Player Matchup

Horus
Horus
Gold II
 
Horus
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum I
JonhyFantasma
Thanatos
Platinum I
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
2,200 MMR
Party 2
Heimdallr
Heimdallr
Platinum IV
ZekoWolf
Heimdallr
Platinum IV
Level 69
God Stats
14W - 5L
1,811 SR
Queue Stats
22W - 7L
1,992 MMR
Party 2
Apollo
Apollo
Platinum I
henryofskalitz
Apollo
Platinum I
Level 152
God Stats
18W - 16L
1,617 SR
Queue Stats
232W - 231L
2,002 MMR
Solo
Chang'e
Chang'e
Platinum IV
wzTHORwz
Chang'e
Platinum IV
Level 156
God Stats
1W - 1L
1,886 SR
Queue Stats
271W - 268L
1,662 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,663 SR
1,871 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,663 SR
1,914 MMR
Atlas
Atlas
Platinum V
Combatking80
Atlas
Platinum V
Level 129
God Stats
3W - 1L
1,929 SR
Queue Stats
76W - 84L
1,799 MMR
Solo
Neith
Neith
Platinum II
Fyzar
Neith
Platinum II
Level 155
God Stats
0W - 1L
1,939 SR
Queue Stats
67W - 55L
1,990 MMR
Solo
Susano
Susano
Diamond V
Sunderlund
Susano
Diamond V
Level 122
God Stats
17W - 21L
1,401 SR
Queue Stats
357W - 333L
2,126 MMR
Party 1
Chiron
Chiron
Diamond V
Whoa
Chiron
Diamond V
Level 156
God Stats
2W - 4L
1,700 SR
Queue Stats
149W - 144L
1,999 MMR
Party 1
King Arthur
King Arthur
Gold III
iLikeToSmitePple
King Arthur
Gold III
Level 148
God Stats
0W - 2L
1,344 SR
Queue Stats
7W - 7L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 0 / 6
7,359
566
6,528
11,110
9,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Thanatos
JonhyFantasma
Thanatos
14
8 / 0 / 7
8,711
670
9,972
11,864
6,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Heimdallr
ZekoWolf
Heimdallr
14
6 / 0 / 8
9,109
701
15,018
7,428
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 0 / 3
9,287
714
8,462
10,241
4,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
wzTHORwz
Chang'e
12
2 / 2 / 3
7,346
565
4,699
7,883
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CliodhnaNemesisLokiCupid

VS

Bans
LancelotGebYu HuangCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,992
461
5,186
15,095
10,855
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Fyzar
Neith
10
0 / 5 / 0
6,309
485
7,762
9,135
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
Sunderlund
Susano
12
0 / 2 / 2
6,750
519
4,847
11,353
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Whoa
Chiron
11
2 / 4 / 0
6,774
521
6,417
9,514
3,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
iLikeToSmitePple
King Arthur
10
0 / 7 / 0
6,139
472
4,277
15,383
10,902
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
23
Kills
2
2
Deaths
23
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
6
4
L
0
5
0
0
L
Neith
Fyzar
Neith
0
5
0
0
W
Thanatos
JonhyFantasma
Thanatos
8
0
7
11.5
L
Susano
Sunderlund
Susano
0
2
2
0.5
L
Chiron
Whoa
Chiron
2
4
0
0.5
W
Heimdallr
ZekoWolf
Heimdallr
6
0
8
10
W
6
0
3
7.5
L
King Arthur
iLikeToSmitePple
King Arthur
0
7
0
0
W
Chang'e
wzTHORwz
Chang'e
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,679
Damage
28,489
48,526
Taken
60,480
26,610
Mitigated
33,359
30,688
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,528
2,809
975
4,543
11,110
9,176
0
2,821
8,289
299
20,288
L
5,186
1,966
2,065
2,540
15,095
10,855
0
3,481
11,614
16,918
0
L
Neith
Fyzar
Neith
7,762
3,119
0
1,551
9,135
3,301
0
0
9,135
0
51,153
W
Thanatos
JonhyFantasma
Thanatos
9,972
3,582
0
13,129
11,864
6,333
0
402
11,462
0
67,196
L
Susano
Sunderlund
Susano
4,847
809
0
4,408
11,353
4,632
0
739
10,614
0
50,814
L
Chiron
Whoa
Chiron
6,417
2,431
658
1,582
9,514
3,669
0
778
8,736
0
64,230
W
Heimdallr
ZekoWolf
Heimdallr
15,018
7,567
0
1,744
7,428
4,230
432
280
7,148
0
73,880
W
8,462
4,726
0
4,770
10,241
4,062
0
697
9,544
0
84,549
L
King Arthur
iLikeToSmitePple
King Arthur
4,277
106
0
2,755
15,383
10,902
0
0
15,383
0
39,329
W
Chang'e
wzTHORwz
Chang'e
4,699
442
2,164
3,363
7,883
2,809
540
1,339
6,544
52,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,812
Gold Earned
31,964
469
Minions Killed
379
0
Camps Cleared
0
1,378,633
Distance Traveled
1,448,477
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,359
566
21
2
0
275,442
4
L
Atlas
5,992
461
10
1
0
244,667
3
L
Neith
6,309
485
90
7
0
230,434
5
W
Thanatos
8,711
670
112
9
0
337,327
5
L
Susano
6,750
519
95
7
0
324,089
4
L
Chiron
6,774
521
111
9
0
261,019
6
W
Heimdallr
9,109
701
91
7
0
253,973
6
W
Apollo
9,287
714
151
12
0
270,947
5
L
King Arthur
6,139
472
73
6
0
388,268
0
W
Chang'e
7,346
565
94
7
0
240,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role