Player Matchup

Chiron
Chiron
 
Chiron
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DariYanni
Nu Wa
Level 85
God Stats
10W - 6L
1,553 SR
Queue Stats
379W - 382L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
ToxicTatumUs
Gilgamesh
Level 128
God Stats
5W - 3L
1,436 SR
Queue Stats
279W - 345L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
willytheg
Sun Wukong
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,184 Elo+
Solo
Team Averages
Level 111
1,498 SR
1,415 Elo+

VS

Team Averages
Level 91
1,346 SR
1,429 Elo+
Yu Huang
Yu Huang
BigBenHealy
Yu Huang
Level 39
God Stats
3W - 7L
1,093 SR
Queue Stats
152W - 200L
1,360 Elo+
Party 2
Serqet
Serqet
Brandi-Lynn1388
Serqet
Level 56
God Stats
1W - 1L
1,257 SR
Queue Stats
10W - 10L
1,342 Elo+
Solo
Odin
Odin
Dhouse96
Odin
Level 79
God Stats
1W - 1L
1,299 SR
Queue Stats
181W - 168L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rodrigo_Gutty23
Morgan Le Fay
Level 126
God Stats
5W - 0L
1,580 SR
Queue Stats
158W - 155L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
derpnasty
Cu Chulainn
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 191L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
5 / 4 / 8
11,639
685
18,924
14,950
7,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Anhur
 
Anhur
17
4 / 5 / 10
10,923
643
10,625
16,850
8,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
DariYanni
Nu Wa
20
4 / 3 / 13
11,363
668
27,332
12,164
7,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
ToxicTatumUs
Gilgamesh
19
6 / 6 / 8
11,330
666
13,372
24,100
20,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
willytheg
Sun Wukong
18
1 / 3 / 13
10,304
606
14,873
19,577
17,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BigBenHealy
Yu Huang
19
5 / 3 / 10
11,504
677
13,482
12,563
7,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 4 / 14
10,299
606
3,185
17,268
23,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
20
2 / 2 / 16
11,926
702
14,979
32,739
21,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Rodrigo_Gutty23
Morgan Le Fay
20
11 / 3 / 8
13,369
786
28,669
20,011
12,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
derpnasty
Cu Chulainn
17
3 / 8 / 13
10,841
638
18,118
25,301
29,522
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
82
20
Kills
21
21
Deaths
20
52
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
4
8
2.25
L
Anhur
 
Anhur
4
5
10
1.8
W
Yu Huang
BigBenHealy
Yu Huang
5
3
10
3.33
W
0
4
14
1.75
L
Nu Wa
DariYanni
Nu Wa
4
3
13
3.5
W
Odin
2
2
16
5
W
Morgan Le Fay
Rodrigo_Gutty23
Morgan Le Fay
11
3
8
5
L
Gilgamesh
ToxicTatumUs
Gilgamesh
6
6
8
1.67
W
Cu Chulainn
derpnasty
Cu Chulainn
3
8
13
1.19
L
Sun Wukong
willytheg
Sun Wukong
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,126
Damage
78,433
87,641
Taken
107,882
60,770
Mitigated
94,101
33,808
Healing
36,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
18,924
4,265
4,619
4,019
14,950
7,175
173
9,866
5,084
0
39,341
L
Anhur
 
Anhur
10,625
6,010
1,253
3,668
16,850
8,101
106
7,607
9,117
0
22,880
W
Yu Huang
BigBenHealy
Yu Huang
13,482
665
27
908
12,563
7,181
278
3,732
8,831
32,875
0
W
3,185
667
995
873
17,268
23,785
1,242
3,751
13,517
0
9,581
L
Nu Wa
DariYanni
Nu Wa
27,332
12,389
4,259
4,357
12,164
7,236
1,065
4,246
7,666
45,466
0
W
Odin
14,979
1,182
2,710
15,325
32,739
21,471
410
9,011
23,728
7,162
38,651
W
Morgan Le Fay
Rodrigo_Gutty23
Morgan Le Fay
28,669
1,817
3,887
7,543
20,011
12,142
1,376
4,811
15,200
80,825
0
L
Gilgamesh
ToxicTatumUs
Gilgamesh
13,372
3,946
1,656
4,221
24,100
20,995
22
11,779
12,069
250
27,122
W
Cu Chulainn
derpnasty
Cu Chulainn
18,118
4,004
2,039
1,764
25,301
29,522
248
6,256
19,045
0
37,019
L
Sun Wukong
willytheg
Sun Wukong
14,873
2,423
191
5,565
19,577
17,263
384
10,357
9,220
0
26,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,559
Gold Earned
57,939
182
Minions Killed
232
0
Camps Cleared
0
1,506,058
Distance Traveled
1,601,524
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,639
685
54
3
0
280,860
1
L
Anhur
10,923
643
35
2
0
272,153
1
W
Yu Huang
11,504
677
42
2
0
326,378
3
W
Serqet
10,299
606
13
1
0
312,317
1
L
Nu Wa
11,363
668
41
2
0
294,991
7
W
Odin
11,926
702
51
3
0
349,819
4
W
Morgan Le Fay
13,369
786
99
6
0
305,702
0
L
Gilgamesh
11,330
666
29
2
0
306,980
4
W
Cu Chulainn
10,841
638
27
2
0
307,308
1
L
Sun Wukong
10,304
606
23
1
0
351,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role