Player Matchup

Ishtar
Ishtar
InsaneChirris19
Ishtar
Level 31
God Stats
1W - 2L
1,511 SR
Queue Stats
45W - 52L
1,320 Elo+
Party 1
Cabrakan
Cabrakan
Joaotavioj564
Cabrakan
Level 86
God Stats
25W - 14L
1,646 SR
Queue Stats
98W - 95L
1,332 Elo+
Solo
Ao Kuang
Ao Kuang
Mercury7668
Ao Kuang
Level 88
God Stats
1W - 6L
1,353 SR
Queue Stats
160W - 158L
1,321 Elo+
Solo
Bellona
Bellona
SABERWOLF2333333
Bellona
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 22L
1,387 Elo+
Solo
Sol
Sol
SwiftHerecktic
Sol
Level 59
God Stats
1W - 3L
1,307 SR
Queue Stats
61W - 67L
1,347 Elo+
Party 1
Team Averages
Level 66
1,463 SR
1,342 Elo+

VS

Team Averages
Level 83
1,485 SR
1,368 Elo+
Ishtar
Ishtar
 
Ishtar
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BrunoIglezias
Baron Samedi
Level 87
God Stats
34W - 19L
1,501 SR
Queue Stats
64W - 59L
1,365 Elo+
Solo
Nike
Nike
RageReaper9869
Nike
Level 68
God Stats
62W - 57L
1,430 SR
Queue Stats
220W - 223L
1,359 Elo+
Solo
Da Ji
Da Ji
WWxStark33
Da Ji
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
525W - 542L
1,273 Elo+
Solo
Cthulhu
Cthulhu
thriller5105
Cthulhu
Level 83
God Stats
2W - 1L
1,494 SR
Queue Stats
150W - 155L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 9 / 2
9,329
491
14,340
18,922
8,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Joaotavioj564
Cabrakan
14
2 / 5 / 8
8,603
453
13,318
19,261
12,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Mercury7668
Ao Kuang
7
1 / 10 / 1
6,526
343
754
13,922
4,284
15
1 / 2 / 0
9,188
484
6,121
15,745
13,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 0
8,243
434
6,403
13,705
5,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
3 / 7 / 3
8,692
457
7,732
15,746
6,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
BrunoIglezias
Baron Samedi
18
10 / 1 / 2
11,368
598
12,633
10,075
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 10
9,509
500
7,458
15,431
8,747
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
17
7 / 4 / 10
10,661
561
10,768
16,961
10,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
thriller5105
Cthulhu
18
9 / 2 / 3
11,443
602
13,613
13,693
8,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
13
Kills
32
32
Deaths
17
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
7
3
0.64
W
Baron Samedi
BrunoIglezias
Baron Samedi
10
1
2
11
L
8
9
2
1
L
Cabrakan
Joaotavioj564
Cabrakan
2
5
8
1.2
L
Ao Kuang
Mercury7668
Ao Kuang
1
10
1
0.15
W
3
3
10
2.67
L
1
2
0
0.5
L
1
6
0
0.17
W
Da Ji
7
4
10
3
W
Cthulhu
thriller5105
Cthulhu
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,936
Damage
52,204
81,555
Taken
71,906
44,186
Mitigated
39,139
14,249
Healing
21,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,732
5,563
0
3,231
15,746
6,563
743
3,851
11,895
0
53,550
W
Baron Samedi
BrunoIglezias
Baron Samedi
12,633
892
643
4,267
10,075
5,482
2,850
5,341
4,693
75,849
0
L
14,340
9,056
316
1,547
18,922
8,148
1,339
1,776
17,146
0
65,609
L
Cabrakan
Joaotavioj564
Cabrakan
13,318
1,620
168
4,196
19,261
12,618
1,223
3,903
15,274
46,607
0
L
Ao Kuang
Mercury7668
Ao Kuang
754
292
0
241
13,922
4,284
0
5,344
8,348
15,146
0
W
7,458
1,457
222
3,609
15,431
8,747
2,340
5,179
10,252
0
56,370
L
6,121
2,512
0
3,410
15,745
13,399
1,314
6,471
8,919
0
74,514
L
6,403
1,795
0
4,371
13,705
5,737
0
8,023
5,622
57,240
0
W
Da Ji
10,768
3,476
0
5,580
16,961
10,284
0
4,383
12,578
0
76,505
W
Cthulhu
thriller5105
Cthulhu
13,613
3,251
0
4,363
13,693
8,063
286
1,721
11,562
79,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,889
Gold Earned
51,673
387
Minions Killed
524
0
Camps Cleared
0
1,528,584
Distance Traveled
1,777,382
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,692
457
74
4
0
290,844
4
W
Baron Samedi
11,368
598
115
6
0
356,457
6
L
Ishtar
9,329
491
88
5
0
307,763
0
L
Cabrakan
8,603
453
53
3
0
328,265
0
L
Ao Kuang
6,526
343
33
2
0
306,344
1
W
Nike
9,509
500
76
4
0
359,837
3
L
Bellona
9,188
484
120
6
0
326,850
0
L
Sol
8,243
434
93
5
0
259,362
0
W
Da Ji
10,661
561
103
5
0
421,664
1
W
Cthulhu
11,443
602
156
8
0
348,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role