Player Matchup

Izanami
Izanami
AlvaroGoro95
Izanami
Level 145
God Stats
3W - 1L
1,419 SR
Queue Stats
101W - 88L
1,494 Elo+
Party 2
Ganesha
Ganesha
GatoPaco98
Ganesha
Level 104
God Stats
2W - 1L
1,700 SR
Queue Stats
61W - 60L
1,470 Elo+
Party 2
King Arthur
King Arthur
KayakBeasty74
King Arthur
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 72L
1,493 Elo+
Party 3
Baron Samedi
Baron Samedi
TurboSports
Baron Samedi
Level 101
God Stats
11W - 9L
1,615 SR
Queue Stats
48W - 38L
1,492 Elo+
Party 3
Nemesis
Nemesis
Viesor
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,427 Elo+
Party 2
Team Averages
Level 95
1,547 SR
1,475 Elo+

VS

Team Averages
Level 102
1,499 SR
1,470 Elo+
Bellona
Bellona
DemonQueen645
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,395 Elo+
Party 1
Nox
Nox
GamerRSpro
Nox
Level 154
God Stats
4W - 8L
1,402 SR
Queue Stats
236W - 267L
1,493 Elo+
Solo
Baba Yaga
Baba Yaga
MasqueWolf
Baba Yaga
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 123L
1,512 Elo+
Party 1
Da Ji
Da Ji
Nhimue
Da Ji
Level 107
God Stats
2W - 5L
1,417 SR
Queue Stats
349W - 329L
1,494 Elo+
Party 1
Artemis
Artemis
SMILY_Dude
Artemis
Level 123
God Stats
5W - 2L
1,676 SR
Queue Stats
86W - 79L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlvaroGoro95
Izanami
20
7 / 4 / 6
13,920
580
18,907
19,993
9,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
GatoPaco98
Ganesha
16
0 / 2 / 18
11,432
476
9,654
31,313
38,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
KayakBeasty74
King Arthur
20
7 / 0 / 3
13,075
545
24,406
21,228
29,096
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
TurboSports
Baron Samedi
16
5 / 3 / 9
10,637
443
19,346
22,943
11,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Viesor
Nemesis
16
4 / 2 / 9
10,750
448
6,534
20,412
9,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
0 / 4 / 1
8,959
373
7,105
25,844
29,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 3 / 4
10,098
421
8,985
20,319
24,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baba Yaga
MasqueWolf
Baba Yaga
15
2 / 7 / 4
10,312
430
26,286
18,393
9,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Nhimue
Da Ji
19
6 / 4 / 1
12,018
501
20,572
25,816
13,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
SMILY_Dude
Artemis
19
1 / 5 / 2
11,702
488
18,497
18,026
9,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
23
Kills
11
11
Deaths
23
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlvaroGoro95
Izanami
7
4
6
2.5
L
Bellona
0
4
1
0.13
L
2
3
4
1.33
W
Ganesha
GatoPaco98
Ganesha
0
2
18
4.5
W
King Arthur
KayakBeasty74
King Arthur
7
0
3
8.5
L
Baba Yaga
MasqueWolf
Baba Yaga
2
7
4
0.57
L
Da Ji
Nhimue
Da Ji
6
4
1
1.63
L
Artemis
SMILY_Dude
Artemis
1
5
2
0.4
W
Baron Samedi
TurboSports
Baron Samedi
5
3
9
3.17
W
Nemesis
Viesor
Nemesis
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,847
Damage
81,445
115,889
Taken
108,398
98,455
Mitigated
85,988
37,582
Healing
23,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlvaroGoro95
Izanami
18,907
10,164
0
2,543
19,993
9,729
3,067
3,455
16,538
0
148,323
L
Bellona
7,105
2,294
0
3,581
25,844
29,160
384
2,966
22,878
0
43,866
L
8,985
1,086
236
3,201
20,319
24,404
0
8,305
12,014
36,491
0
W
Ganesha
GatoPaco98
Ganesha
9,654
1,011
6,647
9,464
31,313
38,147
0
13,836
17,477
42,872
0
W
King Arthur
KayakBeasty74
King Arthur
24,406
2,663
1,131
4,181
21,228
29,096
351
2,071
19,157
0
111,463
L
Baba Yaga
MasqueWolf
Baba Yaga
26,286
2,139
0
2,716
18,393
9,512
148
10,922
7,471
83,660
0
L
Da Ji
Nhimue
Da Ji
20,572
7,076
0
9,066
25,816
13,871
0
4,199
21,617
0
108,226
L
Artemis
SMILY_Dude
Artemis
18,497
7,658
0
4,670
18,026
9,041
4,771
2,608
15,418
0
116,713
W
Baron Samedi
TurboSports
Baron Samedi
19,346
2,716
4,979
6,001
22,943
11,874
41
11,133
11,810
73,747
0
W
Nemesis
Viesor
Nemesis
6,534
2,715
0
2,636
20,412
9,609
0
4,776
15,636
0
72,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,814
Gold Earned
53,089
647
Minions Killed
545
0
Camps Cleared
0
2,259,590
Distance Traveled
2,087,413
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,920
580
252
11
0
413,886
1
L
Bellona
8,959
373
77
3
0
411,512
0
L
Nox
10,098
421
40
2
0
427,704
2
W
Ganesha
11,432
476
12
1
0
474,649
3
W
King Arthur
13,075
545
180
8
0
435,535
6
L
Baba Yaga
10,312
430
103
4
0
432,347
5
L
Da Ji
12,018
501
133
6
0
474,641
3
L
Artemis
11,702
488
192
8
0
341,209
4
W
Baron Samedi
10,637
443
113
5
0
437,381
3
W
Nemesis
10,750
448
90
4
0
498,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role