Player Matchup

Ares
Ares
NoVaxFatCaT
Ares
Level 123
God Stats
3W - 4L
1,288 SR
Queue Stats
121W - 124L
1,340 Elo+
Party 1
Hades
Hades
PsychoticOmelet
Hades
Level 96
God Stats
0W - 4L
1,234 SR
Queue Stats
58W - 67L
1,235 Elo+
Party 1
Sun Wukong
Sun Wukong
sloozo
Sun Wukong
Level 22
God Stats
2W - 5L
1,218 SR
Queue Stats
62W - 69L
1,192 Elo+
Party 1
Team Averages
Level 80
1,246 SR
1,256 Elo+

VS

Team Averages
Level 67
1,670 SR
1,513 Elo+
Janus
Janus
KeezyC
Janus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,338 Elo+
Party 2
Neith
Neith
Kibrald
Neith
Level 88
God Stats
10W - 6L
1,684 SR
Queue Stats
177W - 133L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
neoconker
Gilgamesh
Level 68
God Stats
8W - 2L
1,827 SR
Queue Stats
66W - 42L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 2
12,151
715
13,929
25,755
34,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 8 / 3
10,130
596
9,075
20,408
14,681
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
sloozo
Sun Wukong
17
4 / 5 / 3
12,621
742
11,490
28,204
33,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KeezyC
Janus
17
3 / 5 / 13
12,056
709
16,635
10,319
5,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Kibrald
Neith
18
9 / 2 / 11
13,062
768
30,435
15,762
7,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
neoconker
Gilgamesh
18
8 / 3 / 9
13,424
790
16,979
19,359
20,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
10
Kills
20
20
Deaths
10
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Janus
KeezyC
Janus
3
5
13
1.9
W
Neith
Kibrald
Neith
9
2
11
7.25
L
5
7
2
0.86
L
1
8
3
0.31
W
Gilgamesh
neoconker
Gilgamesh
8
3
9
4.17
L
Sun Wukong
sloozo
Sun Wukong
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,494
Damage
64,049
74,367
Taken
45,440
82,746
Mitigated
33,616
12,819
Healing
15,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
KeezyC
Janus
16,635
3,156
0
988
10,319
5,252
567
6,823
3,401
53,198
0
W
Neith
Kibrald
Neith
30,435
16,255
0
5,766
15,762
7,924
1,752
8,607
6,872
0
75,122
L
13,929
748
0
1,645
25,755
34,086
0
5,700
20,055
29,874
0
L
9,075
620
867
4,452
20,408
14,681
398
4,317
16,091
29,046
0
W
Gilgamesh
neoconker
Gilgamesh
16,979
6,163
2,792
5,495
19,359
20,440
267
8,755
10,194
3,562
42,075
L
Sun Wukong
sloozo
Sun Wukong
11,490
3,128
0
5,855
28,204
33,979
1,018
7,662
20,542
0
44,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,902
Gold Earned
38,542
145
Minions Killed
202
3
Camps Cleared
11
885,164
Distance Traveled
898,740
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,056
709
74
4
3
283,430
1
W
Neith
13,062
768
87
5
3
297,572
4
L
Ares
12,151
715
28
2
1
276,449
0
L
Hades
10,130
596
64
4
2
282,684
0
W
Gilgamesh
13,424
790
41
2
5
317,738
1
L
Sun Wukong
12,621
742
53
3
0
326,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role