Player Matchup

Nu Wa
Nu Wa
JaXsUn-_-
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 137L
1,356 Elo+
Party 1
Xing Tian
Xing Tian
Jacob_AOD_276
Xing Tian
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,288 Elo+
Solo
Hercules
Hercules
Kudozz
Hercules
Level 107
God Stats
14W - 8L
1,344 SR
Queue Stats
260W - 245L
1,426 Elo+
Party 3
Ullr
Ullr
cgpv1989
Ullr
Level 108
God Stats
2W - 0L
1,323 SR
Queue Stats
37W - 43L
1,436 Elo+
Party 1
Zhong Kui
Zhong Kui
fumbler6
Zhong Kui
Level 29
God Stats
8W - 8L
1,642 SR
Queue Stats
301W - 312L
1,453 Elo+
Party 3
Team Averages
Level 59
1,462 SR
1,392 Elo+

VS

Team Averages
Level 50
1,491 SR
1,426 Elo+
He Bo
He Bo
 
He Bo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BRGamin
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,317 Elo+
Solo
Ne Zha
Ne Zha
falloutkatzz
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
heartlessdissa
Medusa
Level 155
God Stats
3W - 4L
1,604 SR
Queue Stats
531W - 534L
1,556 Elo+
Party 2
Thanatos
Thanatos
ultrafreshmilk
Thanatos
Level 29
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 3L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JaXsUn-_-
Nu Wa
15
3 / 5 / 15
9,182
835
10,255
9,856
4,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Jacob_AOD_276
Xing Tian
14
1 / 5 / 16
9,352
850
6,559
15,664
17,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Kudozz
Hercules
17
9 / 3 / 14
11,506
1,046
10,598
23,446
18,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
18
13 / 3 / 11
11,177
1,016
12,861
14,570
7,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zhong Kui
fumbler6
Zhong Kui
19
4 / 3 / 20
10,388
944
18,261
17,464
20,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
6 / 5 / 11
9,347
850
10,266
10,081
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
BRGamin
Susano
12
1 / 8 / 11
7,669
697
6,844
13,508
6,338
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
17
3 / 5 / 12
9,080
825
19,826
14,619
8,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 9
8,887
808
18,182
14,602
7,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
14
5 / 8 / 8
8,711
792
8,355
14,016
6,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
70
30
Kills
19
19
Deaths
30
76
Assists
51
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
5
11
2.3
L
Susano
BRGamin
Susano
1
8
11
0.81
W
Nu Wa
JaXsUn-_-
Nu Wa
3
5
15
2.1
W
Xing Tian
Jacob_AOD_276
Xing Tian
1
5
16
1.8
W
Hercules
Kudozz
Hercules
9
3
14
5.33
W
Ullr
13
3
11
6.17
L
Ne Zha
3
5
12
1.8
W
Zhong Kui
fumbler6
Zhong Kui
4
3
20
4.67
L
4
4
9
2.13
L
Thanatos
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,534
Damage
63,473
81,000
Taken
66,826
67,619
Mitigated
33,704
27,980
Healing
19,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,266
1,091
725
1,179
10,081
4,603
277
5,374
4,707
13,446
0
L
Susano
BRGamin
Susano
6,844
924
192
717
13,508
6,338
305
7,830
5,678
0
12,228
W
Nu Wa
JaXsUn-_-
Nu Wa
10,255
3,562
360
280
9,856
4,001
888
1,519
8,212
18,576
0
W
Xing Tian
Jacob_AOD_276
Xing Tian
6,559
821
112
1,421
15,664
17,478
644
2,318
13,133
13,227
0
W
Hercules
Kudozz
Hercules
10,598
3,529
2,934
11,823
23,446
18,145
852
2,176
20,970
280
13,569
W
Ullr
12,861
6,861
2,206
2,585
14,570
7,410
2,729
1,427
12,968
0
22,401
L
Ne Zha
19,826
3,452
1,934
3,998
14,619
8,793
174
6,453
8,166
0
39,746
W
Zhong Kui
fumbler6
Zhong Kui
18,261
2,375
1,170
5,089
17,464
20,585
2,061
2,826
14,311
39,111
0
L
18,182
6,285
1,575
4,910
14,602
7,272
555
7,913
6,689
0
35,662
L
Thanatos
8,355
2,670
360
4,080
14,016
6,698
219
7,785
6,231
0
12,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,605
Gold Earned
43,694
110
Minions Killed
106
0
Camps Cleared
0
1,004,172
Distance Traveled
987,819
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,347
850
12
1
0
190,126
0
L
Susano
7,669
697
19
2
0
188,417
0
W
Nu Wa
9,182
835
12
1
0
194,725
1
W
Xing Tian
9,352
850
13
1
0
210,414
0
W
Hercules
11,506
1,046
11
1
0
214,383
0
W
Ullr
11,177
1,016
27
2
0
186,948
0
L
Ne Zha
9,080
825
33
3
0
214,928
0
W
Zhong Kui
10,388
944
47
4
0
197,702
0
L
Medusa
8,887
808
38
3
0
204,816
1
L
Thanatos
8,711
792
4
0
0
189,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role