Player Matchup

Danzaburou
Danzaburou
Barrycamp7
Danzaburou
Level 57
God Stats
14W - 12L
1,427 SR
Queue Stats
35W - 39L
1,365 Elo+
Party 1
Janus
Janus
HungryFormula
Janus
Level 123
God Stats
38W - 45L
1,446 SR
Queue Stats
469W - 682L
1,348 Elo+
Solo
Osiris
Osiris
KarmaTeaster
Osiris
Level 89
God Stats
1W - 1L
1,571 SR
Queue Stats
40W - 43L
1,370 Elo+
Party 1
Team Averages
Level 90
1,481 SR
1,361 Elo+

VS

Team Averages
Level 99
1,625 SR
1,463 Elo+
Hel
Hel
SkuLLcrusher5899
Hel
Level 84
God Stats
1W - 0L
1,423 SR
Queue Stats
10W - 9L
1,488 Elo+
Party 2
Vamana
Vamana
UneventfuI
Vamana
Level 123
God Stats
4W - 4L
1,599 SR
Queue Stats
77W - 78L
1,414 Elo+
Solo
Ymir
Ymir
re5fan160
Ymir
Level 89
God Stats
1W - 0L
1,853 SR
Queue Stats
15W - 11L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Barrycamp7
Danzaburou
9
1 / 5 / 1
6,512
651
6,334
8,230
3,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 0
6,763
676
7,545
6,838
2,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
10
1 / 3 / 1
6,632
663
5,465
11,611
7,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 5
8,435
844
10,165
7,173
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Vamana
UneventfuI
Vamana
12
6 / 2 / 5
8,831
883
8,124
15,422
16,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Ymir
11
1 / 1 / 10
7,775
778
4,695
9,891
8,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
12
12
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Barrycamp7
Danzaburou
1
5
1
0.3
L
1
4
0
0.25
L
Osiris
1
3
1
0.5
W
5
0
5
7.5
W
Vamana
UneventfuI
Vamana
6
2
5
4.25
W
Ymir
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,344
Damage
22,984
26,679
Taken
32,486
13,641
Mitigated
28,277
3,789
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Barrycamp7
Danzaburou
6,334
2,339
425
1,223
8,230
3,459
0
4,663
3,567
0
15,108
L
7,545
147
347
780
6,838
2,967
0
4,431
2,407
24,978
0
L
Osiris
5,465
1,779
0
1,014
11,611
7,215
0
6,119
5,492
0
17,476
W
10,165
488
4,498
3,980
7,173
2,986
736
1,077
6,029
29,944
0
W
Vamana
UneventfuI
Vamana
8,124
4,345
399
3,379
15,422
16,997
248
3,602
11,580
0
24,182
W
Ymir
4,695
805
0
1,779
9,891
8,294
140
2,796
6,978
16,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,907
Gold Earned
25,041
97
Minions Killed
113
4
Camps Cleared
5
538,138
Distance Traveled
612,524
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,512
651
26
3
0
139,552
0
L
Janus
6,763
676
49
5
2
184,274
0
L
Osiris
6,632
663
22
2
2
214,312
2
W
Hel
8,435
844
61
6
1
221,859
1
W
Vamana
8,831
883
29
3
4
208,640
3
W
Ymir
7,775
778
23
2
0
182,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role