Player Matchup

Shiva
Shiva
Platinum III
BossKevin131207
Shiva
Platinum III
Level 124
God Stats
4W - 6L
1,620 SR
Queue Stats
285W - 282L
1,692 MMR
Party 1
Anhur
Anhur
Platinum IV
El_Zodiac99
Anhur
Platinum IV
Level 148
God Stats
1W - 4L
1,549 SR
Queue Stats
300W - 293L
1,820 MMR
Solo
Artio
Artio
Platinum IV
KLBmex
Artio
Platinum IV
Level 128
God Stats
7W - 7L
1,557 SR
Queue Stats
92W - 89L
1,720 MMR
Solo
Chang'e
Chang'e
Platinum III
RelentlessBlue_
Chang'e
Platinum III
Level 157
God Stats
5W - 5L
1,673 SR
Queue Stats
125W - 120L
1,824 MMR
Solo
Lancelot
Lancelot
Diamond V
Zius VicTA
Lancelot
Diamond V
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
391W - 391L
1,924 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,580 SR
1,796 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,621 SR
1,796 MMR
Scylla
Scylla
Platinum IV
CronosMcGregor
Scylla
Platinum IV
Level 124
God Stats
3W - 7L
1,387 SR
Queue Stats
212W - 197L
1,828 MMR
Solo
Arachne
Arachne
Platinum II
Gortweezy
Arachne
Platinum II
Level 150
God Stats
56W - 40L
1,725 SR
Queue Stats
180W - 163L
1,861 MMR
Solo
Guan Yu
Guan Yu
Platinum II
HollowTIP5OH
Guan Yu
Platinum II
Level 156
God Stats
14W - 8L
1,749 SR
Queue Stats
371W - 357L
1,792 MMR
Solo
Bacchus
Bacchus
Gold I
PleasingThony
Bacchus
Gold I
Level 159
God Stats
37W - 26L
1,641 SR
Queue Stats
264W - 260L
1,664 MMR
Solo
Ullr
Ullr
Platinum II
RCA Gothsuma
Ullr
Platinum II
Level 144
God Stats
19W - 24L
1,601 SR
Queue Stats
133W - 127L
1,835 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 2
10,987
458
18,303
25,610
17,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 10 / 1
8,566
357
7,865
19,439
6,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
KLBmex
Artio
15
2 / 4 / 5
10,545
439
5,676
26,530
25,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 4 / 4
11,268
470
15,008
19,460
7,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Zius VicTA
Lancelot
15
3 / 5 / 2
9,893
412
8,873
17,100
7,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Yu HuangCliodhnaCabrakanKali

VS

Bans
Da JiRavanaAh Muzen CabCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 7
13,693
571
16,648
14,758
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Gortweezy
Arachne
20
8 / 2 / 7
14,203
592
14,650
24,550
13,693
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
HollowTIP5OH
Guan Yu
19
5 / 1 / 8
13,762
573
19,334
24,314
34,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
16
2 / 1 / 11
12,691
529
10,392
18,167
21,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
10 / 2 / 8
13,746
573
19,630
19,068
8,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
9
Kills
27
27
Deaths
9
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
2
3
7
1.83
L
0
10
1
0.05
W
Arachne
Gortweezy
Arachne
8
2
7
5.75
W
Guan Yu
HollowTIP5OH
Guan Yu
5
1
8
9
L
Artio
KLBmex
Artio
2
4
5
1.13
W
Bacchus
2
1
11
7.5
W
10
2
8
7
L
4
4
4
1.5
L
Lancelot
Zius VicTA
Lancelot
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,725
Damage
80,654
108,139
Taken
100,857
63,952
Mitigated
84,809
34,081
Healing
39,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,303
2,640
487
11,205
25,610
17,153
0
4,029
21,581
0
105,296
W
16,648
1,581
0
2,276
14,758
6,264
2,445
5,215
9,543
124,485
0
L
7,865
2,125
0
2,958
19,439
6,359
0
3,800
15,639
0
65,830
W
Arachne
Gortweezy
Arachne
14,650
7,514
0
10,309
24,550
13,693
1,848
4,788
19,762
0
147,186
W
Guan Yu
HollowTIP5OH
Guan Yu
19,334
1,605
6,292
9,561
24,314
34,606
1,422
3,734
20,580
49
102,742
L
Artio
KLBmex
Artio
5,676
589
1,785
9,205
26,530
25,309
13
8,321
18,209
36,794
0
W
Bacchus
10,392
823
5,515
5,090
18,167
21,734
197
5,855
12,312
26,852
0
W
19,630
8,388
0
663
19,068
8,512
8,320
2,927
16,141
0
110,785
L
15,008
253
1,371
5,885
19,460
7,520
0
5,547
13,913
98,951
0
L
Lancelot
Zius VicTA
Lancelot
8,873
1,288
0
1,185
17,100
7,611
0
5,392
11,708
0
82,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,259
Gold Earned
68,095
632
Minions Killed
719
0
Camps Cleared
0
1,994,977
Distance Traveled
2,378,254
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,987
458
187
8
0
429,657
6
W
Scylla
13,693
571
201
8
0
421,522
4
L
Anhur
8,566
357
113
5
0
337,280
2
W
Arachne
14,203
592
161
7
0
527,150
11
W
Guan Yu
13,762
573
181
8
0
527,382
3
L
Artio
10,545
439
41
2
0
420,845
8
W
Bacchus
12,691
529
26
1
0
446,093
5
W
Ullr
13,746
573
150
6
0
456,107
11
L
Chang'e
11,268
470
161
7
0
380,843
5
L
Lancelot
9,893
412
130
5
0
426,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role