Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Feiliex
Guan Yu
Level 29
God Stats
15W - 9L
1,476 SR
Queue Stats
235W - 276L
1,397 Elo+
Party 1
Anubis
Anubis
Fenrir20021
Anubis
Level 59
God Stats
22W - 26L
1,487 SR
Queue Stats
187W - 195L
1,446 Elo+
Party 1
Anhur
Anhur
JCnaz
Anhur
Level 38
God Stats
4W - 7L
1,445 SR
Queue Stats
42W - 54L
1,388 Elo+
Solo
Arachne
Arachne
LarryKapiha
Arachne
Level 147
God Stats
0W - 3L
1,285 SR
Queue Stats
52W - 46L
1,562 Elo+
Solo
Team Averages
Level 78
1,438 SR
1,459 Elo+

VS

Team Averages
Level 138
1,659 SR
1,651 Elo+
Heimdallr
Heimdallr
CapLover
Heimdallr
Level 68
God Stats
5W - 0L
1,897 SR
Queue Stats
13W - 8L
1,542 Elo+
Solo
Fenrir
Fenrir
EddySpagheddy
Fenrir
Level 160
God Stats
4W - 0L
1,581 SR
Queue Stats
146W - 83L
1,708 Elo+
Party 2
Ra
Ra
MJupiter
Ra
Level 160
God Stats
13W - 13L
1,594 SR
Queue Stats
457W - 313L
1,682 Elo+
Party 2
Fafnir
Fafnir
Shoqqzz
Fafnir
Level 144
God Stats
2W - 5L
1,541 SR
Queue Stats
518W - 486L
1,668 Elo+
Party 2
Yu Huang
Yu Huang
sneakyturtle8751
Yu Huang
Level 160
God Stats
8W - 7L
1,682 SR
Queue Stats
267W - 220L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 5 / 0
7,106
444
7,707
18,642
13,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
Feiliex
Guan Yu
11
0 / 2 / 1
7,058
441
4,226
13,541
15,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
15
2 / 2 / 2
8,721
545
10,883
11,454
5,930
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
JCnaz
Anhur
13
1 / 1 / 1
7,694
481
3,701
10,975
3,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
LarryKapiha
Arachne
10
1 / 8 / 3
6,978
436
6,147
16,793
7,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CapLover
Heimdallr
12
0 / 1 / 1
7,234
452
5,358
8,366
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
6 / 4 / 9
9,239
577
12,155
16,769
6,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 1 / 7
9,156
572
12,981
8,434
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Shoqqzz
Fafnir
12
2 / 0 / 8
8,539
534
5,691
9,863
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
4 / 0 / 5
9,672
605
12,085
5,361
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
18
18
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
5
0
0.4
W
Heimdallr
CapLover
Heimdallr
0
1
1
0.5
W
6
4
9
2.63
L
Guan Yu
Feiliex
Guan Yu
0
2
1
0.25
L
Anubis
2
2
2
1.5
L
Anhur
JCnaz
Anhur
1
1
1
1.5
L
Arachne
LarryKapiha
Arachne
1
8
3
0.31
W
6
1
7
9.5
W
Fafnir
Shoqqzz
Fafnir
2
0
8
6
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,664
Damage
48,270
71,405
Taken
48,793
45,857
Mitigated
25,341
22,603
Healing
21,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,707
732
1,919
5,286
18,642
13,196
0
7,794
10,848
22,079
0
W
Heimdallr
CapLover
Heimdallr
5,358
3,579
0
1,854
8,366
3,070
0
2,936
5,430
0
45,042
W
12,155
4,238
0
7,156
16,769
6,990
0
5,064
11,705
0
77,088
L
Guan Yu
Feiliex
Guan Yu
4,226
442
338
2,632
13,541
15,463
0
8,915
4,626
0
38,723
L
Anubis
10,883
716
0
6,120
11,454
5,930
193
6,147
5,307
84,004
0
L
Anhur
JCnaz
Anhur
3,701
2,090
0
2,265
10,975
3,983
245
1,419
9,556
0
65,638
L
Arachne
LarryKapiha
Arachne
6,147
3,363
0
4,043
16,793
7,285
0
6,588
10,205
0
44,571
W
12,981
1,433
1,824
4,727
8,434
3,677
616
5,148
3,286
88,341
0
W
Fafnir
Shoqqzz
Fafnir
5,691
904
434
3,699
9,863
9,602
42
4,517
5,346
21,019
0
W
12,085
1,714
0
1,400
5,361
2,002
0
925
4,436
82,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,557
Gold Earned
43,840
451
Minions Killed
513
0
Camps Cleared
0
1,415,210
Distance Traveled
1,572,379
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,106
444
28
2
0
299,069
4
W
Heimdallr
7,234
452
86
5
0
312,706
2
W
Fenrir
9,239
577
111
7
0
332,988
4
L
Guan Yu
7,058
441
91
6
0
276,068
1
L
Anubis
8,721
545
141
9
0
248,466
2
L
Anhur
7,694
481
123
8
0
268,475
5
L
Arachne
6,978
436
68
4
0
323,132
3
W
Ra
9,156
572
142
9
0
323,900
8
W
Fafnir
8,539
534
28
2
0
305,324
2
W
Yu Huang
9,672
605
146
9
0
297,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role