Player Matchup

Arachne
Arachne
grim_08
Arachne
Level 112
God Stats
15W - 7L
1,602 SR
Queue Stats
417W - 531L
1,467 Elo+
Solo
Hera
Hera
ishwalamew
Hera
Level 141
God Stats
18W - 17L
1,451 SR
Queue Stats
670W - 970L
1,330 Elo+
Party 2
Kumbhakarna
Kumbhakarna
slaudawg
Kumbhakarna
Level 129
God Stats
238W - 359L
1,429 SR
Queue Stats
323W - 538L
1,325 Elo+
Party 2
Team Averages
Level 127
1,494 SR
1,374 Elo+

VS

Team Averages
Level 59
1,299 SR
1,328 Elo+
Loki
Loki
LegendryMilkDuD
Loki
Level 86
God Stats
0W - 2L
1,300 SR
Queue Stats
144W - 195L
1,400 Elo+
Party 1
Chaac
Chaac
PushaP1268
Chaac
Level 7
God Stats
1W - 3L
1,153 SR
Queue Stats
3W - 10L
1,195 Elo+
Party 1
Hera
Hera
xThe Wandererx1
Hera
Level 84
God Stats
3W - 7L
1,444 SR
Queue Stats
79W - 122L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
grim_08
Arachne
17
11 / 0 / 4
12,022
801
16,865
17,441
10,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 4 / 5
10,775
718
11,474
12,420
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
slaudawg
Kumbhakarna
16
1 / 0 / 14
11,883
792
7,108
21,464
21,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
9,354
624
9,497
12,689
5,011
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
12
0 / 3 / 2
8,260
551
7,245
15,900
9,528
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 6 / 2
8,851
590
14,742
11,341
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
4
4
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Chaac
0
3
2
0.33
W
Arachne
grim_08
Arachne
11
0
4
13
W
3
4
5
1.38
W
Kumbhakarna
slaudawg
Kumbhakarna
1
0
14
8
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,447
Damage
31,484
51,325
Taken
39,930
36,673
Mitigated
19,695
21,800
Healing
3,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,497
1,078
0
260
12,689
5,011
0
4,535
8,154
0
38,641
L
Chaac
7,245
1,825
0
3,317
15,900
9,528
0
6,767
9,133
0
21,820
W
Arachne
grim_08
Arachne
16,865
11,936
122
7,359
17,441
10,029
1,196
4,286
12,905
0
64,269
W
11,474
3,393
87
2,109
12,420
5,118
893
3,512
8,908
43,786
0
W
Kumbhakarna
slaudawg
Kumbhakarna
7,108
1,078
609
11,514
21,464
21,526
469
7,365
14,099
23,811
0
L
14,742
3,410
0
250
11,341
5,156
0
7,549
3,792
46,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,680
Gold Earned
26,465
171
Minions Killed
141
11
Camps Cleared
2
862,150
Distance Traveled
736,383
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,354
624
47
3
0
255,701
1
L
Chaac
8,260
551
34
2
0
262,200
0
W
Arachne
12,022
801
61
4
10
319,079
1
W
Hera
10,775
718
81
5
1
258,471
0
W
Kumbhakarna
11,883
792
29
2
0
284,600
1
L
Hera
8,851
590
60
4
2
218,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role