Player Matchup

Thanatos
Thanatos
ABSOLUTION14052
Thanatos
Level 107
God Stats
15W - 18L
1,422 SR
Queue Stats
518W - 488L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
IWAGNI
Cthulhu
Level 64
God Stats
1W - 2L
1,288 SR
Queue Stats
53W - 71L
1,337 Elo+
Party 3
Rama
Rama
SchiebFilme
Rama
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 65L
1,334 Elo+
Party 3
Merlin
Merlin
Sixpackhund
Merlin
Level 117
God Stats
20W - 13L
1,580 SR
Queue Stats
343W - 331L
1,507 Elo+
Party 1
Nemesis
Nemesis
xPANDA_TANGA_HDx
Nemesis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 255L
1,437 Elo+
Solo
Team Averages
Level 96
1,458 SR
1,423 Elo+

VS

Team Averages
Level 93
1,319 SR
1,539 Elo+
Hun Batz
Hun Batz
Benjnr
Hun Batz
Level 82
God Stats
2W - 6L
1,282 SR
Queue Stats
87W - 109L
1,362 Elo+
Solo
Cernunnos
Cernunnos
EinSnusIchCarry
Cernunnos
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 33L
1,747 Elo+
Party 2
Fafnir
Fafnir
GoddessAsuna---
Fafnir
Level 145
God Stats
1W - 1L
1,159 SR
Queue Stats
358W - 230L
1,642 Elo+
Party 2
Yu Huang
Yu Huang
PurpleWasabi23
Yu Huang
Level 65
God Stats
1W - 2L
1,117 SR
Queue Stats
52W - 55L
1,347 Elo+
Solo
King Arthur
King Arthur
pas1234133
King Arthur
Level 144
God Stats
13W - 13L
1,535 SR
Queue Stats
361W - 255L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
6 / 2 / 0
7,595
506
7,474
13,328
6,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
IWAGNI
Cthulhu
11
0 / 3 / 1
6,714
448
7,322
11,816
10,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 1 / 0
5,936
396
3,551
9,788
3,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
13
1 / 3 / 5
7,998
533
8,695
6,819
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 4 / 1
6,591
439
6,387
15,164
10,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Benjnr
Hun Batz
12
0 / 3 / 9
7,185
479
5,625
12,840
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
EinSnusIchCarry
Cernunnos
14
3 / 0 / 2
8,142
543
13,043
12,200
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 0 / 7
9,057
604
4,155
13,041
13,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
12
2 / 4 / 2
7,215
481
4,714
8,851
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
pas1234133
King Arthur
16
4 / 0 / 3
9,765
651
10,372
14,485
14,964
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
13
13
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
6
2
0
3
W
Hun Batz
Benjnr
Hun Batz
0
3
9
1.5
W
Cernunnos
EinSnusIchCarry
Cernunnos
3
0
2
4
W
4
0
7
7.5
L
Cthulhu
IWAGNI
Cthulhu
0
3
1
0.17
W
Yu Huang
2
4
2
0.75
L
0
1
0
0
L
Merlin
1
3
5
1.17
W
King Arthur
pas1234133
King Arthur
4
0
3
5.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,429
Damage
37,909
56,915
Taken
61,417
33,719
Mitigated
42,082
22,160
Healing
21,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
7,474
2,652
0
11,380
13,328
6,637
0
2,920
10,408
0
62,741
W
Hun Batz
Benjnr
Hun Batz
5,625
2,169
0
4,349
12,840
5,171
0
2,049
10,791
0
37,770
W
Cernunnos
EinSnusIchCarry
Cernunnos
13,043
5,235
0
5,911
12,200
5,222
1,473
5,736
6,464
0
79,000
W
4,155
1,105
2,415
4,914
13,041
13,216
196
3,295
9,746
29,792
0
L
Cthulhu
IWAGNI
Cthulhu
7,322
1,249
74
2,073
11,816
10,733
182
1,116
10,700
32,147
0
W
Yu Huang
4,714
1,018
0
1,659
8,851
3,509
563
4,629
4,222
41,164
0
L
3,551
2,962
0
2,826
9,788
3,288
659
791
8,997
0
36,293
L
Merlin
8,695
544
0
250
6,819
2,937
0
3,086
3,733
61,610
0
W
King Arthur
pas1234133
King Arthur
10,372
1,318
0
1,910
14,485
14,964
20
2,018
12,467
121
80,470
L
6,387
1,055
0
5,557
15,164
10,124
0
1,077
14,087
9,987
32,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,834
Gold Earned
41,364
389
Minions Killed
445
0
Camps Cleared
0
1,406,178
Distance Traveled
1,441,962
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,595
506
87
6
0
314,998
4
W
Hun Batz
7,185
479
65
4
0
329,306
8
W
Cernunnos
8,142
543
113
8
0
269,507
3
W
Fafnir
9,057
604
56
4
0
282,858
11
L
Cthulhu
6,714
448
42
3
0
302,391
14
W
Yu Huang
7,215
481
66
4
0
263,228
3
L
Rama
5,936
396
74
5
0
281,723
2
L
Merlin
7,998
533
109
7
0
250,338
3
W
King Arthur
9,765
651
145
10
0
297,063
2
L
Nemesis
6,591
439
77
5
0
256,728
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role