Player Matchup

Ishtar
Ishtar
ProSchribes
Ishtar
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,097 Elo+
Party 1
Guan Yu
Guan Yu
S1lv3rL1n1ng
Guan Yu
Level 13
God Stats
1W - 4L
1,116 SR
Queue Stats
1W - 5L
1,238 Elo+
Party 1
Hades
Hades
TheSUBZ3R0XXX
Hades
Level 45
God Stats
0W - 1L
1,466 SR
Queue Stats
5W - 10L
1,238 Elo+
Party 1
Team Averages
Level 55
1,360 SR
1,191 Elo+

VS

Team Averages
Level 43
1,417 SR
1,367 Elo+
Ravana
Ravana
ManicLuck
Ravana
Level 15
God Stats
3W - 6L
1,317 SR
Queue Stats
20W - 23L
1,466 Elo+
Party 2
Scylla
Scylla
Onion1
Scylla
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
kittykane
Nu Wa
Level 59
God Stats
4W - 6L
1,433 SR
Queue Stats
38W - 84L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
1 / 8 / 4
10,482
617
5,795
19,749
5,670
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
S1lv3rL1n1ng
Guan Yu
14
0 / 4 / 3
10,322
607
2,248
14,505
15,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 8 / 2
11,697
688
13,131
19,789
9,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ManicLuck
Ravana
16
5 / 2 / 11
11,893
700
13,016
11,879
5,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Onion1
Scylla
19
13 / 1 / 6
13,857
815
27,644
11,717
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
kittykane
Nu Wa
16
2 / 3 / 12
11,517
677
6,209
10,457
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
5
Kills
20
20
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ravana
ManicLuck
Ravana
5
2
11
5.25
W
Scylla
Onion1
Scylla
13
1
6
16
L
Ishtar
1
8
4
0.38
L
Guan Yu
S1lv3rL1n1ng
Guan Yu
0
4
3
0.38
L
4
8
2
0.63
W
Nu Wa
kittykane
Nu Wa
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,174
Damage
46,869
54,043
Taken
34,053
30,946
Mitigated
14,031
5,719
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ManicLuck
Ravana
13,016
2,675
0
1,555
11,879
5,669
874
5,022
6,438
0
30,716
W
Scylla
Onion1
Scylla
27,644
650
0
506
11,717
4,495
1,049
3,644
7,523
73,746
0
L
Ishtar
5,795
2,546
288
992
19,749
5,670
0
13,735
6,014
0
39,296
L
Guan Yu
S1lv3rL1n1ng
Guan Yu
2,248
240
490
2,224
14,505
15,335
0
8,431
6,074
0
19,581
L
13,131
1,260
498
1,227
19,789
9,941
54
12,573
7,216
46,768
0
W
Nu Wa
kittykane
Nu Wa
6,209
2,020
530
1,320
10,457
3,867
649
4,740
5,441
38,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
37,267
164
Minions Killed
184
7
Camps Cleared
7
770,806
Distance Traveled
890,815
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,893
700
25
1
2
308,167
2
W
Scylla
13,857
815
101
6
5
313,864
2
L
Ishtar
10,482
617
48
3
0
243,886
2
L
Guan Yu
10,322
607
32
2
1
272,826
0
L
Hades
11,697
688
84
5
6
254,094
0
W
Nu Wa
11,517
677
58
3
0
268,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role