Player Matchup

Janus
Janus
Silver IV
FabrizioFerreyra
Janus
Silver IV
Level 67
God Stats
15W - 27L
1,300 SR
Queue Stats
109W - 153L
948 MMR
Party 1
Sobek
Sobek
Silver IV
Geroespindola
Sobek
Silver IV
Level 87
God Stats
1W - 2L
1,415 SR
Queue Stats
110W - 153L
948 MMR
Party 1
Skadi
Skadi
Silver III
MarioGordoZe
Skadi
Silver III
Level 77
God Stats
10W - 13L
1,487 SR
Queue Stats
108W - 135L
966 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,401 SR
954 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,419 SR
936 MMR
Freya
Freya
Silver I
Aihako
Freya
Silver I
Level 89
God Stats
4W - 8L
1,286 SR
Queue Stats
80W - 98L
1,005 MMR
Solo
Horus
Horus
Silver III
Trillavelli
Horus
Silver III
Level 102
God Stats
7W - 9L
1,472 SR
Queue Stats
477W - 540L
761 MMR
Solo
Anubis
Anubis
Silver I
ZEUS UNICO
Anubis
Silver I
Level 146
God Stats
31W - 32L
1,499 SR
Queue Stats
82W - 102L
1,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
8,155
627
9,973
9,177
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 3
8,985
691
5,519
18,128
17,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 5 / 2
8,878
683
10,507
10,705
3,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ah Muzen CabBastetAtlasCthulhuAres

VS

Bans
GilgameshArtioCerberusCabrakanShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aihako
Freya
17
8 / 1 / 4
10,711
824
15,838
12,941
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 2 / 9
8,585
660
7,305
17,386
14,229
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
ZEUS UNICO
Anubis
14
4 / 3 / 7
9,811
755
11,788
12,033
6,495
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
12
12
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Freya
Aihako
Freya
8
1
4
10
L
1
6
4
0.5
L
2
1
3
3.5
L
3
5
2
0.8
W
0
2
9
2.25
W
Anubis
ZEUS UNICO
Anubis
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,999
Damage
34,931
38,010
Taken
42,360
24,399
Mitigated
26,644
6,688
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Aihako
Freya
15,838
5,939
0
5,921
12,941
5,920
1,302
5,556
6,779
43,598
0
L
9,973
868
0
240
9,177
2,749
0
7,203
1,974
26,047
0
L
5,519
341
0
5,663
18,128
17,973
0
12,797
5,331
14,879
0
L
10,507
4,167
0
785
10,705
3,677
0
7,706
2,999
0
27,706
W
7,305
3,586
1,208
4,056
17,386
14,229
1,118
5,895
11,267
0
18,603
W
Anubis
ZEUS UNICO
Anubis
11,788
239
0
3,850
12,033
6,495
117
4,217
7,732
55,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,018
Gold Earned
29,107
117
Minions Killed
169
1
Camps Cleared
11
620,005
Distance Traveled
699,668
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,711
824
64
5
3
252,262
3
L
Janus
8,155
627
56
4
1
174,273
0
L
Sobek
8,985
691
16
1
0
248,806
4
L
Skadi
8,878
683
45
3
0
196,926
0
W
Horus
8,585
660
23
2
1
249,827
2
W
Anubis
9,811
755
82
6
7
197,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role