Player Matchup

Cernunnos
Cernunnos
Kazgad
Cernunnos
Level 159
God Stats
4W - 0L
1,764 SR
Queue Stats
246W - 63L
1,824 Elo+
Party 1
Chaac
Chaac
NegaVret
Chaac
Level 27
God Stats
8W - 1L
1,881 SR
Queue Stats
79W - 10L
2,023 Elo+
Party 1
Kukulkan
Kukulkan
NoNumbersHere
Kukulkan
Level 8
God Stats
9W - 1L
1,889 SR
Queue Stats
119W - 18L
1,822 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vret
Tsukuyomi
Level 154
God Stats
20W - 3L
1,688 SR
Queue Stats
371W - 106L
1,827 Elo+
Party 1
Geb
Geb
joeydoughnuts
Geb
Level 148
God Stats
20W - 1L
2,080 SR
Queue Stats
80W - 33L
1,705 Elo+
Party 1
Team Averages
Level 99
1,860 SR
1,840 Elo+

VS

Team Averages
Level 62
1,584 SR
1,503 Elo+
Mulan
Mulan
Cjal91
Mulan
Level 51
God Stats
17W - 10L
1,635 SR
Queue Stats
182W - 206L
1,456 Elo+
Solo
Thoth
Thoth
Lagss
Thoth
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 121L
1,506 Elo+
Solo
Loki
Loki
MIkeStark12
Loki
Level 106
God Stats
1W - 1L
1,765 SR
Queue Stats
15W - 11L
1,810 Elo+
Solo
Ganesha
Ganesha
Vyleserpent
Ganesha
Level 49
God Stats
6W - 6L
1,584 SR
Queue Stats
114W - 135L
1,411 Elo+
Solo
Hel
Hel
ian19710
Hel
Level 34
God Stats
0W - 7L
1,438 SR
Queue Stats
55W - 68L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kazgad
Cernunnos
16
2 / 0 / 9
10,436
1,044
11,637
3,100
1,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
NegaVret
Chaac
16
5 / 0 / 14
11,409
1,141
16,357
9,428
14,443
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
NoNumbersHere
Kukulkan
16
2 / 0 / 9
9,933
993
6,422
2,858
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Vret
Tsukuyomi
17
9 / 1 / 9
11,516
1,152
30,051
11,818
5,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 0 / 11
10,648
1,065
6,704
8,162
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

340

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cjal91
Mulan
14
1 / 1 / 0
8,968
897
6,352
11,707
10,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Lagss
Thoth
14
0 / 4 / 1
8,895
890
8,884
15,429
6,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 6 / 1
8,591
859
3,140
11,965
5,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Vyleserpent
Ganesha
15
0 / 4 / 1
10,116
1,012
5,421
20,886
26,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 4 / 1
9,156
916
6,146
15,611
6,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
19
Kills
1
1
Deaths
19
52
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
Cjal91
Mulan
1
1
0
1
W
Cernunnos
Kazgad
Cernunnos
2
0
9
6.5
L
Thoth
Lagss
Thoth
0
4
1
0.13
L
0
6
1
0.08
W
Chaac
NegaVret
Chaac
5
0
14
12
W
Kukulkan
NoNumbersHere
Kukulkan
2
0
9
6.5
W
Tsukuyomi
Vret
Tsukuyomi
9
1
9
13.5
L
Ganesha
Vyleserpent
Ganesha
0
4
1
0.13
L
0
4
1
0.13
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,171
Damage
29,943
35,366
Taken
75,598
32,992
Mitigated
55,350
14,281
Healing
12,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Cjal91
Mulan
6,352
637
0
1,216
11,707
10,352
0
3,037
8,670
0
9,454
W
Cernunnos
Kazgad
Cernunnos
11,637
5,414
0
46
3,100
1,477
0
2,099
929
0
45,706
L
Thoth
Lagss
Thoth
8,884
749
0
477
15,429
6,726
0
2,141
13,288
22,440
0
L
3,140
556
0
144
11,965
5,237
0
2,029
9,936
0
9,489
W
Chaac
NegaVret
Chaac
16,357
2,307
2,294
4,598
9,428
14,443
0
5,610
3,779
239
29,919
W
Kukulkan
NoNumbersHere
Kukulkan
6,422
1,529
0
436
2,858
1,433
0
2,539
319
16,746
0
W
Tsukuyomi
Vret
Tsukuyomi
30,051
7,334
0
5,896
11,818
5,974
0
4,656
6,996
0
53,132
L
Ganesha
Vyleserpent
Ganesha
5,421
381
0
1,547
20,886
26,303
0
5,429
15,457
11,807
0
L
6,146
516
3,998
4,758
15,611
6,732
0
729
14,882
42,135
0
W
6,704
806
0
1,011
8,162
9,665
0
5,547
2,487
13,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,942
Gold Earned
45,726
210
Minions Killed
154
10
Camps Cleared
6
1,033,735
Distance Traveled
843,961
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,968
897
10
1
0
154,946
0
W
Cernunnos
10,436
1,044
101
10
3
200,017
0
L
Thoth
8,895
890
34
3
1
162,575
1
L
Loki
8,591
859
12
1
1
151,163
0
W
Chaac
11,409
1,141
12
1
0
224,451
2
W
Kukulkan
9,933
993
28
3
0
191,189
0
W
Tsukuyomi
11,516
1,152
52
5
5
209,954
0
L
Ganesha
10,116
1,012
0
0
0
192,301
2
L
Hel
9,156
916
98
10
4
182,976
5
W
Geb
10,648
1,065
17
2
2
208,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role