Player Matchup

King Arthur
King Arthur
Docterslime
King Arthur
Level 155
God Stats
4W - 0L
1,310 SR
Queue Stats
215W - 89L
1,773 Elo+
Party 3
Neith
Neith
Ellewoods
Neith
Level 159
God Stats
7W - 12L
1,618 SR
Queue Stats
197W - 144L
1,616 Elo+
Party 1
Nike
Nike
Koozmik
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 72L
1,840 Elo+
Party 3
Khepri
Khepri
Padfoot2020
Khepri
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
230W - 104L
1,751 Elo+
Party 3
Nox
Nox
cwbj86
Nox
Level 19
God Stats
2W - 1L
1,542 SR
Queue Stats
4W - 1L
1,312 Elo+
Party 1
Team Averages
Level 99
1,494 SR
1,658 Elo+

VS

Team Averages
Level 102
1,646 SR
1,519 Elo+
Gilgamesh
Gilgamesh
FDineroo
Gilgamesh
Level 88
God Stats
9W - 9L
1,568 SR
Queue Stats
86W - 81L
1,546 Elo+
Party 2
Loki
Loki
Schlepkovitz
Loki
Level 61
God Stats
8W - 17L
1,290 SR
Queue Stats
112W - 142L
1,428 Elo+
Solo
Fafnir
Fafnir
Thatperson324
Fafnir
Level 127
God Stats
10W - 4L
1,931 SR
Queue Stats
206W - 192L
1,542 Elo+
Party 2
Medusa
Medusa
TheGewdChief
Medusa
Level 107
God Stats
1W - 2L
1,474 SR
Queue Stats
105W - 96L
1,548 Elo+
Party 2
Scylla
Scylla
TheLastDefStar
Scylla
Level 128
God Stats
3W - 1L
1,968 SR
Queue Stats
69W - 55L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Docterslime
King Arthur
19
6 / 2 / 10
12,270
767
29,179
24,227
37,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Ellewoods
Neith
20
10 / 0 / 5
13,874
867
22,842
13,565
7,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
Koozmik
Nike
16
2 / 5 / 9
10,740
671
12,143
23,243
31,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
17
1 / 3 / 16
12,092
756
11,222
27,946
37,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nox
cwbj86
Nox
20
4 / 0 / 10
12,574
786
10,649
4,890
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FDineroo
Gilgamesh
16
1 / 7 / 3
10,490
656
13,705
26,949
30,220
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 2 / 3
9,002
563
3,089
5,432
3,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

17
4 / 6 / 2
11,040
690
7,532
23,537
25,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
18
3 / 4 / 5
11,079
692
14,475
22,278
11,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
2 / 4 / 5
11,009
688
14,592
16,609
7,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
23
Kills
10
10
Deaths
23
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Docterslime
King Arthur
6
2
10
5.5
W
Neith
Ellewoods
Neith
10
0
5
12.5
L
Gilgamesh
FDineroo
Gilgamesh
1
7
3
0.36
W
Nike
Koozmik
Nike
2
5
9
1.3
W
Khepri
1
3
16
3
L
0
2
3
0.75
L
4
6
2
0.83
L
Medusa
3
4
5
1.38
L
2
4
5
1.13
W
Nox
cwbj86
Nox
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,035
Damage
53,393
93,871
Taken
94,805
116,791
Mitigated
77,665
16,032
Healing
16,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Docterslime
King Arthur
29,179
4,600
0
699
24,227
37,034
462
6,568
17,491
312
63,863
W
Neith
Ellewoods
Neith
22,842
8,140
0
4,195
13,565
7,715
6,508
4,162
9,403
36
78,123
L
Gilgamesh
FDineroo
Gilgamesh
13,705
3,335
1,500
1,380
26,949
30,220
0
7,109
19,840
582
35,697
W
Nike
Koozmik
Nike
12,143
1,328
0
0
23,243
31,177
430
5,698
15,871
107
24,481
W
Khepri
11,222
1,994
4,883
4,484
27,946
37,920
337
5,738
22,208
25,422
0
L
3,089
527
0
1,996
5,432
3,033
0
1,444
3,988
0
10,939
L
7,532
2,773
550
6,599
23,537
25,287
0
6,477
17,060
17,313
0
L
Medusa
14,475
6,492
0
2,922
22,278
11,903
0
4,240
18,038
0
43,947
L
14,592
1,896
0
1,328
16,609
7,222
33
3,056
13,553
53,880
0
W
Nox
cwbj86
Nox
10,649
1,204
172
1,599
4,890
2,945
3,944
540
4,350
59,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,550
Gold Earned
52,620
359
Minions Killed
241
0
Camps Cleared
0
1,673,349
Distance Traveled
1,183,769
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,270
767
70
4
0
351,969
1
W
Neith
13,874
867
117
7
0
327,869
2
L
Gilgamesh
10,490
656
51
3
0
298,177
0
W
Nike
10,740
671
30
2
0
337,505
0
W
Khepri
12,092
756
30
2
0
328,048
0
L
Loki
9,002
563
17
1
0
101,385
4
L
Fafnir
11,040
690
16
1
0
218,531
1
L
Medusa
11,079
692
73
5
0
295,930
1
L
Scylla
11,009
688
84
5
0
269,746
0
W
Nox
12,574
786
112
7
0
327,958
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role