Player Matchup

Ah Puch
Ah Puch
Heithdeed
Ah Puch
Level 147
God Stats
2W - 2L
1,905 SR
Queue Stats
143W - 139L
1,525 Elo+
Solo
Thor
Thor
YOUCUTE
Thor
Level 157
God Stats
5W - 3L
1,636 SR
Queue Stats
165W - 147L
1,540 Elo+
Solo
Eset
Eset
Zachooo
Eset
Level 138
God Stats
1W - 2L
1,604 SR
Queue Stats
21W - 16L
1,587 Elo+
Party 1
Cu Chulainn
Cu Chulainn
awesomeluke22
Cu Chulainn
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 20L
1,659 Elo+
Solo
Ishtar
Ishtar
bwenoo
Ishtar
Level 129
God Stats
1W - 2L
1,768 SR
Queue Stats
20W - 16L
1,602 Elo+
Party 1
Team Averages
Level 134
1,683 SR
1,582 Elo+

VS

Team Averages
Level 140
1,559 SR
1,497 Elo+
Sylvanus
Sylvanus
FierceWalrus367
Sylvanus
Level 140
God Stats
5W - 3L
1,732 SR
Queue Stats
430W - 408L
1,489 Elo+
Party 2
Nemesis
Nemesis
MatPG1702
Nemesis
Level 141
God Stats
8W - 6L
1,529 SR
Queue Stats
127W - 115L
1,503 Elo+
Party 3
Shiva
Shiva
MummRa1834
Shiva
Level 157
God Stats
61W - 39L
1,632 SR
Queue Stats
187W - 173L
1,484 Elo+
Party 3
Chang'e
Chang'e
Vexed144282
Chang'e
Level 116
God Stats
1W - 2L
1,546 SR
Queue Stats
250W - 232L
1,469 Elo+
Party 2
Ishtar
Ishtar
dyin4hol
Ishtar
Level 147
God Stats
8W - 14L
1,354 SR
Queue Stats
58W - 53L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Heithdeed
Ah Puch
18
3 / 7 / 8
11,875
742
19,349
26,181
23,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
YOUCUTE
Thor
20
5 / 8 / 5
12,604
788
13,122
20,261
10,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
Zachooo
Eset
17
3 / 7 / 5
11,211
701
16,415
22,428
17,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
awesomeluke22
Cu Chulainn
18
2 / 7 / 7
11,666
729
21,224
29,812
33,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
bwenoo
Ishtar
19
3 / 9 / 4
12,337
771
18,581
23,591
12,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
8 / 1 / 19
13,153
822
16,995
27,310
49,430
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
MatPG1702
Nemesis
20
9 / 4 / 20
13,334
833
21,903
20,855
12,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
20
7 / 4 / 19
12,963
810
22,760
25,885
31,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Vexed144282
Chang'e
20
8 / 3 / 16
12,922
808
27,378
22,338
13,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
dyin4hol
Ishtar
20
6 / 4 / 13
12,778
799
19,122
16,883
10,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
125
16
Kills
38
38
Deaths
16
29
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
8
1
19
17.5
L
Ah Puch
Heithdeed
Ah Puch
3
7
8
1
W
Nemesis
MatPG1702
Nemesis
9
4
20
4.75
W
Shiva
7
4
19
4.13
W
Chang'e
Vexed144282
Chang'e
8
3
16
5.33
L
Thor
YOUCUTE
Thor
5
8
5
0.94
L
Eset
Zachooo
Eset
3
7
5
0.79
L
Cu Chulainn
awesomeluke22
Cu Chulainn
2
7
7
0.79
L
Ishtar
bwenoo
Ishtar
3
9
4
0.56
W
Ishtar
dyin4hol
Ishtar
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,691
Damage
108,158
122,273
Taken
113,271
97,604
Mitigated
117,185
17,772
Healing
31,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
16,995
3,808
4,552
8,946
27,310
49,430
743
8,211
19,099
28,574
0
L
Ah Puch
Heithdeed
Ah Puch
19,349
1,008
0
8,110
26,181
23,010
116
8,299
17,882
54,389
0
W
Nemesis
MatPG1702
Nemesis
21,903
11,728
0
3,027
20,855
12,734
2,676
6,782
14,073
0
56,513
W
Shiva
22,760
3,394
508
1,184
25,885
31,688
772
7,950
17,935
59
51,137
W
Chang'e
Vexed144282
Chang'e
27,378
1,578
5,437
6,418
22,338
13,097
1,650
8,137
14,201
59,646
0
L
Thor
YOUCUTE
Thor
13,122
2,419
0
340
20,261
10,011
0
6,642
13,619
0
55,043
L
Eset
Zachooo
Eset
16,415
1,181
840
3,051
22,428
17,633
154
12,320
10,108
26,901
0
L
Cu Chulainn
awesomeluke22
Cu Chulainn
21,224
2,509
0
1,762
29,812
33,973
0
9,999
19,813
195
43,399
L
Ishtar
bwenoo
Ishtar
18,581
13,471
362
3,307
23,591
12,977
0
7,172
16,419
0
47,177
W
Ishtar
dyin4hol
Ishtar
19,122
10,486
0
1,233
16,883
10,236
4,608
4,879
12,004
0
59,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,693
Gold Earned
65,150
307
Minions Killed
304
0
Camps Cleared
0
1,444,302
Distance Traveled
1,733,902
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,153
822
18
1
0
297,410
2
L
Ah Puch
11,875
742
77
5
0
281,339
3
W
Nemesis
13,334
833
72
5
0
363,282
0
W
Shiva
12,963
810
57
4
0
384,553
2
W
Chang'e
12,922
808
60
4
0
373,636
0
L
Thor
12,604
788
92
6
0
269,747
3
L
Eset
11,211
701
23
1
0
296,588
0
L
Cu Chulainn
11,666
729
53
3
0
317,137
0
L
Ishtar
12,337
771
62
4
0
279,491
1
W
Ishtar
12,778
799
97
6
0
315,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role