Camps Cleared
6
718,006
Distance Traveled
776,659
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,404
672
9
1
2
245,841
4
L
Gilgamesh
8,980
641
42
3
1
248,021
1
W
Nox
9,352
668
52
4
1
263,870
3
W
Anhur
10,607
758
77
6
2
229,452
2
W
Shiva
10,908
779
40
3
3
283,337
3
L
Scylla
8,869
634
86
6
2
224,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role