Player Matchup

Neith
Neith
Baharaja
Neith
Level 28
God Stats
14W - 7L
1,678 SR
Queue Stats
59W - 52L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
Cratos0118
Erlang Shen
Level 86
God Stats
1W - 1L
1,263 SR
Queue Stats
88W - 85L
1,463 Elo+
Party 1
Ratatoskr
Ratatoskr
Guardian2112
Ratatoskr
Level 52
God Stats
4W - 2L
1,698 SR
Queue Stats
65W - 78L
1,469 Elo+
Party 1
Discordia
Discordia
Morrigang4
Discordia
Level 42
God Stats
5W - 3L
1,460 SR
Queue Stats
68W - 61L
1,460 Elo+
Party 1
Kuzenbo
Kuzenbo
TennisBallFade
Kuzenbo
Level 24
God Stats
1W - 1L
1,448 SR
Queue Stats
38W - 44L
1,685 Elo+
Solo
Team Averages
Level 46
1,510 SR
1,517 Elo+

VS

Team Averages
Level 97
1,447 SR
1,462 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Coco190192
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,531 Elo+
Party 2
Tyr
Tyr
ckcpm
Tyr
Level 145
God Stats
23W - 31L
1,410 SR
Queue Stats
390W - 413L
1,405 Elo+
Party 2
Pele
Pele
elyogidar
Pele
Level 27
God Stats
0W - 2L
1,323 SR
Queue Stats
19W - 34L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baharaja
Neith
15
7 / 1 / 8
8,715
872
17,327
8,819
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Cratos0118
Erlang Shen
15
6 / 1 / 8
8,248
825
11,117
13,334
12,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
Guardian2112
Ratatoskr
15
4 / 0 / 10
7,975
798
13,021
7,519
3,611
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Morrigang4
Discordia
14
2 / 2 / 9
7,723
772
8,932
7,053
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 12
8,177
818
4,895
11,116
12,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 4 / 1
7,698
770
7,401
13,865
8,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
 
Charybdis
14
0 / 5 / 3
7,409
741
7,182
10,639
4,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Coco190192
Poseidon
12
0 / 4 / 2
6,736
674
8,371
7,581
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
ckcpm
Tyr
12
1 / 3 / 1
7,264
726
6,190
15,545
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
11
0 / 5 / 2
6,469
647
3,068
12,125
4,537
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
21
Kills
3
4
Deaths
21
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
1
0.63
L
Charybdis
 
Charybdis
0
5
3
0.3
W
Neith
Baharaja
Neith
7
1
8
11
L
Poseidon
Coco190192
Poseidon
0
4
2
0.25
W
Erlang Shen
Cratos0118
Erlang Shen
6
1
8
10
W
Ratatoskr
Guardian2112
Ratatoskr
4
0
10
9
W
Discordia
Morrigang4
Discordia
2
2
9
3.25
W
2
0
12
8
L
Tyr
ckcpm
Tyr
1
3
1
0.5
L
Pele
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,292
Damage
32,212
47,841
Taken
59,755
36,782
Mitigated
29,255
8,177
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,401
1,082
489
2,205
13,865
8,203
0
4,364
9,409
22,047
0
L
Charybdis
 
Charybdis
7,182
3,392
0
827
10,639
4,071
0
1,656
8,789
0
28,789
W
Neith
Baharaja
Neith
17,327
8,247
0
2,294
8,819
4,787
1,323
3,028
5,791
0
47,630
L
Poseidon
Coco190192
Poseidon
8,371
1,211
0
599
7,581
2,562
0
1,619
5,905
22,492
0
W
Erlang Shen
Cratos0118
Erlang Shen
11,117
5,605
0
2,825
13,334
12,273
632
3,697
9,637
0
23,431
W
Ratatoskr
Guardian2112
Ratatoskr
13,021
2,657
0
811
7,519
3,611
188
2,481
5,038
0
23,553
W
Discordia
Morrigang4
Discordia
8,932
1,526
0
1,586
7,053
3,257
898
2,371
4,682
23,214
0
W
4,895
2,273
0
661
11,116
12,854
200
4,195
6,921
10,668
0
L
Tyr
ckcpm
Tyr
6,190
590
0
4,513
15,545
9,882
0
4,411
10,845
0
12,218
L
Pele
3,068
589
0
808
12,125
4,537
0
1,777
10,137
0
10,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,838
Gold Earned
35,576
167
Minions Killed
167
0
Camps Cleared
0
1,123,363
Distance Traveled
995,022
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,698
770
40
4
0
183,416
3
L
Charybdis
7,409
741
54
5
0
190,216
4
W
Neith
8,715
872
72
7
0
222,685
2
L
Poseidon
6,736
674
36
4
0
184,929
2
W
Erlang Shen
8,248
825
27
3
0
234,875
0
W
Ratatoskr
7,975
798
29
3
0
260,507
1
W
Discordia
7,723
772
29
3
0
180,236
2
W
Kuzenbo
8,177
818
10
1
0
225,060
2
L
Tyr
7,264
726
17
2
0
216,217
2
L
Pele
6,469
647
20
2
0
220,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role