Player Matchup

Kumbhakarna
Kumbhakarna
Masters
CursedOni
Kumbhakarna
Masters
Level 158
God Stats
44W - 54L
1,603 SR
Queue Stats
142W - 143L
2,374 MMR
Solo
Neith
Neith
Masters
Emulsify
Neith
Masters
Level 158
God Stats
1W - 3L
1,435 SR
Queue Stats
238W - 225L
2,596 MMR
Solo
Camazotz
Camazotz
Diamond II
Flamicken
Camazotz
Diamond II
Level 159
God Stats
2W - 1L
1,980 SR
Queue Stats
569W - 556L
2,419 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
The0nlyGrim
Heimdallr
Diamond IV
Level 104
God Stats
5W - 10L
1,533 SR
Queue Stats
214W - 194L
2,317 MMR
Solo
Chronos
Chronos
Masters
kiijo
Chronos
Masters
Level 141
God Stats
4W - 4L
1,717 SR
Queue Stats
325W - 312L
2,291 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,653 SR
2,399 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,645 SR
2,237 MMR
Xbalanque
Xbalanque
Masters
 
Xbalanque
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Masters
ChubbyOstrich
Olorun
Masters
Level 129
God Stats
5W - 5L
1,725 SR
Queue Stats
352W - 314L
2,707 MMR
Party 2
Sobek
Sobek
Diamond V
Exquixofrenia
Sobek
Diamond V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 88L
2,226 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
IbbaWasTaken
Ne Zha
Diamond I
Level 84
God Stats
3W - 2L
1,831 SR
Queue Stats
156W - 130L
2,474 MMR
Party 2
Achilles
Achilles
Diamond III
Patlas
Achilles
Diamond III
Level 155
God Stats
14W - 13L
1,669 SR
Queue Stats
545W - 537L
2,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CursedOni
Kumbhakarna
11
2 / 7 / 2
8,320
462
3,551
24,991
25,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Emulsify
Neith
16
1 / 3 / 1
9,696
539
8,641
10,262
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Flamicken
Camazotz
14
1 / 2 / 0
8,767
487
9,345
24,841
9,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
The0nlyGrim
Heimdallr
14
0 / 7 / 1
8,504
472
6,809
17,612
7,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
kiijo
Chronos
16
1 / 4 / 2
10,052
558
13,191
14,555
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
Yu HuangCabrakanLancelot

VS

Bans
EsetIzanamiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
8 / 0 / 3
11,796
655
19,184
11,493
5,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 1 / 6
10,775
599
13,940
17,285
8,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 0 / 13
9,796
544
5,472
17,058
17,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
17
7 / 1 / 7
10,726
596
15,153
18,012
9,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Achilles
Patlas
Achilles
15
3 / 3 / 4
10,181
566
12,827
18,913
13,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
5
Kills
23
23
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
0
3
9.5
W
1
1
6
4
L
Kumbhakarna
CursedOni
Kumbhakarna
2
7
2
0.43
L
Neith
Emulsify
Neith
1
3
1
0.5
W
4
0
13
10.5
L
Camazotz
Flamicken
Camazotz
1
2
0
0.5
W
Ne Zha
7
1
7
10.5
W
Achilles
Patlas
Achilles
3
3
4
1.67
L
Heimdallr
The0nlyGrim
Heimdallr
0
7
1
0.07
L
Chronos
kiijo
Chronos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,537
Damage
66,576
92,261
Taken
82,761
54,897
Mitigated
54,641
25,618
Healing
36,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
19,184
9,883
0
3,896
11,493
5,749
6,406
940
10,553
0
134,223
W
13,940
9,015
452
10,715
17,285
8,674
1,411
3,849
13,436
114,861
0
L
Kumbhakarna
CursedOni
Kumbhakarna
3,551
508
0
1,775
24,991
25,549
133
6,206
18,785
11,268
0
L
Neith
Emulsify
Neith
8,641
2,982
0
2,598
10,262
5,582
0
4,595
5,667
0
87,928
W
5,472
846
0
4,186
17,058
17,714
394
1,764
14,810
17,219
0
L
Camazotz
Flamicken
Camazotz
9,345
2,456
0
11,180
24,841
9,744
0
5,499
19,342
0
84,315
W
Ne Zha
15,153
5,256
0
10,709
18,012
9,475
376
3,246
14,766
0
85,380
W
Achilles
Patlas
Achilles
12,827
2,825
0
6,536
18,913
13,029
171
7,290
11,623
0
68,232
L
Heimdallr
The0nlyGrim
Heimdallr
6,809
3,649
0
5,272
17,612
7,296
0
2,610
15,002
0
62,535
L
Chronos
kiijo
Chronos
13,191
5,041
0
4,793
14,555
6,726
4,327
1,186
13,369
76,036
7,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,339
Gold Earned
53,274
531
Minions Killed
627
0
Camps Cleared
0
1,732,701
Distance Traveled
1,922,478
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,796
655
183
10
0
371,778
5
W
Olorun
10,775
599
185
10
0
367,261
6
L
Kumbhakarna
8,320
462
10
1
0
315,500
7
L
Neith
9,696
539
159
9
0
333,069
3
W
Sobek
9,796
544
16
1
0
402,775
11
L
Camazotz
8,767
487
114
6
0
398,510
4
W
Ne Zha
10,726
596
124
7
0
405,583
0
W
Achilles
10,181
566
119
7
0
375,081
2
L
Heimdallr
8,504
472
103
6
0
335,437
2
L
Chronos
10,052
558
145
8
0
350,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role