Player Matchup

Pele
Pele
IndirectFive990
Pele
Level 128
God Stats
17W - 8L
1,593 SR
Queue Stats
443W - 413L
1,544 Elo+
Solo
Shiva
Shiva
Inkreeze
Shiva
Level 154
God Stats
4W - 2L
1,452 SR
Queue Stats
148W - 147L
1,541 Elo+
Party 1
Sylvanus
Sylvanus
Powspotz
Sylvanus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
VividCalf194369
Baron Samedi
Level 105
God Stats
4W - 5L
1,545 SR
Queue Stats
91W - 73L
1,528 Elo+
Solo
Izanami
Izanami
sochi1984
Izanami
Level 109
God Stats
8W - 4L
1,619 SR
Queue Stats
530W - 533L
1,547 Elo+
Solo
Team Averages
Level 129
1,542 SR
1,542 Elo+

VS

Team Averages
Level 129
1,576 SR
1,447 Elo+
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Asinico
Geb
Level 126
God Stats
29W - 24L
1,560 SR
Queue Stats
168W - 147L
1,507 Elo+
Solo
Chang'e
Chang'e
OddGosling49845
Chang'e
Level 144
God Stats
24W - 14L
1,708 SR
Queue Stats
271W - 254L
1,565 Elo+
Solo
Janus
Janus
YourNewBOSS44
Janus
Level 157
God Stats
2W - 1L
1,613 SR
Queue Stats
7W - 9L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 2
4,071
679
2,130
5,469
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Inkreeze
Shiva
7
1 / 0 / 0
4,181
697
3,334
4,944
1,697
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Powspotz
Sylvanus
7
2 / 0 / 1
4,262
710
2,292
1,711
736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
VividCalf194369
Baron Samedi
6
0 / 0 / 2
3,912
652
1,473
3,451
1,442
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
sochi1984
Izanami
6
2 / 0 / 0
3,928
655
2,414
3,814
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
5
0 / 2 / 0
3,244
541
2,200
3,162
727
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
 
Amaterasu
4
0 / 1 / 0
3,022
504
1,336
2,731
1,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
5
0 / 0 / 0
3,461
577
1,424
3,206
1,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,393
566
1,608
4,565
1,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 0
3,677
613
2,429
2,577
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
L
Amaterasu
 
Amaterasu
0
1
0
0
L
Geb
0
0
0
0
W
2
0
2
3
W
Shiva
Inkreeze
Shiva
1
0
0
1
L
0
2
0
0
W
Sylvanus
Powspotz
Sylvanus
2
0
1
2.5
W
Baron Samedi
VividCalf194369
Baron Samedi
0
0
2
1
L
0
2
0
0
W
Izanami
sochi1984
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,643
Damage
8,997
19,389
Taken
16,241
6,456
Mitigated
5,609
9,888
Healing
5,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,200
603
0
822
3,162
727
0
893
2,269
0
18,784
L
Amaterasu
 
Amaterasu
1,336
642
0
1,018
2,731
1,194
0
719
2,012
0
7,978
L
Geb
1,424
272
0
1,015
3,206
1,304
0
935
2,271
8,859
0
W
2,130
1,001
0
3,007
5,469
1,551
0
1,297
4,028
0
14,364
W
Shiva
Inkreeze
Shiva
3,334
757
0
1,808
4,944
1,697
0
1,407
3,336
0
23,148
L
1,608
304
0
1,661
4,565
1,545
0
0
4,565
14,376
0
W
Sylvanus
Powspotz
Sylvanus
2,292
816
257
724
1,711
736
0
967
674
16,931
5,690
W
Baron Samedi
VividCalf194369
Baron Samedi
1,473
297
1,053
1,214
3,451
1,442
0
613
2,836
8,488
0
L
2,429
154
0
500
2,577
839
0
878
1,699
18,691
0
W
Izanami
sochi1984
Izanami
2,414
1,801
0
1,825
3,814
1,030
0
758
3,054
0
28,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,354
Gold Earned
16,797
176
Minions Killed
140
0
Camps Cleared
0
523,946
Distance Traveled
519,190
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,244
541
34
6
0
109,754
1
L
Amaterasu
3,022
504
17
3
0
78,714
1
L
Geb
3,461
577
16
3
0
113,863
0
W
Pele
4,071
679
24
4
0
126,471
1
W
Shiva
4,181
697
38
6
0
122,308
1
L
Chang'e
3,393
566
29
5
0
105,839
1
W
Sylvanus
4,262
710
43
7
0
99,024
2
W
Baron Samedi
3,912
652
12
2
0
91,591
2
L
Janus
3,677
613
44
7
0
111,020
1
W
Izanami
3,928
655
59
10
0
84,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role