Player Matchup

Morgan Le Fay
Morgan Le Fay
ConstanceHawk
Morgan Le Fay
Level 160
God Stats
0W - 2L
1,276 SR
Queue Stats
390W - 368L
1,546 Elo+
Solo
Olorun
Olorun
Krisilun
Olorun
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,273 Elo+
Party 2
Horus
Horus
MainCerco
Horus
Level 148
God Stats
0W - 1L
1,896 SR
Queue Stats
17W - 6L
1,804 Elo+
Party 2
Tyr
Tyr
Megalexu
Tyr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,765 Elo+
Party 2
Apollo
Apollo
veeyam
Apollo
Level 82
God Stats
1W - 1L
1,583 SR
Queue Stats
40W - 32L
1,605 Elo+
Solo
Team Averages
Level 136
1,551 SR
1,599 Elo+

VS

Team Averages
Level 155
1,530 SR
1,528 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
LordLife112
Cabrakan
Level 154
God Stats
2W - 2L
1,781 SR
Queue Stats
34W - 26L
1,585 Elo+
Party 1
Olorun
Olorun
Marzipa
Olorun
Level 160
God Stats
5W - 5L
1,470 SR
Queue Stats
55W - 58L
1,513 Elo+
Solo
Tyr
Tyr
TheNanuX
Tyr
Level 160
God Stats
4W - 5L
1,398 SR
Queue Stats
260W - 283L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ConstanceHawk
Morgan Le Fay
11
1 / 3 / 0
6,243
520
4,763
7,149
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Krisilun
Olorun
11
0 / 2 / 1
6,384
532
3,357
6,509
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
MainCerco
Horus
11
1 / 2 / 1
6,515
543
7,633
8,511
6,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 0 / 1
6,003
500
2,942
6,677
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
veeyam
Apollo
11
1 / 1 / 3
6,325
527
5,657
8,481
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 2 / 4
6,267
522
3,512
8,750
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
 
Janus
11
1 / 1 / 1
6,121
510
2,366
5,987
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
LordLife112
Cabrakan
10
2 / 0 / 3
6,540
545
6,452
9,593
8,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Marzipa
Olorun
12
1 / 1 / 1
6,836
570
4,434
6,633
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 1 / 1
6,959
580
5,396
8,991
5,835
Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
8
8
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
4
2
W
Janus
 
Janus
1
1
1
1.5
L
Morgan Le Fay
ConstanceHawk
Morgan Le Fay
1
3
0
0.33
L
Olorun
Krisilun
Olorun
0
2
1
0.25
W
Cabrakan
LordLife112
Cabrakan
2
0
3
3.5
L
Horus
MainCerco
Horus
1
2
1
0.75
W
Olorun
Marzipa
Olorun
1
1
1
1.5
L
2
0
1
2.5
W
2
1
1
2.5
L
Apollo
veeyam
Apollo
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,352
Damage
22,160
37,327
Taken
39,954
18,690
Mitigated
23,386
10,018
Healing
17,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,512
592
0
3,716
8,750
3,691
0
597
7,981
0
37,241
W
Janus
 
Janus
2,366
444
0
987
5,987
2,161
0
2,437
3,303
48,943
0
L
Morgan Le Fay
ConstanceHawk
Morgan Le Fay
4,763
291
0
1,331
7,149
3,035
0
3,047
3,996
46,636
0
L
Olorun
Krisilun
Olorun
3,357
2,088
66
2,388
6,509
2,479
0
4,085
2,424
58,785
0
W
Cabrakan
LordLife112
Cabrakan
6,452
719
1,469
4,814
9,593
8,788
0
2,283
7,194
22,906
0
L
Horus
MainCerco
Horus
7,633
3,876
138
2,393
8,511
6,209
0
652
7,859
0
48,344
W
Olorun
Marzipa
Olorun
4,434
2,495
122
3,568
6,633
2,911
305
2,398
4,235
55,804
0
L
2,942
555
0
2,100
6,677
3,787
0
3,232
3,417
0
15,905
W
5,396
1,098
0
3,320
8,991
5,835
0
0
8,618
0
45,840
L
Apollo
veeyam
Apollo
5,657
3,171
0
1,602
8,481
3,180
0
2,102
6,379
0
52,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,470
Gold Earned
32,723
396
Minions Killed
385
0
Camps Cleared
0
1,168,541
Distance Traveled
1,195,939
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,267
522
69
6
0
270,360
1
W
Janus
6,121
510
95
8
0
240,578
3
L
Morgan Le Fay
6,243
520
91
8
0
212,099
2
L
Olorun
6,384
532
106
9
0
216,124
3
W
Cabrakan
6,540
545
36
3
0
215,735
3
L
Horus
6,515
543
94
8
0
257,336
1
W
Olorun
6,836
570
104
9
0
208,982
5
L
Tyr
6,003
500
17
1
0
244,447
4
W
Tyr
6,959
580
81
7
0
260,284
2
L
Apollo
6,325
527
88
7
0
238,535
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role