Player Matchup

Ah Puch
Ah Puch
Evil_Homer54
Ah Puch
Level 159
God Stats
2W - 2L
1,413 SR
Queue Stats
169W - 176L
1,529 Elo+
Party 4
Nox
Nox
J-Spec609
Nox
Level 148
God Stats
1W - 4L
1,318 SR
Queue Stats
161W - 142L
1,578 Elo+
Party 4
Anhur
Anhur
MinisculeWhale
Anhur
Level 157
God Stats
0W - 2L
1,616 SR
Queue Stats
36W - 25L
1,661 Elo+
Party 2
Apollo
Apollo
SIX-SECHS-SIX
Apollo
Level 87
God Stats
4W - 1L
1,873 SR
Queue Stats
157W - 149L
1,601 Elo+
Party 4
Zeus
Zeus
Vipernium
Zeus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 82L
1,524 Elo+
Party 2
Team Averages
Level 139
1,544 SR
1,579 Elo+

VS

Team Averages
Level 130
1,696 SR
1,524 Elo+
Janus
Janus
Bobby000123
Janus
Level 135
God Stats
1W - 1L
1,274 SR
Queue Stats
48W - 47L
1,554 Elo+
Party 1
Tyr
Tyr
CQRTES
Tyr
Level 138
God Stats
3W - 1L
1,751 SR
Queue Stats
141W - 156L
1,515 Elo+
Party 1
Ymir
Ymir
GiantAram
Ymir
Level 120
God Stats
2W - 0L
1,763 SR
Queue Stats
49W - 45L
1,552 Elo+
Party 3
Kuzenbo
Kuzenbo
LuiJan
Kuzenbo
Level 98
God Stats
1W - 0L
1,736 SR
Queue Stats
15W - 18L
1,512 Elo+
Party 3
Charybdis
Charybdis
TheUltimateBergy
Charybdis
Level 160
God Stats
2W - 0L
1,954 SR
Queue Stats
89W - 89L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Evil_Homer54
Ah Puch
15
1 / 2 / 3
7,466
679
15,927
8,353
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 4 / 7
7,898
718
3,938
13,432
15,765
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 4 / 3
9,318
847
8,004
11,102
6,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 6 / 4
6,758
614
6,073
11,576
6,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
14
2 / 4 / 5
7,649
695
11,589
8,049
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
8,530
775
16,480
7,776
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
CQRTES
Tyr
15
5 / 1 / 8
8,328
757
10,255
6,111
2,880
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
16
2 / 0 / 14
9,064
824
5,173
17,637
11,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
LuiJan
Kuzenbo
15
2 / 3 / 10
7,987
726
5,350
12,038
15,468
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
14
5 / 4 / 8
8,440
767
9,845
12,022
6,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
10
Kills
19
20
Deaths
10
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
Tyr
CQRTES
Tyr
5
1
8
9
L
Ah Puch
Evil_Homer54
Ah Puch
1
2
3
1.25
W
Ymir
2
0
14
9
L
0
4
7
0.88
W
Kuzenbo
LuiJan
Kuzenbo
2
3
10
2.33
L
7
4
3
2.13
L
0
6
4
0.33
W
Charybdis
5
4
8
2.25
L
Zeus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,531
Damage
47,103
52,512
Taken
55,584
37,496
Mitigated
41,131
13,442
Healing
23,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,480
64
2,256
1,911
7,776
4,661
60
6,001
1,775
31,852
0
W
Tyr
CQRTES
Tyr
10,255
411
169
1,808
6,111
2,880
186
3,524
2,587
0
14,596
L
Ah Puch
Evil_Homer54
Ah Puch
15,927
142
1,392
3,009
8,353
4,847
190
4,506
3,847
29,345
0
W
Ymir
5,173
665
2,164
8,364
17,637
11,818
0
9,771
7,866
13,919
0
L
3,938
175
1,117
2,368
13,432
15,765
88
5,985
7,447
9,289
0
W
Kuzenbo
LuiJan
Kuzenbo
5,350
2,038
836
1,622
12,038
15,468
96
5,956
6,082
10,698
0
L
8,004
4,972
633
2,580
11,102
6,380
0
5,472
5,630
0
17,337
L
6,073
3,144
0
503
11,576
6,126
350
6,015
5,561
0
12,946
W
Charybdis
9,845
4,176
1,461
3,056
12,022
6,304
387
6,202
5,820
0
24,842
L
Zeus
11,589
0
482
1,358
8,049
4,378
0
5,025
3,024
22,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,089
Gold Earned
42,349
107
Minions Killed
120
0
Camps Cleared
0
941,479
Distance Traveled
1,034,613
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,530
775
38
3
0
207,912
1
W
Tyr
8,328
757
11
1
0
235,402
4
L
Ah Puch
7,466
679
32
3
0
188,710
0
W
Ymir
9,064
824
19
2
0
186,509
0
L
Nox
7,898
718
7
1
0
178,995
0
W
Kuzenbo
7,987
726
6
1
0
222,627
0
L
Anhur
9,318
847
29
3
0
181,130
0
L
Apollo
6,758
614
18
2
0
191,676
1
W
Charybdis
8,440
767
46
4
0
182,163
1
L
Zeus
7,649
695
21
2
0
200,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role