Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Amsters
Chang'e
Level 68
God Stats
20W - 28L
1,436 SR
Queue Stats
105W - 129L
1,375 Elo+
Party 1
Sylvanus
Sylvanus
Bjornragnar8
Sylvanus
Level 94
God Stats
9W - 12L
1,539 SR
Queue Stats
566W - 592L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
FatelessCat
Gilgamesh
Level 119
God Stats
3W - 5L
1,411 SR
Queue Stats
173W - 208L
1,387 Elo+
Party 1
Ullr
Ullr
maxxyTheFoxxy
Ullr
Level 101
God Stats
0W - 1L
1,310 SR
Queue Stats
101W - 127L
1,320 Elo+
Party 1
Team Averages
Level 101
1,439 SR
1,395 Elo+

VS

Team Averages
Level 79
1,429 SR
1,370 Elo+
Ravana
Ravana
 
Ravana
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
ElBanderaRoja
King Arthur
Level 88
God Stats
9W - 12L
1,396 SR
Queue Stats
119W - 171L
1,325 Elo+
Party 3
Sol
Sol
Fl ColdFront
Sol
Level 61
God Stats
2W - 1L
1,338 SR
Queue Stats
3W - 4L
1,293 Elo+
Party 2
Ares
Ares
iSnort_Sharpies_
Ares
Level 87
God Stats
2W - 1L
1,486 SR
Queue Stats
37W - 37L
1,403 Elo+
Party 2
Ishtar
Ishtar
sincer789
Ishtar
Level 69
God Stats
59W - 69L
1,427 SR
Queue Stats
272W - 326L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 2 / 1
5,250
525
1,987
7,324
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Amsters
Chang'e
10
1 / 0 / 1
5,490
549
3,624
4,637
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Bjornragnar8
Sylvanus
8
0 / 1 / 1
4,478
448
4,625
7,530
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
FatelessCat
Gilgamesh
9
0 / 2 / 0
5,159
516
2,926
6,518
5,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
1 / 1 / 0
4,353
435
2,932
7,194
2,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
2 / 0 / 0
5,280
528
2,814
2,580
977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
ElBanderaRoja
King Arthur
9
1 / 0 / 1
5,539
554
4,334
5,449
3,946
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
5,123
512
2,706
6,755
2,202
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 2
5,046
505
4,579
8,493
5,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
sincer789
Ishtar
9
2 / 1 / 0
5,230
523
6,185
5,978
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
6
6
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
1
0.75
W
Ravana
 
Ravana
2
0
0
2
L
Chang'e
Amsters
Chang'e
1
0
1
1.5
L
Sylvanus
Bjornragnar8
Sylvanus
0
1
1
0.5
W
King Arthur
ElBanderaRoja
King Arthur
1
0
1
1.5
L
Gilgamesh
FatelessCat
Gilgamesh
0
2
0
0
W
1
1
0
1
W
0
1
2
1
L
1
1
0
1
W
Ishtar
sincer789
Ishtar
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,094
Damage
20,618
33,203
Taken
29,255
16,494
Mitigated
14,646
10,988
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,987
349
656
963
7,324
3,477
0
1,217
6,107
0
35,790
W
Ravana
 
Ravana
2,814
504
143
1,263
2,580
977
0
325
2,255
0
27,109
L
Chang'e
Amsters
Chang'e
3,624
220
489
2,494
4,637
1,651
423
1,960
2,677
33,555
0
L
Sylvanus
Bjornragnar8
Sylvanus
4,625
2,356
1,606
2,730
7,530
3,899
0
1,729
5,801
18,173
6,515
W
King Arthur
ElBanderaRoja
King Arthur
4,334
910
0
1,113
5,449
3,946
0
0
5,449
0
30,792
L
Gilgamesh
FatelessCat
Gilgamesh
2,926
936
0
851
6,518
5,053
0
0
6,518
0
31,366
W
2,706
1,236
0
2,241
6,755
2,202
1,110
2,561
4,194
32,471
0
W
4,579
399
0
1,441
8,493
5,265
105
2,995
5,498
17,809
0
L
2,932
2,199
0
1,199
7,194
2,414
408
2,379
4,815
0
20,638
W
Ishtar
sincer789
Ishtar
6,185
3,462
0
2,878
5,978
2,256
280
1,290
4,688
0
36,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,730
Gold Earned
26,218
270
Minions Killed
252
0
Camps Cleared
0
940,839
Distance Traveled
944,968
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,250
525
77
8
0
229,006
0
W
Ravana
5,280
528
70
7
0
222,916
3
L
Chang'e
5,490
549
62
6
0
204,790
2
L
Sylvanus
4,478
448
40
4
0
147,735
2
W
King Arthur
5,539
554
38
4
0
200,190
0
L
Gilgamesh
5,159
516
65
7
0
184,516
3
W
Sol
5,123
512
48
5
0
161,136
0
W
Ares
5,046
505
25
3
0
184,587
0
L
Ullr
4,353
435
26
3
0
174,792
0
W
Ishtar
5,230
523
71
7
0
176,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role