Player Matchup

Achilles
Achilles
I Was Zulu
Achilles
Level 86
God Stats
25W - 22L
1,401 SR
Queue Stats
260W - 259L
1,379 Elo+
Party 1
Cerberus
Cerberus
OmegaTedd
Cerberus
Level 28
God Stats
2W - 4L
1,195 SR
Queue Stats
46W - 65L
1,341 Elo+
Party 3
Hachiman
Hachiman
Onyx Palad1n
Hachiman
Level 29
God Stats
7W - 17L
1,318 SR
Queue Stats
184W - 176L
1,322 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheSuarez012
Ah Muzen Cab
Level 53
God Stats
11W - 6L
1,711 SR
Queue Stats
215W - 256L
1,419 Elo+
Party 3
Baron Samedi
Baron Samedi
mataklan
Baron Samedi
Level 63
God Stats
30W - 40L
1,454 SR
Queue Stats
234W - 273L
1,375 Elo+
Party 3
Team Averages
Level 52
1,416 SR
1,367 Elo+

VS

Team Averages
Level 64
1,476 SR
1,366 Elo+
Zhong Kui
Zhong Kui
DIGONES13 KN
Zhong Kui
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,340 Elo+
Party 2
Hun Batz
Hun Batz
Ozunn
Hun Batz
Level 48
God Stats
2W - 3L
1,382 SR
Queue Stats
155W - 184L
1,361 Elo+
Solo
Sol
Sol
PlaytiveBR
Sol
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,336 Elo+
Party 2
Olorun
Olorun
StefaDuty-_-
Olorun
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,433 Elo+
Solo
Neith
Neith
guizika12399
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
I Was Zulu
Achilles
20
12 / 1 / 20
17,457
1,247
32,580
32,292
48,020
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
OmegaTedd
Cerberus
20
4 / 8 / 26
15,487
1,106
11,329
35,432
19,387
Hachiman
Onyx Palad1n
Hachiman
20
6 / 8 / 16
15,688
1,121
27,242
23,671
11,659
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
TheSuarez012
Ah Muzen Cab
20
11 / 5 / 25
17,682
1,263
47,770
25,366
12,427
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
mataklan
Baron Samedi
20
10 / 6 / 15
15,847
1,132
26,474
27,640
15,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DIGONES13 KN
Zhong Kui
20
10 / 6 / 13
17,594
1,257
36,265
33,446
27,107
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Ozunn
Hun Batz
20
4 / 10 / 11
14,508
1,036
22,580
31,267
21,572
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 17 / 9
15,660
1,119
27,162
36,802
19,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Olorun
20
2 / 6 / 14
14,446
1,032
23,407
29,585
16,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 4 / 16
15,324
1,095
27,322
20,729
10,628
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
91
43
Kills
28
28
Deaths
43
102
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DIGONES13 KN
Zhong Kui
10
6
13
2.75
W
Achilles
I Was Zulu
Achilles
12
1
20
22
W
Cerberus
OmegaTedd
Cerberus
4
8
26
2.13
W
Hachiman
Onyx Palad1n
Hachiman
6
8
16
1.75
L
Hun Batz
Ozunn
Hun Batz
4
10
11
0.95
L
8
17
9
0.74
L
Olorun
2
6
14
1.5
W
Ah Muzen Cab
TheSuarez012
Ah Muzen Cab
11
5
25
4.7
L
4
4
16
3
W
Baron Samedi
mataklan
Baron Samedi
10
6
15
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,395
Damage
136,736
144,401
Taken
151,829
106,595
Mitigated
95,555
30,510
Healing
26,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DIGONES13 KN
Zhong Kui
36,265
4,640
0
7,537
33,446
27,107
0
10,211
23,235
60,768
0
W
Achilles
I Was Zulu
Achilles
32,580
5,796
382
2,230
32,292
48,020
0
18,335
13,957
802
46,096
W
Cerberus
OmegaTedd
Cerberus
11,329
249
0
3,612
35,432
19,387
0
20,490
14,942
19,228
0
W
Hachiman
Onyx Palad1n
Hachiman
27,242
17,970
156
2,324
23,671
11,659
0
11,094
12,577
0
54,425
L
Hun Batz
Ozunn
Hun Batz
22,580
7,168
323
671
31,267
21,572
0
6,840
24,427
0
30,985
L
27,162
10,418
0
4,321
36,802
19,525
0
7,256
29,546
40,413
3,226
L
Olorun
23,407
11,861
2,527
8,979
29,585
16,723
0
8,563
21,022
48,814
0
W
Ah Muzen Cab
TheSuarez012
Ah Muzen Cab
47,770
29,302
174
5,169
25,366
12,427
0
16,616
8,750
43
78,132
L
27,322
10,328
0
1,998
20,729
10,628
0
5,778
14,951
0
55,875
W
Baron Samedi
mataklan
Baron Samedi
26,474
271
7,616
8,847
27,640
15,102
0
18,103
9,537
48,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,161
Gold Earned
77,532
225
Minions Killed
284
6
Camps Cleared
8
1,336,644
Distance Traveled
1,310,917
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
17,594
1,257
78
6
1
266,412
0
W
Achilles
17,457
1,247
29
2
0
318,233
0
W
Cerberus
15,487
1,106
21
2
1
274,618
0
W
Hachiman
15,688
1,121
59
4
4
224,297
0
L
Hun Batz
14,508
1,036
26
2
1
268,698
4
L
Sol
15,660
1,119
44
3
1
253,757
0
L
Olorun
14,446
1,032
63
5
2
246,786
1
W
Ah Muzen Cab
17,682
1,263
54
4
0
249,179
0
L
Neith
15,324
1,095
73
5
3
275,264
2
W
Baron Samedi
15,847
1,132
62
4
1
270,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role