Player Matchup

Yemoja
Yemoja
Gettinitdunn970
Yemoja
Level 54
God Stats
4W - 8L
1,343 SR
Queue Stats
42W - 47L
1,262 Elo+
Party 4
Discordia
Discordia
TheJuanDoug
Discordia
Level 35
God Stats
7W - 5L
1,261 SR
Queue Stats
30W - 26L
1,260 Elo+
Party 4
Charybdis
Charybdis
TheMattStark
Charybdis
Level 78
God Stats
37W - 46L
1,434 SR
Queue Stats
128W - 153L
1,307 Elo+
Party 3
Baron Samedi
Baron Samedi
XXMizukii
Baron Samedi
Level 69
God Stats
1W - 1L
1,138 SR
Queue Stats
76W - 79L
1,339 Elo+
Party 3
Da Ji
Da Ji
percyjackson125
Da Ji
Level 58
God Stats
1W - 6L
1,377 SR
Queue Stats
54W - 84L
1,213 Elo+
Solo
Team Averages
Level 59
1,311 SR
1,276 Elo+

VS

Team Averages
Level 74
1,497 SR
1,259 Elo+
Ares
Ares
Blac030kstar
Ares
Level 58
God Stats
9W - 6L
1,499 SR
Queue Stats
32W - 48L
1,115 Elo+
Party 2
Ishtar
Ishtar
HeyItsJae
Ishtar
Level 113
God Stats
21W - 18L
1,561 SR
Queue Stats
54W - 57L
1,345 Elo+
Party 1
Hercules
Hercules
JohanMRG
Hercules
Level 39
God Stats
24W - 27L
1,525 SR
Queue Stats
133W - 141L
1,196 Elo+
Party 2
Hera
Hera
dogface1234680
Hera
Level 103
God Stats
2W - 2L
1,494 SR
Queue Stats
47W - 45L
1,395 Elo+
Party 1
Cernunnos
Cernunnos
xXTnTXx57
Cernunnos
Level 58
God Stats
2W - 4L
1,406 SR
Queue Stats
58W - 71L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 8
12,613
467
14,869
27,532
18,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
TheJuanDoug
Discordia
19
6 / 0 / 9
12,781
473
21,882
12,140
6,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
TheMattStark
Charybdis
18
11 / 0 / 8
12,534
464
40,399
28,013
15,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
XXMizukii
Baron Samedi
18
0 / 0 / 17
12,592
466
15,421
28,125
39,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 1 / 10
11,638
431
13,467
18,604
11,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
10,992
407
11,868
35,500
49,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
HeyItsJae
Ishtar
16
1 / 4 / 0
10,041
372
15,490
23,585
11,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
JohanMRG
Hercules
14
0 / 6 / 2
9,104
337
11,405
28,667
20,691
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 7 / 1
9,925
368
19,811
20,510
8,854
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
xXTnTXx57
Cernunnos
13
0 / 6 / 0
8,898
330
15,240
21,732
10,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
6
30
Kills
2
3
Deaths
30
52
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
6
2
8
5
L
Ishtar
HeyItsJae
Ishtar
1
4
0
0.25
L
Hercules
JohanMRG
Hercules
0
6
2
0.17
W
Discordia
TheJuanDoug
Discordia
6
0
9
10.5
W
Charybdis
TheMattStark
Charybdis
11
0
8
15
W
Baron Samedi
XXMizukii
Baron Samedi
0
0
17
8.5
L
0
7
1
0.07
W
7
1
10
12
L
Cernunnos
xXTnTXx57
Cernunnos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,038
Damage
73,814
114,414
Taken
129,994
90,590
Mitigated
100,943
63,701
Healing
18,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,868
378
0
1,405
35,500
49,457
0
8,775
26,464
50,901
0
W
14,869
3,310
13,468
12,245
27,532
18,035
5,147
7,863
19,669
70,385
0
L
Ishtar
HeyItsJae
Ishtar
15,490
6,808
518
3,319
23,585
11,930
294
9,624
13,504
0
80,382
L
Hercules
JohanMRG
Hercules
11,405
2,892
217
3,029
28,667
20,691
0
12,679
15,684
0
46,368
W
Discordia
TheJuanDoug
Discordia
21,882
457
0
3,385
12,140
6,530
0
4,776
7,364
98,147
0
W
Charybdis
TheMattStark
Charybdis
40,399
21,243
0
10,012
28,013
15,072
6,258
7,790
20,223
0
138,600
W
Baron Samedi
XXMizukii
Baron Samedi
15,421
2,170
10,101
11,674
28,125
39,565
944
8,336
19,789
62,248
0
L
19,811
5,272
570
5,219
20,510
8,854
588
11,222
8,644
91,327
0
W
13,467
3,017
538
2,278
18,604
11,388
324
4,160
14,444
0
63,796
L
Cernunnos
xXTnTXx57
Cernunnos
15,240
6,872
357
3,977
21,732
10,011
422
8,122
13,526
0
72,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,158
Gold Earned
48,960
603
Minions Killed
459
0
Camps Cleared
0
2,335,393
Distance Traveled
2,134,071
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,992
407
48
2
0
442,871
0
W
Yemoja
12,613
467
117
4
0
374,255
0
L
Ishtar
10,041
372
112
4
0
461,235
5
L
Hercules
9,104
337
55
2
0
452,318
2
W
Discordia
12,781
473
165
6
0
527,243
0
W
Charybdis
12,534
464
165
6
0
455,874
7
W
Baron Samedi
12,592
466
74
3
0
432,731
7
L
Hera
9,925
368
143
5
0
410,583
1
W
Da Ji
11,638
431
82
3
0
545,290
2
L
Cernunnos
8,898
330
101
4
0
367,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role