Player Matchup

Merlin
Merlin
 
Merlin
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Kauaproceke
Jormungandr
Level 29
God Stats
15W - 8L
1,272 SR
Queue Stats
20W - 12L
1,283 Elo+
Party 3
Pele
Pele
KratosGhostYT
Pele
Level 27
God Stats
20W - 14L
1,666 SR
Queue Stats
148W - 119L
1,564 Elo+
Party 2
Ishtar
Ishtar
RaulDybas
Ishtar
Level 59
God Stats
6W - 2L
1,500 SR
Queue Stats
16W - 18L
1,264 Elo+
Party 3
Nu Wa
Nu Wa
igorbelemer
Nu Wa
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 82L
1,283 Elo+
Party 3
Team Averages
Level 65
1,488 SR
1,379 Elo+

VS

Team Averages
Level 83
1,638 SR
1,486 Elo+
Chaac
Chaac
Arenacloser
Chaac
Level 89
God Stats
12W - 15L
1,914 SR
Queue Stats
188W - 198L
1,389 Elo+
Solo
Thanatos
Thanatos
Ladraodemaes
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
ParkSwan
Skadi
Level 117
God Stats
12W - 12L
1,512 SR
Queue Stats
60W - 49L
1,459 Elo+
Party 1
Vulcan
Vulcan
Seduz
Vulcan
Level 147
God Stats
1W - 1L
1,549 SR
Queue Stats
6W - 4L
1,576 Elo+
Party 1
Xing Tian
Xing Tian
warvtr
Xing Tian
Level 60
God Stats
1W - 1L
1,716 SR
Queue Stats
8W - 6L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 4
5,964
596
1,688
2,939
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Kauaproceke
Jormungandr
10
0 / 0 / 3
5,948
595
5,207
5,308
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 0 / 3
6,203
620
2,948
5,374
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
RaulDybas
Ishtar
9
1 / 1 / 4
5,171
517
6,787
5,262
1,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 1 / 1
5,317
532
3,733
3,907
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,131
513
2,658
8,791
6,318
Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Ladraodemaes
Thanatos
6
0 / 2 / 0
4,201
420
513
5,868
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
ParkSwan
Skadi
8
1 / 3 / 1
4,820
482
2,960
5,342
1,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
Seduz
Vulcan
8
0 / 1 / 1
5,075
508
3,293
2,906
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
warvtr
Xing Tian
8
1 / 1 / 1
5,141
514
1,528
7,332
4,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
4
2
L
0
2
0
0
W
Jormungandr
Kauaproceke
Jormungandr
0
0
3
1.5
W
4
0
3
5.5
L
Thanatos
Ladraodemaes
Thanatos
0
2
0
0
L
Skadi
ParkSwan
Skadi
1
3
1
0.5
W
Ishtar
RaulDybas
Ishtar
1
1
4
3
L
Vulcan
Seduz
Vulcan
0
1
1
0.5
W
4
1
1
4.5
L
Xing Tian
warvtr
Xing Tian
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,363
Damage
10,952
22,790
Taken
30,239
10,608
Mitigated
15,166
6,042
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,688
107
0
500
2,939
993
215
803
2,136
46,509
0
L
2,658
768
0
2,022
8,791
6,318
0
4,823
3,946
0
33,418
W
Jormungandr
Kauaproceke
Jormungandr
5,207
2,645
0
1,390
5,308
4,328
228
0
5,308
41,379
0
W
2,948
786
0
1,943
5,374
1,992
0
496
4,878
0
45,623
L
Thanatos
Ladraodemaes
Thanatos
513
161
0
4,006
5,868
1,995
0
1,917
3,929
0
14,218
L
Skadi
ParkSwan
Skadi
2,960
1,226
0
705
5,342
1,497
1,004
2,030
3,188
0
27,410
W
Ishtar
RaulDybas
Ishtar
6,787
5,052
0
1,459
5,262
1,837
0
1,366
3,896
0
33,404
L
Vulcan
Seduz
Vulcan
3,293
1,188
0
57
2,906
1,025
502
651
2,207
36,654
0
W
3,733
1,063
0
750
3,907
1,458
0
2,156
1,751
21,907
0
L
Xing Tian
warvtr
Xing Tian
1,528
92
1,018
1,250
7,332
4,331
0
867
6,341
13,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,603
Gold Earned
24,368
368
Minions Killed
235
0
Camps Cleared
0
953,549
Distance Traveled
894,379
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,964
596
96
10
0
196,129
4
L
Chaac
5,131
513
61
6
0
162,700
2
W
Jormungandr
5,948
595
79
8
0
181,842
2
W
Pele
6,203
620
91
9
0
245,156
4
L
Thanatos
4,201
420
33
3
0
158,786
1
L
Skadi
4,820
482
47
5
0
170,009
2
W
Ishtar
5,171
517
57
6
0
165,805
2
L
Vulcan
5,075
508
73
7
0
199,922
2
W
Nu Wa
5,317
532
45
5
0
164,617
5
L
Xing Tian
5,141
514
21
2
0
202,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role