Player Matchup

Scylla
Scylla
Diamond II
 
Scylla
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond II
Calmlybreathe
Hachiman
Diamond II
Level 160
God Stats
8W - 3L
1,726 SR
Queue Stats
72W - 58L
2,253 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
TheHonkler
Cu Chulainn
Diamond III
Level 145
God Stats
3W - 2L
1,831 SR
Queue Stats
93W - 84L
2,252 MMR
Solo
Atlas
Atlas
Diamond I
TranquillizeMe
Atlas
Diamond I
Level 160
God Stats
16W - 10L
1,522 SR
Queue Stats
285W - 268L
2,429 MMR
Solo
Ratatoskr
Ratatoskr
Diamond IV
ZapLikesSeamen
Ratatoskr
Diamond IV
Level 67
God Stats
4W - 6L
1,212 SR
Queue Stats
146W - 125L
2,177 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,558 SR
2,122 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 111
1,503 SR
2,295 MMR
Ne Zha
Ne Zha
Diamond III
Axiom
Ne Zha
Diamond III
Level 98
God Stats
15W - 8L
1,715 SR
Queue Stats
305W - 290L
2,374 MMR
Solo
Terra
Terra
Masters
LoLYoureSoBadXD
Terra
Masters
Level 160
God Stats
0W - 2L
1,327 SR
Queue Stats
407W - 386L
2,209 MMR
Solo
Rama
Rama
Diamond IV
PurpleDoodle895
Rama
Diamond IV
Level 46
God Stats
2W - 2L
1,351 SR
Queue Stats
114W - 96L
2,174 MMR
Solo
Yu Huang
Yu Huang
Diamond I
SafeVirus
Yu Huang
Diamond I
Level 149
God Stats
2W - 10L
1,486 SR
Queue Stats
109W - 82L
2,492 MMR
Solo
King Arthur
King Arthur
Diamond IV
The0nlyGrim
King Arthur
Diamond IV
Level 104
God Stats
41W - 38L
1,639 SR
Queue Stats
214W - 194L
2,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
8 / 1 / 4
12,332
649
12,906
9,769
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Calmlybreathe
Hachiman
18
5 / 3 / 2
11,358
598
12,183
12,351
5,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
TheHonkler
Cu Chulainn
17
6 / 0 / 7
11,831
623
20,156
21,556
27,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 2 / 9
9,864
519
8,194
15,914
15,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ratatoskr
ZapLikesSeamen
Ratatoskr
18
7 / 3 / 7
11,789
620
14,170
17,627
8,569
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Guan YuDa JiCabrakanKhepri

VS

Bans
ArtioAchillesVulcanNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Axiom
Ne Zha
14
1 / 8 / 2
8,864
467
7,738
19,821
11,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 2 / 7
10,098
531
9,286
17,158
16,401
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
3 / 7 / 3
9,889
520
12,047
17,074
6,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
SafeVirus
Yu Huang
16
3 / 4 / 1
10,208
537
8,188
12,082
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
The0nlyGrim
King Arthur
15
0 / 6 / 0
9,505
500
9,571
24,738
18,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
27
Kills
9
9
Deaths
27
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
1
4
10
L
Ne Zha
Axiom
Ne Zha
1
8
2
0.25
W
Hachiman
Calmlybreathe
Hachiman
5
3
2
2
L
2
2
7
2.75
L
3
7
3
0.64
L
Yu Huang
SafeVirus
Yu Huang
3
4
1
0.88
L
King Arthur
The0nlyGrim
King Arthur
0
6
0
0
W
Cu Chulainn
TheHonkler
Cu Chulainn
6
0
7
9.5
W
1
2
9
2.75
W
Ratatoskr
ZapLikesSeamen
Ratatoskr
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,609
Damage
46,830
77,217
Taken
90,873
60,963
Mitigated
58,334
16,812
Healing
24,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,906
1,825
0
739
9,769
4,052
670
4,868
4,901
119,169
0
L
Ne Zha
Axiom
Ne Zha
7,738
2,685
0
4,555
19,821
11,059
0
2,720
17,101
0
86,516
W
Hachiman
Calmlybreathe
Hachiman
12,183
6,230
0
2,911
12,351
5,304
630
2,185
10,166
0
107,423
L
9,286
961
1,835
4,808
17,158
16,401
0
6,835
10,323
38,579
0
L
12,047
9,753
0
2,969
17,074
6,877
1,110
3,180
13,894
0
81,235
L
Yu Huang
SafeVirus
Yu Huang
8,188
273
0
706
12,082
5,296
624
6,275
5,807
94,325
0
L
King Arthur
The0nlyGrim
King Arthur
9,571
1,350
0
9,201
24,738
18,701
0
2,669
22,069
0
79,397
W
Cu Chulainn
TheHonkler
Cu Chulainn
20,156
3,436
0
4,515
21,556
27,480
453
2,590
18,966
530
85,431
W
8,194
3,358
1,017
3,402
15,914
15,558
390
5,115
10,799
29,198
0
W
Ratatoskr
ZapLikesSeamen
Ratatoskr
14,170
5,085
0
4,228
17,627
8,569
505
3,519
14,108
49
86,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,174
Gold Earned
48,564
632
Minions Killed
614
0
Camps Cleared
0
1,950,187
Distance Traveled
1,824,882
30
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,332
649
186
10
0
378,104
6
L
Ne Zha
8,864
467
110
6
0
377,865
3
W
Hachiman
11,358
598
151
8
0
349,295
9
L
Terra
10,098
531
42
2
0
424,625
12
L
Rama
9,889
520
131
7
0
299,373
5
L
Yu Huang
10,208
537
178
9
0
369,531
8
L
King Arthur
9,505
500
153
8
0
353,488
6
W
Cu Chulainn
11,831
623
127
7
0
389,804
3
W
Atlas
9,864
519
32
2
0
397,149
10
W
Ratatoskr
11,789
620
136
7
0
435,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role