Player Matchup

Loki
Loki
Amaziing_Jbus
Loki
Level 104
God Stats
3W - 7L
1,348 SR
Queue Stats
10W - 33L
1,233 Elo+
Party 2
Mulan
Mulan
GARZA-BRUTUS
Mulan
Level 63
God Stats
5W - 21L
1,302 SR
Queue Stats
118W - 152L
1,404 Elo+
Solo
Ra
Ra
L_ord_Kush
Ra
Level 99
God Stats
0W - 7L
1,095 SR
Queue Stats
329W - 340L
1,396 Elo+
Solo
Ymir
Ymir
Spycose17
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,223 Elo+
Party 2
Izanami
Izanami
la_destiner
Izanami
Level 18
God Stats
1W - 6L
1,176 SR
Queue Stats
4W - 20L
1,120 Elo+
Party 2
Team Averages
Level 60
1,284 SR
1,275 Elo+

VS

Team Averages
Level 98
1,475 SR
1,379 Elo+
Cthulhu
Cthulhu
DemonQueen645
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,242 Elo+
Party 1
Thanatos
Thanatos
MasqueWolf
Thanatos
Level 105
God Stats
5W - 2L
1,556 SR
Queue Stats
134W - 123L
1,507 Elo+
Party 1
Baba Yaga
Baba Yaga
Nhimue
Baba Yaga
Level 107
God Stats
6W - 8L
1,418 SR
Queue Stats
349W - 329L
1,489 Elo+
Party 1
King Arthur
King Arthur
fIetzah
King Arthur
Level 153
God Stats
3W - 7L
1,372 SR
Queue Stats
133W - 145L
1,306 Elo+
Solo
Hercules
Hercules
mystical_cube9
Hercules
Level 103
God Stats
4W - 6L
1,531 SR
Queue Stats
301W - 321L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
8,074
475
6,860
13,577
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 5 / 2
8,625
507
6,642
15,652
9,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 0
8,383
493
7,311
12,649
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
0 / 5 / 0
6,213
365
2,326
14,459
10,522
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
la_destiner
Izanami
12
0 / 6 / 0
6,948
409
9,598
10,076
3,120
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 0 / 2
7,373
434
2,781
10,347
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
MasqueWolf
Thanatos
15
13 / 3 / 4
9,837
579
17,098
12,791
5,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baba Yaga
Nhimue
Baba Yaga
16
4 / 0 / 8
9,573
563
10,152
8,946
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
fIetzah
King Arthur
16
5 / 3 / 2
9,452
556
9,417
14,369
9,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
13
1 / 0 / 5
7,543
444
5,403
15,503
12,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
6
Kills
25
26
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Cthulhu
2
0
2
3
L
1
5
2
0.4
L
2
5
0
0.4
W
Thanatos
MasqueWolf
Thanatos
13
3
4
5
W
Baba Yaga
Nhimue
Baba Yaga
4
0
8
8
L
Ymir
0
5
0
0
W
King Arthur
fIetzah
King Arthur
5
3
2
2
L
Izanami
la_destiner
Izanami
0
6
0
0
W
Hercules
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,737
Damage
44,851
66,413
Taken
61,956
34,422
Mitigated
37,308
11,508
Healing
32,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,860
2,284
0
3,170
13,577
5,309
1,448
2,293
11,140
0
64,408
W
Cthulhu
2,781
182
841
1,807
10,347
4,975
154
622
9,725
25,468
0
L
6,642
1,659
0
5,384
15,652
9,995
1,147
0
15,652
0
58,575
L
7,311
409
318
2,545
12,649
5,476
53
5,386
6,858
67,972
0
W
Thanatos
MasqueWolf
Thanatos
17,098
7,091
0
11,544
12,791
5,496
484
1,869
10,922
0
60,220
W
Baba Yaga
Nhimue
Baba Yaga
10,152
681
0
3,749
8,946
4,636
0
4,032
4,914
71,559
0
L
Ymir
2,326
383
0
91
14,459
10,522
0
3,331
11,030
16,081
0
W
King Arthur
fIetzah
King Arthur
9,417
1,824
0
6,861
14,369
9,298
288
610
13,759
0
77,004
L
Izanami
la_destiner
Izanami
9,598
5,973
0
0
10,076
3,120
42
1,276
8,800
0
55,475
W
Hercules
5,403
1,820
996
6,557
15,503
12,903
401
2,504
12,999
0
37,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,243
Gold Earned
43,778
428
Minions Killed
436
0
Camps Cleared
0
1,518,320
Distance Traveled
1,645,830
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,074
475
95
6
0
320,760
0
W
Cthulhu
7,373
434
57
3
0
300,423
0
L
Mulan
8,625
507
114
7
0
288,626
0
L
Ra
8,383
493
107
6
0
322,715
3
W
Thanatos
9,837
579
89
5
0
373,281
4
W
Baba Yaga
9,573
563
121
7
0
338,213
2
L
Ymir
6,213
365
24
1
0
290,649
0
W
King Arthur
9,452
556
114
7
0
311,820
2
L
Izanami
6,948
409
88
5
0
295,570
0
W
Hercules
7,543
444
55
3
0
322,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role