Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Cheezy_slumped
Thanatos
Level 67
God Stats
6W - 6L
1,573 SR
Queue Stats
160W - 148L
1,523 Elo+
Party 1
Ullr
Ullr
JuicyJoeyyy
Ullr
Level 119
God Stats
3W - 0L
1,484 SR
Queue Stats
57W - 44L
1,567 Elo+
Party 1
Ra
Ra
austin_slumped
Ra
Level 121
God Stats
8W - 6L
1,654 SR
Queue Stats
266W - 294L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
reapers-r-us-96
Sun Wukong
Level 66
God Stats
4W - 6L
1,561 SR
Queue Stats
195W - 174L
1,538 Elo+
Party 1
Team Averages
Level 92
1,554 SR
1,524 Elo+

VS

Team Averages
Level 102
1,374 SR
1,442 Elo+
He Bo
He Bo
Lucky Lahi
He Bo
Level 144
God Stats
4W - 5L
1,445 SR
Queue Stats
384W - 458L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
McKenna SIV
Sun Wukong
Level 65
God Stats
12W - 12L
1,489 SR
Queue Stats
81W - 106L
1,430 Elo+
Party 2
Zhong Kui
Zhong Kui
OC0C0
Zhong Kui
Level 105
God Stats
1W - 4L
1,158 SR
Queue Stats
53W - 76L
1,417 Elo+
Party 2
Anhur
Anhur
Youve_Been_Had_
Anhur
Level 125
God Stats
0W - 1L
1,285 SR
Queue Stats
646W - 762L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
alejozq
Gilgamesh
Level 69
God Stats
4W - 9L
1,495 SR
Queue Stats
19W - 26L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 0 / 6
9,673
509
3,724
11,489
13,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
16
2 / 0 / 4
9,494
500
8,887
16,338
7,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 0 / 1
11,246
592
8,652
13,984
5,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 3
10,885
573
9,793
8,797
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
reapers-r-us-96
Sun Wukong
17
2 / 0 / 5
10,848
571
18,494
21,497
18,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
0 / 0 / 0
8,666
456
5,712
8,396
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
McKenna SIV
Sun Wukong
13
0 / 3 / 0
8,389
442
12,134
20,399
20,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
OC0C0
Zhong Kui
12
0 / 5 / 0
7,487
394
9,446
13,961
8,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 2 / 0
8,639
455
6,110
11,767
4,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
alejozq
Gilgamesh
13
0 / 1 / 0
7,648
403
6,553
16,821
10,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
6
4
W
Thanatos
2
0
4
4
W
3
0
1
3.5
L
He Bo
0
0
0
0
L
Sun Wukong
McKenna SIV
Sun Wukong
0
3
0
0
L
Zhong Kui
OC0C0
Zhong Kui
0
5
0
0
L
0
2
0
0
L
Gilgamesh
alejozq
Gilgamesh
0
1
0
0
W
3
0
3
4.5
W
Sun Wukong
reapers-r-us-96
Sun Wukong
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,550
Damage
39,955
72,105
Taken
71,344
49,562
Mitigated
47,212
46,363
Healing
18,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,724
652
2,483
3,859
11,489
13,468
541
3,035
8,162
30,216
0
W
Thanatos
8,887
1,933
0
19,572
16,338
7,548
0
3,262
12,818
0
78,238
W
8,652
2,061
0
2,947
13,984
5,865
1,536
2,752
10,910
0
105,794
L
He Bo
5,712
370
0
1,089
8,396
2,985
870
2,622
5,774
78,921
0
L
Sun Wukong
McKenna SIV
Sun Wukong
12,134
3,281
0
9,640
20,399
20,651
0
1,475
18,924
0
62,828
L
Zhong Kui
OC0C0
Zhong Kui
9,446
1,363
12
2,435
13,961
8,904
0
3,466
10,495
50,809
0
L
6,110
2,703
0
4,635
11,767
4,122
0
1,522
10,245
0
67,683
L
Gilgamesh
alejozq
Gilgamesh
6,553
1,631
0
1,054
16,821
10,550
0
4,432
12,389
0
65,112
W
9,793
602
1,693
4,761
8,797
4,440
808
2,850
5,656
104,138
0
W
Sun Wukong
reapers-r-us-96
Sun Wukong
18,494
5,863
0
11,048
21,497
18,241
100
2,910
17,398
0
101,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,146
Gold Earned
40,829
691
Minions Killed
542
0
Camps Cleared
0
2,040,582
Distance Traveled
1,750,926
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,673
509
41
2
0
376,404
5
W
Thanatos
9,494
500
129
7
0
455,543
2
W
Ullr
11,246
592
180
9
0
360,316
6
L
He Bo
8,666
456
130
7
0
362,766
6
L
Sun Wukong
8,389
442
113
6
0
334,868
0
L
Zhong Kui
7,487
394
93
5
0
329,823
6
L
Anhur
8,639
455
108
6
0
318,148
8
L
Gilgamesh
7,648
403
98
5
0
405,321
1
W
Ra
10,885
573
180
9
0
436,278
9
W
Sun Wukong
10,848
571
161
8
0
412,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role