Player Matchup

Vulcan
Vulcan
AlleyKatt1704
Vulcan
Level 25
God Stats
1W - 6L
1,308 SR
Queue Stats
31W - 92L
1,116 Elo+
Party 1
Cthulhu
Cthulhu
DroolingBat8835
Cthulhu
Level 64
God Stats
3W - 9L
1,239 SR
Queue Stats
21W - 95L
1,041 Elo+
Party 1
Mercury
Mercury
LogiBear8051
Mercury
Level 159
God Stats
1W - 5L
1,186 SR
Queue Stats
49W - 108L
1,167 Elo+
Party 1
Team Averages
Level 83
1,244 SR
1,108 Elo+

VS

Team Averages
Level 84
1,391 SR
1,292 Elo+
Anubis
Anubis
KSI_Teqm
Anubis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,451 Elo+
Solo
Cabrakan
Cabrakan
Odd_Aeon
Cabrakan
Level 107
God Stats
22W - 16L
1,560 SR
Queue Stats
163W - 209L
1,318 Elo+
Solo
Awilix
Awilix
james80085
Awilix
Level 96
God Stats
1W - 1L
1,114 SR
Queue Stats
6W - 16L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 4
10,456
615
6,789
16,502
6,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 6 / 7
10,330
608
3,553
20,851
18,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
LogiBear8051
Mercury
16
8 / 6 / 2
11,559
680
18,939
24,074
9,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KSI_Teqm
Anubis
16
4 / 5 / 15
12,587
740
20,102
17,869
10,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Odd_Aeon
Cabrakan
18
11 / 1 / 9
13,781
811
18,667
15,628
15,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
james80085
Awilix
18
6 / 4 / 11
12,758
750
12,930
12,395
6,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
10
Kills
21
21
Deaths
10
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
0
6
7
0.58
W
Anubis
KSI_Teqm
Anubis
4
5
15
2.3
L
Mercury
LogiBear8051
Mercury
8
6
2
1.5
W
Cabrakan
Odd_Aeon
Cabrakan
11
1
9
15.5
W
Awilix
james80085
Awilix
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,281
Damage
51,699
61,427
Taken
45,892
34,013
Mitigated
33,184
8,173
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,789
3,100
0
1,609
16,502
6,131
0
10,991
5,511
32,104
0
L
3,553
375
728
1,660
20,851
18,354
0
13,607
7,244
13,413
0
W
Anubis
KSI_Teqm
Anubis
20,102
463
0
6,638
17,869
10,884
831
4,307
13,562
44,455
0
L
Mercury
LogiBear8051
Mercury
18,939
9,141
0
4,176
24,074
9,528
0
14,773
9,301
0
62,185
W
Cabrakan
Odd_Aeon
Cabrakan
18,667
2,757
228
6,844
15,628
15,957
260
4,166
11,462
71,997
0
W
Awilix
james80085
Awilix
12,930
5,178
0
1,848
12,395
6,343
1,293
2,801
9,594
0
38,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,345
Gold Earned
39,126
141
Minions Killed
201
6
Camps Cleared
7
906,963
Distance Traveled
903,773
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,456
615
51
3
1
266,434
1
L
Cthulhu
10,330
608
19
1
1
302,514
0
W
Anubis
12,587
740
66
4
0
255,407
0
L
Mercury
11,559
680
71
4
4
338,015
1
W
Cabrakan
13,781
811
96
6
6
312,336
4
W
Awilix
12,758
750
39
2
1
336,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role