Player Matchup

Artio
Artio
 
Artio
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AmishLeprechaun
Horus
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
276W - 265L
1,606 Elo+
Party 1
Cerberus
Cerberus
BILLYSLAPZZZ
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,169 Elo+
Party 1
Chiron
Chiron
FastCar696969
Chiron
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,169 Elo+
Party 1
Kukulkan
Kukulkan
Que3fChief
Kukulkan
Level 75
God Stats
9W - 14L
1,461 SR
Queue Stats
96W - 112L
1,416 Elo+
Solo
Team Averages
Level 60
1,492 SR
1,372 Elo+

VS

Team Averages
Level 42
1,487 SR
1,291 Elo+
Kukulkan
Kukulkan
Akane-_-muki
Kukulkan
Level 48
God Stats
0W - 1L
1,586 SR
Queue Stats
2W - 5L
1,249 Elo+
Party 2
Cthulhu
Cthulhu
JCUELLAR1973
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,249 Elo+
Party 2
Apollo
Apollo
TDFE1L4T1A
Apollo
Level 87
God Stats
2W - 2L
1,700 SR
Queue Stats
326W - 236L
1,566 Elo+
Solo
Thor
Thor
cobrakai2433
Thor
Level 29
God Stats
0W - 1L
1,394 SR
Queue Stats
2W - 5L
1,249 Elo+
Party 2
Erlang Shen
Erlang Shen
realbiggie122
Erlang Shen
Level 27
God Stats
7W - 16L
1,256 SR
Queue Stats
8W - 26L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
1 / 1 / 10
12,851
643
7,227
22,968
30,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
9 / 0 / 9
14,242
712
24,078
26,532
37,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
BILLYSLAPZZZ
Cerberus
19
1 / 0 / 9
13,080
654
10,326
18,489
27,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
0 / 2 / 8
12,547
627
6,954
13,460
7,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Que3fChief
Kukulkan
20
8 / 1 / 7
15,271
764
18,801
11,407
6,900
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Akane-_-muki
Kukulkan
19
1 / 3 / 2
12,460
623
23,670
14,594
7,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
JCUELLAR1973
Cthulhu
20
0 / 4 / 2
12,657
633
12,474
22,663
33,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
TDFE1L4T1A
Apollo
20
2 / 1 / 0
14,487
724
20,243
19,662
10,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
1 / 11 / 0
11,510
576
10,635
25,446
14,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Erlang Shen
realbiggie122
Erlang Shen
13
0 / 0 / 0
10,087
504
0
0
0
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
19
Kills
4
4
Deaths
19
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
10
6
L
Kukulkan
Akane-_-muki
Kukulkan
1
3
2
0.67
W
9
0
9
13.5
W
Cerberus
BILLYSLAPZZZ
Cerberus
1
0
9
5.5
W
0
2
8
2
L
Cthulhu
JCUELLAR1973
Cthulhu
0
4
2
0.25
W
Kukulkan
Que3fChief
Kukulkan
8
1
7
11.5
L
Apollo
TDFE1L4T1A
Apollo
2
1
0
2
L
1
11
0
0.09
L
Erlang Shen
realbiggie122
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,386
Damage
67,022
92,856
Taken
82,365
109,967
Mitigated
65,661
29,198
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,227
292
805
4,491
22,968
30,894
120
6,277
16,691
45,629
0
L
Kukulkan
Akane-_-muki
Kukulkan
23,670
3,149
0
2,370
14,594
7,021
0
7,764
6,668
61,208
0
W
24,078
10,574
6,848
11,191
26,532
37,376
834
9,168
17,364
81
51,051
W
Cerberus
BILLYSLAPZZZ
Cerberus
10,326
229
0
2,505
18,489
27,260
526
8,390
10,099
23,558
0
W
6,954
4,695
300
849
13,460
7,537
2,626
8,800
4,660
0
39,457
L
Cthulhu
JCUELLAR1973
Cthulhu
12,474
759
582
2,258
22,663
33,370
0
10,683
11,698
44,386
0
W
Kukulkan
Que3fChief
Kukulkan
18,801
1,093
0
2,209
11,407
6,900
0
3,509
7,898
87,033
0
L
Apollo
TDFE1L4T1A
Apollo
20,243
13,361
0
6,480
19,662
10,339
1,208
6,935
12,483
0
95,045
L
10,635
2,975
0
1,489
25,446
14,931
0
10,147
13,881
0
36,474
L
Erlang Shen
realbiggie122
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,991
Gold Earned
61,201
383
Minions Killed
364
0
Camps Cleared
0
1,940,466
Distance Traveled
1,411,443
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,851
643
57
3
0
364,190
0
L
Kukulkan
12,460
623
94
5
0
377,359
2
W
Horus
14,242
712
66
3
0
449,506
2
W
Cerberus
13,080
654
29
1
0
422,239
0
W
Chiron
12,547
627
72
4
0
321,822
1
L
Cthulhu
12,657
633
75
4
0
359,753
2
W
Kukulkan
15,271
764
159
8
0
382,709
0
L
Apollo
14,487
724
152
8
0
369,885
0
L
Thor
11,510
576
43
2
0
301,891
0
L
Erlang Shen
10,087
504
0
0
0
2,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role