Player Matchup

Janus
Janus
Playboii G22
Janus
Level 86
God Stats
24W - 21L
1,557 SR
Queue Stats
86W - 76L
1,531 Elo+
Party 3
Kuzenbo
Kuzenbo
Schwarzes_Loch_0
Kuzenbo
Level 146
God Stats
4W - 6L
1,357 SR
Queue Stats
297W - 297L
1,506 Elo+
Solo
Achilles
Achilles
Vers-Purse
Achilles
Level 63
God Stats
9W - 12L
1,275 SR
Queue Stats
21W - 43L
1,332 Elo+
Solo
Danzaburou
Danzaburou
zPerc
Danzaburou
Level 97
God Stats
79W - 61L
1,626 SR
Queue Stats
109W - 110L
1,530 Elo+
Party 3
Awilix
Awilix
zTramadol
Awilix
Level 122
God Stats
4W - 4L
1,424 SR
Queue Stats
107W - 102L
1,546 Elo+
Party 3
Team Averages
Level 103
1,448 SR
1,489 Elo+

VS

Team Averages
Level 90
1,576 SR
1,500 Elo+
Cabrakan
Cabrakan
AwesomeAj024
Cabrakan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 218L
1,561 Elo+
Party 2
Kuzenbo
Kuzenbo
The_Brockman
Kuzenbo
Level 93
God Stats
32W - 41L
1,650 SR
Queue Stats
268W - 311L
1,466 Elo+
Party 2
Ishtar
Ishtar
TomahawkT23
Ishtar
Level 78
God Stats
4W - 5L
1,608 SR
Queue Stats
382W - 373L
1,517 Elo+
Party 1
Ullr
Ullr
criech13
Ullr
Level 81
God Stats
7W - 7L
1,528 SR
Queue Stats
300W - 296L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
petrik2010
Nu Wa
Level 104
God Stats
28W - 17L
1,594 SR
Queue Stats
313W - 342L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 6
12,695
529
10,924
12,230
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 14
11,459
477
9,725
24,126
33,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Vers-Purse
Achilles
20
2 / 0 / 2
13,438
560
15,141
23,293
24,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
zPerc
Danzaburou
20
7 / 1 / 11
14,474
603
25,504
19,064
10,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
zTramadol
Awilix
20
9 / 2 / 7
13,275
553
13,577
17,705
8,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AwesomeAj024
Cabrakan
16
2 / 5 / 2
10,362
432
5,808
21,814
15,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
The_Brockman
Kuzenbo
14
1 / 10 / 1
9,327
389
6,571
27,572
31,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
15
1 / 8 / 1
9,464
394
10,155
21,970
9,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
18
0 / 0 / 0
10,773
449
4,934
16,519
8,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
16
2 / 2 / 3
10,876
453
19,706
11,971
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
25
Kills
6
7
Deaths
25
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AwesomeAj024
Cabrakan
2
5
2
0.6
W
5
1
6
8
W
2
3
14
3
L
Kuzenbo
The_Brockman
Kuzenbo
1
10
1
0.15
L
Ishtar
1
8
1
0.19
W
Achilles
Vers-Purse
Achilles
2
0
2
3
L
Ullr
0
0
0
0
L
Nu Wa
2
2
3
1.75
W
Danzaburou
zPerc
Danzaburou
7
1
11
12.5
W
Awilix
zTramadol
Awilix
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,871
Damage
47,174
96,418
Taken
99,846
81,593
Mitigated
70,201
33,877
Healing
18,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AwesomeAj024
Cabrakan
5,808
1,167
0
8,165
21,814
15,483
0
5,397
16,417
65,928
0
W
10,924
354
784
1,587
12,230
4,985
712
5,840
6,390
106,206
0
W
9,725
2,171
0
2,300
24,126
33,695
592
10,393
13,733
63,316
0
L
Kuzenbo
The_Brockman
Kuzenbo
6,571
1,976
0
1,653
27,572
31,315
566
4,583
22,989
42,612
0
L
Ishtar
10,155
4,830
0
4,911
21,970
9,858
0
4,181
17,789
0
84,674
W
Achilles
Vers-Purse
Achilles
15,141
1,213
0
12,227
23,293
24,145
242
6,567
16,726
0
113,057
L
Ullr
4,934
1,112
0
1,732
16,519
8,609
0
1,649
14,870
0
86,867
L
Nu Wa
19,706
3,925
108
2,011
11,971
4,936
0
4,839
7,132
96,548
0
W
Danzaburou
zPerc
Danzaburou
25,504
14,002
0
8,519
19,064
10,281
4,520
5,083
13,981
0
137,417
W
Awilix
zTramadol
Awilix
13,577
6,279
0
8,460
17,705
8,487
1,143
5,645
12,060
0
124,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,341
Gold Earned
50,802
756
Minions Killed
612
0
Camps Cleared
0
2,572,795
Distance Traveled
2,208,262
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,362
432
104
4
0
487,435
7
W
Janus
12,695
529
180
8
0
518,622
8
W
Kuzenbo
11,459
477
48
2
0
484,004
5
L
Kuzenbo
9,327
389
63
3
0
433,905
2
L
Ishtar
9,464
394
118
5
0
394,810
2
W
Achilles
13,438
560
193
8
0
501,283
6
L
Ullr
10,773
449
167
7
0
455,007
3
L
Nu Wa
10,876
453
160
7
0
437,105
8
W
Danzaburou
14,474
603
184
8
0
504,525
3
W
Awilix
13,275
553
151
6
0
564,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role