Player Matchup

Arachne
Arachne
EIGTH EM UP
Arachne
Level 125
God Stats
27W - 13L
1,654 SR
Queue Stats
59W - 60L
1,496 Elo+
Party 2
Charybdis
Charybdis
HisNameWasGod986
Charybdis
Level 4
God Stats
2W - 3L
1,496 SR
Queue Stats
2W - 4L
1,272 Elo+
Party 1
Scylla
Scylla
Iumios
Scylla
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,487 Elo+
Solo
Cthulhu
Cthulhu
timetriustaylorm
Cthulhu
Level 108
God Stats
8W - 5L
1,522 SR
Queue Stats
34W - 35L
1,547 Elo+
Party 1
Hercules
Hercules
xFosidy
Hercules
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 44L
1,428 Elo+
Party 2
Team Averages
Level 62
1,534 SR
1,446 Elo+

VS

Team Averages
Level 42
1,441 SR
1,383 Elo+
Cerberus
Cerberus
Alecsis49
Cerberus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 72L
1,420 Elo+
Solo
Cupid
Cupid
DaftYeti6980857
Cupid
Level 40
God Stats
4W - 23L
1,498 SR
Queue Stats
124W - 170L
1,449 Elo+
Solo
Nu Wa
Nu Wa
Just1nTim34U
Nu Wa
Level 39
God Stats
2W - 3L
1,614 SR
Queue Stats
21W - 35L
1,415 Elo+
Solo
Kali
Kali
Papa_Hicks
Kali
Level 48
God Stats
1W - 6L
1,090 SR
Queue Stats
231W - 243L
1,374 Elo+
Solo
Janus
Janus
uwusome
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EIGTH EM UP
Arachne
13
9 / 0 / 2
8,602
614
8,026
7,604
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
11
0 / 0 / 1
6,688
478
3,768
7,968
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Scylla
Iumios
Scylla
14
2 / 0 / 3
8,042
574
2,208
5,301
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 1
6,826
488
4,807
6,796
3,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
xFosidy
Hercules
13
1 / 0 / 1
7,950
568
2,451
6,261
6,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alecsis49
Cerberus
10
0 / 0 / 0
6,423
459
2,399
10,780
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 2 / 0
5,995
428
3,161
6,119
2,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,093
435
4,409
3,728
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 0
5,861
419
4,267
10,543
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
uwusome
Janus
9
0 / 6 / 0
5,516
394
2,753
7,586
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
12
Kills
0
0
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alecsis49
Cerberus
0
0
0
0
L
0
2
0
0
W
Arachne
EIGTH EM UP
Arachne
9
0
2
10
W
Charybdis
0
0
1
0.5
W
Scylla
Iumios
Scylla
2
0
3
3.5
L
0
1
0
0
L
0
3
0
0
W
0
0
1
0.5
L
Janus
uwusome
Janus
0
6
0
0
W
Hercules
xFosidy
Hercules
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,260
Damage
16,989
33,930
Taken
38,756
18,642
Mitigated
18,855
14,442
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alecsis49
Cerberus
2,399
86
0
3,364
10,780
8,410
0
3,837
6,943
28,373
0
L
3,161
907
453
1,262
6,119
2,196
0
941
5,178
0
47,885
W
Arachne
EIGTH EM UP
Arachne
8,026
5,572
0
3,113
7,604
3,676
0
2,173
5,319
0
60,742
W
Charybdis
3,768
2,038
0
4,205
7,968
2,891
0
1,468
6,500
0
53,405
W
Scylla
Iumios
Scylla
2,208
0
0
488
5,301
1,942
570
1,419
3,658
57,759
0
L
4,409
1,438
0
618
3,728
1,284
0
0
3,728
32,677
0
L
4,267
2,262
0
1,080
10,543
4,621
0
1,145
9,328
0
43,801
W
4,807
410
2,442
2,606
6,796
3,669
0
1,628
5,168
23,652
0
L
Janus
uwusome
Janus
2,753
210
0
322
7,586
2,344
0
880
6,564
27,410
0
W
Hercules
xFosidy
Hercules
2,451
168
0
1,588
6,261
6,464
0
2,537
3,724
0
48,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,108
Gold Earned
29,888
445
Minions Killed
329
0
Camps Cleared
0
1,354,893
Distance Traveled
1,215,648
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,423
459
62
4
0
258,772
2
L
Cupid
5,995
428
83
6
0
235,164
7
W
Arachne
8,602
614
89
6
0
333,083
0
W
Charybdis
6,688
478
107
8
0
226,124
2
W
Scylla
8,042
574
114
8
0
269,762
4
L
Nu Wa
6,093
435
63
5
0
218,209
5
L
Kali
5,861
419
75
5
0
294,818
0
W
Cthulhu
6,826
488
33
2
0
289,348
6
L
Janus
5,516
394
46
3
0
208,685
6
W
Hercules
7,950
568
102
7
0
236,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role