Player Matchup

Arachne
Arachne
Calgary_killa1
Arachne
Level 147
God Stats
6W - 10L
1,534 SR
Queue Stats
260W - 305L
1,534 Elo+
Solo
Ishtar
Ishtar
CptGrizzly01
Ishtar
Level 128
God Stats
0W - 4L
1,238 SR
Queue Stats
143W - 118L
1,534 Elo+
Solo
Janus
Janus
SnowNebula7
Janus
Level 104
God Stats
5W - 7L
1,476 SR
Queue Stats
378W - 354L
1,520 Elo+
Solo
Geb
Geb
SunnyEclipse
Geb
Level 159
God Stats
3W - 5L
1,527 SR
Queue Stats
91W - 92L
1,484 Elo+
Solo
Lancelot
Lancelot
plasma222
Lancelot
Level 149
God Stats
2W - 9L
1,318 SR
Queue Stats
366W - 367L
1,545 Elo+
Solo
Team Averages
Level 137
1,419 SR
1,523 Elo+

VS

Team Averages
Level 113
1,556 SR
1,541 Elo+
Medusa
Medusa
AlotOfThrees
Medusa
Level 137
God Stats
3W - 3L
1,452 SR
Queue Stats
176W - 138L
1,584 Elo+
Party 2
Kukulkan
Kukulkan
BewareOfCam
Kukulkan
Level 127
God Stats
4W - 1L
1,686 SR
Queue Stats
102W - 77L
1,574 Elo+
Party 2
Sun Wukong
Sun Wukong
IsshinSenpai_GG
Sun Wukong
Level 98
God Stats
1W - 1L
1,290 SR
Queue Stats
32W - 30L
1,523 Elo+
Party 1
Susano
Susano
XxcreitoxX
Susano
Level 117
God Stats
7W - 8L
1,734 SR
Queue Stats
96W - 111L
1,537 Elo+
Party 1
Ymir
Ymir
federalPanda-
Ymir
Level 88
God Stats
4W - 3L
1,619 SR
Queue Stats
57W - 61L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
7,659
479
9,978
19,569
10,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ishtar
13
1 / 4 / 1
7,932
496
6,858
11,294
5,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 0 / 1
8,703
544
7,718
7,157
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 3
6,703
419
3,040
15,950
12,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
plasma222
Lancelot
14
2 / 2 / 0
8,200
513
6,701
13,556
6,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 2 / 2
9,354
585
9,447
11,568
5,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
BewareOfCam
Kukulkan
13
2 / 2 / 3
8,040
503
9,639
5,839
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
IsshinSenpai_GG
Sun Wukong
13
2 / 1 / 2
8,447
528
11,904
15,981
11,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Susano
XxcreitoxX
Susano
14
3 / 1 / 5
8,372
523
9,961
13,730
6,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 7
7,771
486
4,120
9,056
7,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
13
13
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
2
2
3
W
Kukulkan
BewareOfCam
Kukulkan
2
2
3
1.75
L
3
5
0
0.6
L
Ishtar
1
4
1
0.38
W
Sun Wukong
IsshinSenpai_GG
Sun Wukong
2
1
2
3
L
1
0
1
1.5
L
0
2
3
0.75
W
Susano
XxcreitoxX
Susano
3
1
5
5.5
W
1
1
7
4.5
L
Lancelot
plasma222
Lancelot
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,295
Damage
45,071
67,526
Taken
56,174
38,087
Mitigated
33,757
22,559
Healing
17,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,447
5,453
0
4,078
11,568
5,223
80
1,482
9,996
0
83,721
W
Kukulkan
BewareOfCam
Kukulkan
9,639
1,488
0
239
5,839
2,822
142
2,181
3,511
77,140
0
L
9,978
5,714
0
7,685
19,569
10,068
0
1,459
18,110
0
46,360
L
Ishtar
6,858
3,218
0
2,516
11,294
5,736
0
556
10,738
0
71,824
W
Sun Wukong
IsshinSenpai_GG
Sun Wukong
11,904
2,880
0
6,155
15,981
11,789
0
1,237
14,698
0
70,023
L
7,718
404
0
2,627
7,157
3,246
0
2,610
4,547
84,621
0
L
3,040
409
672
4,478
15,950
12,267
0
5,755
10,195
13,978
0
W
Susano
XxcreitoxX
Susano
9,961
3,412
0
4,796
13,730
6,098
0
925
12,781
0
62,657
W
4,120
691
0
1,968
9,056
7,825
58
4,398
4,430
24,227
0
L
Lancelot
plasma222
Lancelot
6,701
1,427
0
4,581
13,556
6,770
0
3,379
10,177
0
71,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,197
Gold Earned
41,984
471
Minions Killed
534
0
Camps Cleared
0
1,595,769
Distance Traveled
1,567,600
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,354
585
131
8
0
276,337
4
W
Kukulkan
8,040
503
133
8
0
301,779
5
L
Arachne
7,659
479
61
4
0
284,091
2
L
Ishtar
7,932
496
113
7
0
266,121
5
W
Sun Wukong
8,447
528
149
9
0
303,008
4
L
Janus
8,703
544
162
10
0
349,323
3
L
Geb
6,703
419
20
1
0
333,917
9
W
Susano
8,372
523
95
6
0
370,470
3
W
Ymir
7,771
486
26
2
0
316,006
5
L
Lancelot
8,200
513
115
7
0
362,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role