Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Awtee
Apollo
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 82L
1,553 Elo+
Party 1
Hercules
Hercules
GeorgeBuss4
Hercules
Level 117
God Stats
5W - 0L
1,789 SR
Queue Stats
339W - 353L
1,467 Elo+
Party 3
Baba Yaga
Baba Yaga
Guroe909
Baba Yaga
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 31L
1,667 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SALMON8055
Cu Chulainn
Level 108
God Stats
11W - 7L
1,724 SR
Queue Stats
321W - 331L
1,498 Elo+
Party 3
Team Averages
Level 131
1,603 SR
1,537 Elo+

VS

Team Averages
Level 123
1,432 SR
1,496 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Cohlgrey
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 163L
1,463 Elo+
Solo
Anhur
Anhur
KazeYoukai
Anhur
Level 108
God Stats
0W - 2L
1,303 SR
Queue Stats
155W - 165L
1,579 Elo+
Solo
Ymir
Ymir
LORD6DEATH6
Ymir
Level 122
God Stats
2W - 6L
1,195 SR
Queue Stats
216W - 227L
1,480 Elo+
Party 2
Vulcan
Vulcan
Vyltude
Vulcan
Level 103
God Stats
3W - 1L
1,661 SR
Queue Stats
156W - 165L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
8 / 5 / 16
10,822
832
11,590
16,192
17,090
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Apollo
Awtee
Apollo
19
9 / 1 / 15
11,519
886
16,647
12,013
5,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
GeorgeBuss4
Hercules
16
1 / 2 / 21
9,612
739
10,239
15,465
15,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Guroe909
Baba Yaga
18
5 / 1 / 19
10,868
836
23,304
10,967
6,044
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
SALMON8055
Cu Chulainn
17
5 / 3 / 12
10,047
773
11,452
11,451
9,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 6 / 3
8,222
632
7,667
11,820
6,617
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Cohlgrey
Bacchus
13
0 / 6 / 9
8,734
672
5,234
18,552
24,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
17
5 / 6 / 3
9,984
768
9,965
15,358
8,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 7
8,461
651
6,463
25,045
27,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Vyltude
Vulcan
17
4 / 5 / 5
10,166
782
23,304
13,099
7,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
38
28
Kills
11
12
Deaths
28
83
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
5
16
3.2
L
Anubis
 
Anubis
1
6
3
0.42
W
Apollo
Awtee
Apollo
9
1
15
16.5
L
Bacchus
Cohlgrey
Bacchus
0
6
9
0.75
W
Hercules
GeorgeBuss4
Hercules
1
2
21
5.75
W
Baba Yaga
Guroe909
Baba Yaga
5
1
19
14.5
L
Anhur
5
6
3
1.08
L
1
5
7
0.9
W
Cu Chulainn
SALMON8055
Cu Chulainn
5
3
12
3.67
L
Vulcan
Vyltude
Vulcan
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,232
Damage
52,633
66,088
Taken
83,874
54,383
Mitigated
74,829
30,944
Healing
14,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,590
2,504
2,634
4,079
16,192
17,090
1,241
10,355
5,837
0
14,943
L
Anubis
 
Anubis
7,667
114
412
1,383
11,820
6,617
0
2,888
8,885
17,129
0
W
Apollo
Awtee
Apollo
16,647
8,641
1,881
5,353
12,013
5,797
4,117
9,800
2,213
0
41,165
L
Bacchus
Cohlgrey
Bacchus
5,234
749
876
1,724
18,552
24,807
0
5,549
12,766
6,282
0
W
Hercules
GeorgeBuss4
Hercules
10,239
2,400
633
4,759
15,465
15,547
343
8,951
6,514
0
18,117
W
Baba Yaga
Guroe909
Baba Yaga
23,304
2,544
2,024
4,846
10,967
6,044
1,469
7,365
3,602
46,993
0
L
Anhur
9,965
2,782
1,229
1,324
15,358
8,532
0
3,018
12,192
0
20,593
L
6,463
905
898
4,873
25,045
27,672
0
7,335
17,631
15,421
0
W
Cu Chulainn
SALMON8055
Cu Chulainn
11,452
890
2,632
2,103
11,451
9,905
1,066
6,197
5,254
0
22,408
L
Vulcan
Vyltude
Vulcan
23,304
9,818
563
1,639
13,099
7,201
0
4,514
8,442
48,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,868
Gold Earned
45,567
151
Minions Killed
123
0
Camps Cleared
0
1,303,686
Distance Traveled
1,105,378
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,822
832
5
0
0
264,576
3
L
Anubis
8,222
632
16
1
0
183,881
0
W
Apollo
11,519
886
61
5
0
240,963
0
L
Bacchus
8,734
672
1
0
0
237,259
0
W
Hercules
9,612
739
18
1
0
270,388
0
W
Baba Yaga
10,868
836
44
3
0
275,040
0
L
Anhur
9,984
768
32
2
0
215,143
0
L
Ymir
8,461
651
3
0
0
224,632
3
W
Cu Chulainn
10,047
773
23
2
0
252,719
0
L
Vulcan
10,166
782
71
5
0
244,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role