Player Matchup

Sylvanus
Sylvanus
HydroPlayer1912
Sylvanus
Level 65
God Stats
3W - 2L
1,786 SR
Queue Stats
784W - 809L
1,392 Elo+
Solo
Cerberus
Cerberus
IvánImanol
Cerberus
Level 88
God Stats
14W - 11L
1,361 SR
Queue Stats
705W - 798L
1,333 Elo+
Solo
Bellona
Bellona
MayraGiovanna
Bellona
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 80L
1,350 Elo+
Party 2
Apollo
Apollo
Recognizzle
Apollo
Level 151
God Stats
14W - 24L
1,437 SR
Queue Stats
596W - 649L
1,373 Elo+
Solo
Ishtar
Ishtar
ZeGuerrilha
Ishtar
Level 126
God Stats
2W - 2L
1,701 SR
Queue Stats
45W - 46L
1,344 Elo+
Party 2
Team Averages
Level 109
1,557 SR
1,358 Elo+

VS

Team Averages
Level 116
1,505 SR
1,366 Elo+
Guan Yu
Guan Yu
IamTHEresistee
Guan Yu
Level 149
God Stats
5W - 3L
1,319 SR
Queue Stats
323W - 317L
1,364 Elo+
Party 1
Neith
Neith
XxSTANKDADDYxX
Neith
Level 109
God Stats
4W - 2L
1,548 SR
Queue Stats
111W - 140L
1,362 Elo+
Solo
Sol
Sol
hplife
Sol
Level 68
God Stats
1W - 0L
1,698 SR
Queue Stats
39W - 35L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
tridirt
Gilgamesh
Level 128
God Stats
2W - 1L
1,494 SR
Queue Stats
354W - 383L
1,373 Elo+
Solo
Ares
Ares
wookie3sx
Ares
Level 127
God Stats
9W - 3L
1,469 SR
Queue Stats
325W - 325L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
2 / 6 / 9
10,535
753
13,153
42,304
33,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
IvánImanol
Cerberus
16
2 / 10 / 5
9,635
688
13,307
32,473
38,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
18
3 / 5 / 7
10,170
726
15,173
24,569
21,440
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
16
4 / 6 / 3
9,907
708
8,881
11,730
6,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
17
5 / 9 / 3
10,517
751
22,395
20,342
9,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 15
12,619
901
24,274
22,607
29,698
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 2 / 16
11,565
826
26,878
16,030
9,598
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
hplife
Sol
19
6 / 3 / 20
11,549
825
31,721
16,985
8,547
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
tridirt
Gilgamesh
19
7 / 2 / 15
11,197
800
19,386
21,432
21,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ares
16
4 / 5 / 18
10,322
737
10,562
22,097
25,889
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
120
16
Kills
36
36
Deaths
17
27
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
6
9
1.08
W
11
5
15
3.7
L
Cerberus
IvánImanol
Cerberus
2
10
5
0.45
L
Bellona
3
5
7
1.3
L
Apollo
4
6
3
0.92
W
8
2
16
8
L
Ishtar
5
9
3
0.72
W
Sol
hplife
Sol
6
3
20
5.33
W
Gilgamesh
tridirt
Gilgamesh
7
2
15
7.25
W
Ares
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,909
Damage
112,821
131,418
Taken
99,151
110,163
Mitigated
95,000
49,754
Healing
39,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
13,153
3,050
10,334
20,515
42,304
33,654
217
14,075
28,229
18,394
0
W
24,274
5,484
8,243
5,850
22,607
29,698
937
5,105
17,502
0
34,484
L
Cerberus
IvánImanol
Cerberus
13,307
1,729
1,098
8,547
32,473
38,624
0
9,672
22,801
27,659
0
L
Bellona
15,173
3,024
1,112
2,609
24,569
21,440
613
7,447
17,122
0
31,774
L
Apollo
8,881
3,370
686
1,230
11,730
6,621
0
4,303
7,427
0
20,272
W
26,878
18,624
1,068
5,528
16,030
9,598
1,612
5,704
10,326
0
41,148
L
Ishtar
22,395
11,668
768
2,855
20,342
9,824
588
6,786
13,556
0
44,067
W
Sol
hplife
Sol
31,721
16,971
1,227
6,644
16,985
8,547
5,426
5,682
11,303
57,329
0
W
Gilgamesh
tridirt
Gilgamesh
19,386
5,457
3,626
5,261
21,432
21,268
645
6,265
15,167
0
29,616
W
Ares
10,562
833
655
1,444
22,097
25,889
670
3,704
18,393
16,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,764
Gold Earned
57,252
154
Minions Killed
154
0
Camps Cleared
0
1,009,176
Distance Traveled
1,233,947
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,535
753
7
1
0
200,970
1
W
Guan Yu
12,619
901
18
1
0
262,973
1
L
Cerberus
9,635
688
37
3
0
195,077
1
L
Bellona
10,170
726
42
3
0
223,069
0
L
Apollo
9,907
708
28
2
0
204,887
2
W
Neith
11,565
826
41
3
0
242,883
0
L
Ishtar
10,517
751
40
3
0
185,173
1
W
Sol
11,549
825
54
4
0
207,348
0
W
Gilgamesh
11,197
800
27
2
0
290,298
1
W
Ares
10,322
737
14
1
0
230,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role