Player Matchup

Sun Wukong
Sun Wukong
DiosMatero
Sun Wukong
Level 35
God Stats
1W - 2L
1,309 SR
Queue Stats
20W - 35L
1,405 Elo+
Party 1
Ne Zha
Ne Zha
RisvanelJotun
Ne Zha
Level 34
God Stats
1W - 1L
1,764 SR
Queue Stats
13W - 34L
1,246 Elo+
Party 1
Ra
Ra
Switchkun
Ra
Level 159
God Stats
2W - 1L
1,637 SR
Queue Stats
63W - 62L
1,535 Elo+
Solo
Team Averages
Level 76
1,570 SR
1,395 Elo+

VS

Team Averages
Level 113
1,594 SR
1,616 Elo+
Ra
Ra
DarkBloodFlare
Ra
Level 74
God Stats
0W - 2L
1,464 SR
Queue Stats
11W - 20L
1,394 Elo+
Solo
Khepri
Khepri
DiegoCardinal
Khepri
Level 158
God Stats
2W - 1L
1,597 SR
Queue Stats
342W - 149L
1,792 Elo+
Solo
Ishtar
Ishtar
OTaLdoMainLOKI
Ishtar
Level 108
God Stats
1W - 2L
1,721 SR
Queue Stats
18W - 11L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiosMatero
Sun Wukong
10
1 / 1 / 5
6,496
650
5,962
8,367
4,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 6
6,286
629
3,168
6,980
3,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
5 / 0 / 1
7,903
790
6,411
3,944
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,126
613
5,455
3,955
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 1
6,648
665
2,330
6,009
5,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 3 / 0
6,063
606
5,737
6,932
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
1
1
0.5
W
Sun Wukong
DiosMatero
Sun Wukong
1
1
5
3.5
L
1
3
0
0.33
W
0
0
6
3
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,541
Damage
13,522
19,291
Taken
16,896
10,083
Mitigated
10,970
6,400
Healing
3,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,455
525
773
972
3,955
1,774
0
1,617
2,158
30,678
0
L
2,330
256
0
1,255
6,009
5,448
0
2,360
3,365
10,561
0
W
Sun Wukong
DiosMatero
Sun Wukong
5,962
1,089
0
2,742
8,367
4,428
0
2,890
5,349
0
13,255
L
5,737
2,605
0
861
6,932
3,748
0
2,057
4,742
0
11,416
W
3,168
971
0
957
6,980
3,999
0
3,069
3,789
0
8,724
W
6,411
179
1,228
1,473
3,944
1,656
0
1,892
1,928
42,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,685
Gold Earned
18,837
122
Minions Killed
109
8
Camps Cleared
2
569,055
Distance Traveled
480,066
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,126
613
72
7
1
160,943
3
L
Khepri
6,648
665
13
1
1
152,231
2
W
Sun Wukong
6,496
650
19
2
1
182,895
0
L
Ishtar
6,063
606
24
2
0
166,892
2
W
Ne Zha
6,286
629
11
1
1
175,670
0
W
Ra
7,903
790
92
9
6
210,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role