Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Maniak_Dr3w
Loki
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 246L
1,342 Elo+
Party 2
Xbalanque
Xbalanque
SaintlyHaven
Xbalanque
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
845 Elo+
Solo
Ravana
Ravana
skypiller
Ravana
Level 109
God Stats
3W - 5L
1,328 SR
Queue Stats
181W - 195L
1,320 Elo+
Party 2
Shiva
Shiva
zeqzR6
Shiva
Level 58
God Stats
8W - 2L
1,500 SR
Queue Stats
232W - 232L
1,379 Elo+
Solo
Team Averages
Level 78
1,466 SR
1,277 Elo+

VS

Team Averages
Level 76
1,449 SR
1,327 Elo+
Kali
Kali
DRTYxPirate
Kali
Level 116
God Stats
12W - 10L
1,763 SR
Queue Stats
302W - 342L
1,313 Elo+
Party 1
Neith
Neith
DarkTerror_Lord
Neith
Level 66
God Stats
8W - 12L
1,327 SR
Queue Stats
30W - 46L
1,191 Elo+
Solo
Fafnir
Fafnir
INFIERNO008
Fafnir
Level 46
God Stats
3W - 11L
1,315 SR
Queue Stats
178W - 195L
1,294 Elo+
Solo
Chang'e
Chang'e
Jello377
Chang'e
Level 88
God Stats
25W - 31L
1,340 SR
Queue Stats
484W - 536L
1,413 Elo+
Solo
Artemis
Artemis
LillyRayne
Artemis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 45L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 2 / 3
6,562
597
4,055
4,092
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 1
7,321
666
2,622
4,386
1,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
SaintlyHaven
Xbalanque
9
2 / 3 / 0
5,635
512
3,830
6,935
2,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
skypiller
Ravana
9
3 / 2 / 0
5,860
533
3,257
6,613
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
zeqzR6
Shiva
9
0 / 2 / 4
5,986
544
4,796
8,400
4,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,044
459
1,618
7,631
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 2 / 0
4,528
412
513
4,627
1,746
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
8
3 / 2 / 3
5,987
544
3,581
8,769
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Jello377
Chang'e
9
3 / 1 / 0
5,241
476
3,489
6,367
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
LillyRayne
Artemis
9
2 / 3 / 2
5,290
481
5,500
5,140
1,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
9
Kills
8
9
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
3
1.25
L
0
1
2
1
L
0
2
0
0
L
Fafnir
3
2
3
2.25
L
Chang'e
Jello377
Chang'e
3
1
0
3
L
Artemis
LillyRayne
Artemis
2
3
2
1
W
3
0
1
3.5
W
Xbalanque
SaintlyHaven
Xbalanque
2
3
0
0.67
W
Ravana
skypiller
Ravana
3
2
0
1.5
W
Shiva
zeqzR6
Shiva
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,560
Damage
14,701
30,426
Taken
32,534
12,306
Mitigated
16,446
7,947
Healing
8,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,055
1,249
0
1,126
4,092
1,541
156
2,640
1,452
35,848
0
L
1,618
1,090
0
1,192
7,631
2,620
0
450
7,121
0
25,433
L
513
329
0
1,087
4,627
1,746
0
248
4,319
0
20,889
L
Fafnir
3,581
919
201
2,539
8,769
8,434
0
145
8,590
19,078
0
L
Chang'e
Jello377
Chang'e
3,489
537
107
2,526
6,367
2,019
0
2,459
3,614
23,113
0
L
Artemis
LillyRayne
Artemis
5,500
2,649
125
870
5,140
1,627
0
245
4,835
0
28,184
W
2,622
525
0
1,269
4,386
1,847
0
0
4,386
0
37,913
W
Xbalanque
SaintlyHaven
Xbalanque
3,830
1,328
0
518
6,935
2,313
19
1,119
5,816
0
27,356
W
Ravana
skypiller
Ravana
3,257
1,024
0
3,494
6,613
2,404
456
1,749
4,864
0
22,682
W
Shiva
zeqzR6
Shiva
4,796
1,096
369
1,171
8,400
4,201
671
1,562
6,838
0
28,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,364
Gold Earned
26,090
313
Minions Killed
191
0
Camps Cleared
0
1,020,481
Distance Traveled
804,415
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,562
597
78
7
0
188,253
0
L
Kali
5,044
459
47
4
0
206,997
1
L
Neith
4,528
412
45
4
0
112,810
0
L
Fafnir
5,987
544
22
2
0
184,461
1
L
Chang'e
5,241
476
34
3
0
155,153
0
L
Artemis
5,290
481
43
4
0
144,994
0
W
Loki
7,321
666
91
8
0
205,078
0
W
Xbalanque
5,635
512
55
5
0
188,346
0
W
Ravana
5,860
533
45
4
0
224,656
0
W
Shiva
5,986
544
44
4
0
214,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role