Player Matchup

Baron Samedi
Baron Samedi
BooKitty1014
Baron Samedi
Level 104
God Stats
10W - 5L
1,775 SR
Queue Stats
124W - 117L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
DeificSoul
Cthulhu
Level 95
God Stats
9W - 0L
1,825 SR
Queue Stats
43W - 24L
1,583 Elo+
Party 2
Heimdallr
Heimdallr
gooeymagoo
Heimdallr
Level 146
God Stats
6W - 2L
1,840 SR
Queue Stats
98W - 81L
1,525 Elo+
Party 2
Team Averages
Level 115
1,814 SR
1,532 Elo+

VS

Team Averages
Level 79
1,594 SR
1,400 Elo+
Chang'e
Chang'e
Omni0x
Chang'e
Level 63
God Stats
3W - 1L
1,815 SR
Queue Stats
131W - 226L
1,220 Elo+
Party 1
Tiamat
Tiamat
That0neguy650
Tiamat
Level 89
God Stats
1W - 1L
2,021 SR
Queue Stats
5W - 3L
1,774 Elo+
Solo
Bakasura
Bakasura
TheAccursed8435
Bakasura
Level 86
God Stats
1W - 9L
947 SR
Queue Stats
68W - 133L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BooKitty1014
Baron Samedi
14
7 / 1 / 8
9,746
812
8,139
7,898
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
DeificSoul
Cthulhu
14
4 / 1 / 14
9,894
825
11,136
13,086
12,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
gooeymagoo
Heimdallr
14
9 / 2 / 8
9,773
814
11,935
9,573
4,797
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Omni0x
Chang'e
11
1 / 7 / 2
7,236
603
7,811
13,504
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 2
7,856
655
11,677
13,867
10,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
11
1 / 9 / 3
7,591
633
4,678
15,291
8,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
20
Kills
4
4
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BooKitty1014
Baron Samedi
7
1
8
11
W
Cthulhu
DeificSoul
Cthulhu
4
1
14
11
L
Chang'e
Omni0x
Chang'e
1
7
2
0.29
L
2
4
2
0.75
L
Bakasura
1
9
3
0.28
W
Heimdallr
gooeymagoo
Heimdallr
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,210
Damage
24,166
30,557
Taken
42,662
21,748
Mitigated
24,576
9,678
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BooKitty1014
Baron Samedi
8,139
1,680
723
2,468
7,898
4,200
913
6,018
1,544
30,916
0
W
Cthulhu
DeificSoul
Cthulhu
11,136
1,115
783
3,896
13,086
12,751
278
6,862
5,192
24,793
0
L
Chang'e
Omni0x
Chang'e
7,811
491
1,481
2,604
13,504
5,258
72
5,144
8,208
24,819
0
L
11,677
1,294
0
4,526
13,867
10,698
0
6,769
6,847
29,072
0
L
Bakasura
4,678
2,616
0
960
15,291
8,620
240
7,095
7,829
0
10,155
W
Heimdallr
gooeymagoo
Heimdallr
11,935
4,567
0
1,808
9,573
4,797
1,433
6,367
2,765
0
29,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,413
Gold Earned
22,683
118
Minions Killed
91
8
Camps Cleared
3
637,861
Distance Traveled
687,435
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,746
812
51
4
5
197,870
7
W
Cthulhu
9,894
825
27
2
0
225,777
3
L
Chang'e
7,236
603
39
3
0
252,266
0
L
Tiamat
7,856
655
35
3
1
211,310
2
L
Bakasura
7,591
633
17
1
2
223,859
1
W
Heimdallr
9,773
814
40
3
3
214,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role