Player Matchup

Tiamat
Tiamat
AgentElrond
Tiamat
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 87L
1,484 Elo+
Party 2
Bacchus
Bacchus
BrujaMujer
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 87L
1,453 Elo+
Party 2
Ishtar
Ishtar
BubblesMain
Ishtar
Level 129
God Stats
0W - 2L
1,304 SR
Queue Stats
215W - 217L
1,483 Elo+
Solo
Chernobog
Chernobog
H3-CMS
Chernobog
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
209W - 243L
1,372 Elo+
Solo
Susano
Susano
Vivithefreehole
Susano
Level 39
God Stats
0W - 3L
1,171 SR
Queue Stats
107W - 144L
1,475 Elo+
Solo
Team Averages
Level 100
1,395 SR
1,453 Elo+

VS

Team Averages
Level 126
1,559 SR
1,499 Elo+
Raijin
Raijin
ABlackGoddess
Raijin
Level 135
God Stats
4W - 8L
1,321 SR
Queue Stats
262W - 260L
1,466 Elo+
Solo
Anhur
Anhur
El ChiN0xz
Anhur
Level 157
God Stats
3W - 3L
1,598 SR
Queue Stats
150W - 151L
1,492 Elo+
Party 1
Geb
Geb
Link pudwill
Geb
Level 105
God Stats
4W - 0L
1,901 SR
Queue Stats
145W - 132L
1,536 Elo+
Party 1
Ratatoskr
Ratatoskr
LowestFire
Ratatoskr
Level 87
God Stats
2W - 1L
1,474 SR
Queue Stats
297W - 310L
1,513 Elo+
Solo
Ymir
Ymir
ll GhostRay ll
Ymir
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
245W - 245L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 5 / 8
10,128
675
12,613
19,304
23,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
BrujaMujer
Bacchus
17
2 / 4 / 6
10,227
682
12,682
21,207
32,706
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
14
0 / 9 / 8
8,400
560
18,080
19,295
10,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
H3-CMS
Chernobog
18
2 / 4 / 8
10,312
687
18,337
17,618
10,568
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 8 / 4
10,535
702
20,317
15,313
8,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 18
10,847
723
18,135
11,865
6,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
20
16 / 3 / 11
12,849
857
27,799
16,968
9,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 1 / 26
11,851
790
11,969
28,982
28,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ratatoskr
LowestFire
Ratatoskr
16
4 / 3 / 12
10,459
697
9,629
16,131
10,007
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
1 / 3 / 22
11,009
734
11,718
29,629
26,926
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
119
13
Kills
30
30
Deaths
13
34
Assists
89
Player
Kills
Deaths
Assists
KDA
W
7
3
18
5.33
L
Tiamat
3
5
8
1.4
L
Bacchus
BrujaMujer
Bacchus
2
4
6
1.25
L
Ishtar
0
9
8
0.44
W
Anhur
16
3
11
7.17
L
Chernobog
H3-CMS
Chernobog
2
4
8
1.5
W
2
1
26
15
W
Ratatoskr
LowestFire
Ratatoskr
4
3
12
3.33
L
6
8
4
1
W
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,029
Damage
79,250
92,737
Taken
103,575
85,177
Mitigated
82,026
19,451
Healing
49,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,135
2,277
1,430
2,075
11,865
6,391
1,060
2,912
8,953
37,420
0
L
Tiamat
12,613
976
1,070
5,290
19,304
23,083
0
8,439
10,865
26,087
0
L
Bacchus
BrujaMujer
Bacchus
12,682
775
1,638
3,161
21,207
32,706
0
9,362
11,845
18,923
0
L
Ishtar
18,080
8,933
576
2,367
19,295
10,655
0
8,642
10,653
0
35,363
W
Anhur
27,799
12,907
3,174
5,382
16,968
9,852
3,347
3,195
13,773
0
55,839
L
Chernobog
H3-CMS
Chernobog
18,337
7,260
1,392
3,626
17,618
10,568
122
9,182
8,436
0
38,792
W
11,969
1,101
2,114
12,746
28,982
28,850
593
6,906
22,076
25,377
0
W
Ratatoskr
LowestFire
Ratatoskr
9,629
1,829
2,440
4,155
16,131
10,007
2,326
4,773
11,358
0
16,267
L
20,317
2,243
0
331
15,313
8,165
0
6,197
9,116
0
25,056
W
11,718
2,425
3,741
11,888
29,629
26,926
443
7,509
22,120
22,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,602
Gold Earned
57,015
135
Minions Killed
151
0
Camps Cleared
0
1,234,544
Distance Traveled
1,352,650
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,847
723
27
2
0
242,672
0
L
Tiamat
10,128
675
23
2
0
271,422
1
L
Bacchus
10,227
682
14
1
0
260,639
0
L
Ishtar
8,400
560
27
2
0
225,476
1
W
Anhur
12,849
857
55
4
0
244,793
1
L
Chernobog
10,312
687
62
4
0
246,769
0
W
Geb
11,851
790
17
1
0
307,863
1
W
Ratatoskr
10,459
697
24
2
0
276,167
0
L
Susano
10,535
702
9
1
0
230,238
0
W
Ymir
11,009
734
28
2
0
281,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role