Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
FFearTaPanda
Hades
Level 69
God Stats
1W - 0L
1,312 SR
Queue Stats
13W - 15L
1,413 Elo+
Party 2
Yemoja
Yemoja
MT OLYMPUS12
Yemoja
Level 85
God Stats
2W - 0L
1,291 SR
Queue Stats
36W - 29L
1,513 Elo+
Party 2
Sobek
Sobek
Zachf50
Sobek
Level 47
God Stats
1W - 0L
1,695 SR
Queue Stats
28W - 33L
1,382 Elo+
Party 2
Anhur
Anhur
reficwerD
Anhur
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 183L
1,337 Elo+
Solo
Team Averages
Level 61
1,460 SR
1,429 Elo+

VS

Team Averages
Level 78
1,266 SR
1,356 Elo+
Danzaburou
Danzaburou
Halokinq
Danzaburou
Level 88
God Stats
14W - 14L
1,423 SR
Queue Stats
893W - 895L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
Peace-Keaper66
Sun Wukong
Level 120
God Stats
0W - 1L
1,216 SR
Queue Stats
30W - 28L
1,440 Elo+
Party 1
Hel
Hel
X-DOZYZ
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,232 Elo+
Party 1
Poseidon
Poseidon
Zedtros722
Poseidon
Level 84
God Stats
0W - 2L
976 SR
Queue Stats
22W - 21L
1,456 Elo+
Party 1
Chronos
Chronos
handysamu
Chronos
Level 27
God Stats
0W - 1L
1,218 SR
Queue Stats
1W - 2L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 2 / 12
9,644
877
16,762
13,452
11,926
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 3 / 13
10,710
974
25,774
17,907
15,131
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
15
1 / 1 / 19
9,275
843
2,423
10,569
10,386
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sobek
Zachf50
Sobek
14
3 / 3 / 19
9,329
848
6,796
23,262
27,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
reficwerD
Anhur
15
6 / 2 / 13
9,551
868
8,234
9,524
4,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Halokinq
Danzaburou
15
2 / 5 / 7
9,201
836
15,648
14,164
7,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Peace-Keaper66
Sun Wukong
12
1 / 4 / 4
7,049
641
10,795
17,729
11,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
13
2 / 5 / 6
7,896
718
6,652
11,199
5,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
Zedtros722
Poseidon
15
6 / 5 / 3
9,122
829
12,982
11,930
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
handysamu
Chronos
12
0 / 6 / 8
7,360
669
4,011
12,068
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
39
25
Kills
11
11
Deaths
25
76
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
2
12
5.5
W
10
3
13
5.5
L
Danzaburou
Halokinq
Danzaburou
2
5
7
1.1
W
Yemoja
1
1
19
10.5
L
Sun Wukong
Peace-Keaper66
Sun Wukong
1
4
4
0.75
L
Hel
2
5
6
1
W
Sobek
Zachf50
Sobek
3
3
19
4.17
L
Poseidon
Zedtros722
Poseidon
6
5
3
1.5
L
Chronos
handysamu
Chronos
0
6
8
0.67
W
Anhur
reficwerD
Anhur
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,989
Damage
50,088
74,714
Taken
67,090
69,436
Mitigated
34,853
37,219
Healing
21,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,762
1,803
3,231
4,102
13,452
11,926
1,328
3,778
9,674
39,548
0
W
25,774
1,889
1,655
5,258
17,907
15,131
2,738
5,856
12,051
39,085
0
L
Danzaburou
Halokinq
Danzaburou
15,648
5,203
1,663
3,305
14,164
7,020
0
11,187
2,977
0
28,966
W
Yemoja
2,423
799
12,173
2,840
10,569
10,386
544
3,558
7,011
6,593
0
L
Sun Wukong
Peace-Keaper66
Sun Wukong
10,795
1,452
663
5,823
17,729
11,526
0
12,753
4,976
0
20,942
L
Hel
6,652
425
3,655
2,736
11,199
5,837
0
8,221
2,978
7,705
0
W
Sobek
Zachf50
Sobek
6,796
493
501
4,930
23,262
27,047
215
6,697
14,853
10,099
0
L
Poseidon
Zedtros722
Poseidon
12,982
1,629
917
1,767
11,930
5,287
294
9,184
2,746
23,890
0
L
Chronos
handysamu
Chronos
4,011
960
443
491
12,068
5,183
180
10,410
1,658
8,722
0
W
Anhur
reficwerD
Anhur
8,234
4,026
852
1,677
9,524
4,946
2,993
3,756
5,768
0
23,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,509
Gold Earned
40,628
112
Minions Killed
99
0
Camps Cleared
0
1,000,147
Distance Traveled
974,225
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,644
877
37
3
0
214,933
0
W
Hades
10,710
974
29
3
0
183,263
0
L
Danzaburou
9,201
836
38
3
0
200,950
1
W
Yemoja
9,275
843
5
0
0
196,073
0
L
Sun Wukong
7,049
641
18
2
0
215,739
2
L
Hel
7,896
718
2
0
0
194,192
0
W
Sobek
9,329
848
5
0
0
208,397
0
L
Poseidon
9,122
829
24
2
0
191,627
0
L
Chronos
7,360
669
17
2
0
171,717
1
W
Anhur
9,551
868
36
3
0
197,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role