Player Matchup

Ravana
Ravana
 
Ravana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Helsinki OG
Freya
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
412W - 391L
1,526 Elo+
Party 3
Danzaburou
Danzaburou
Nightlord777
Danzaburou
Level 124
God Stats
0W - 4L
1,312 SR
Queue Stats
43W - 57L
1,489 Elo+
Party 1
Achilles
Achilles
g31Red_Wolf_
Achilles
Level 116
God Stats
1W - 2L
1,772 SR
Queue Stats
273W - 283L
1,516 Elo+
Party 1
Mulan
Mulan
jonasguerrero
Mulan
Level 105
God Stats
18W - 18L
1,483 SR
Queue Stats
331W - 317L
1,479 Elo+
Party 3
Team Averages
Level 118
1,513 SR
1,502 Elo+

VS

Team Averages
Level 107
1,508 SR
1,473 Elo+
Ishtar
Ishtar
AlxOrochi
Ishtar
Level 120
God Stats
2W - 2L
1,311 SR
Queue Stats
12W - 17L
1,433 Elo+
Party 2
Ne Zha
Ne Zha
CrackerJax29
Ne Zha
Level 155
God Stats
4W - 4L
1,452 SR
Queue Stats
172W - 153L
1,513 Elo+
Solo
Raijin
Raijin
DAPP3RRAPTOR
Raijin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,442 Elo+
Party 2
Ravana
Ravana
Subtlebacchus47
Ravana
Level 88
God Stats
7W - 3L
1,702 SR
Queue Stats
75W - 79L
1,533 Elo+
Party 2
King Arthur
King Arthur
WeenieHutThe1st
King Arthur
Level 69
God Stats
2W - 4L
1,576 SR
Queue Stats
43W - 46L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
2 / 5 / 2
9,048
476
11,680
13,484
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 3 / 0
8,860
466
7,281
15,956
6,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Nightlord777
Danzaburou
15
0 / 3 / 0
9,245
487
6,331
12,594
5,413
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
g31Red_Wolf_
Achilles
13
1 / 4 / 1
8,411
443
5,944
18,666
18,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 7 / 2
8,646
455
9,194
19,708
12,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AlxOrochi
Ishtar
15
2 / 1 / 4
9,855
519
5,431
10,057
3,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
14
2 / 1 / 13
9,615
506
8,627
20,946
25,099
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Raijin
15
3 / 1 / 7
10,017
527
14,216
10,764
5,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 0 / 8
10,944
576
14,556
9,540
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
WeenieHutThe1st
King Arthur
17
8 / 2 / 7
10,901
574
17,283
20,261
22,858
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
5
Kills
22
22
Deaths
5
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
5
2
0.6
W
Ishtar
AlxOrochi
Ishtar
2
1
4
4
W
Ne Zha
2
1
13
8.5
W
Raijin
3
1
7
6.5
L
2
3
0
0.67
L
Danzaburou
Nightlord777
Danzaburou
0
3
0
0
W
7
0
8
11
W
King Arthur
WeenieHutThe1st
King Arthur
8
2
7
5.75
L
Achilles
g31Red_Wolf_
Achilles
1
4
1
0.38
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,430
Damage
60,113
80,408
Taken
71,568
49,052
Mitigated
62,168
26,090
Healing
19,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
11,680
4,414
0
3,484
13,484
6,065
0
3,285
9,989
0
68,145
W
Ishtar
AlxOrochi
Ishtar
5,431
3,430
0
3,087
10,057
3,977
1,740
715
9,286
0
71,757
W
Ne Zha
8,627
1,446
2,107
5,085
20,946
25,099
42
1,947
18,825
56
34,034
W
Raijin
14,216
1,503
0
2,192
10,764
5,374
1,445
2,784
7,536
77,061
0
L
7,281
2,371
0
6,681
15,956
6,958
290
5,227
10,353
61,089
0
L
Danzaburou
Nightlord777
Danzaburou
6,331
2,797
0
5,135
12,594
5,413
2,831
432
12,118
0
84,590
W
14,556
4,356
0
4,214
9,540
4,860
1,521
1,068
8,316
0
87,606
W
King Arthur
WeenieHutThe1st
King Arthur
17,283
2,768
0
2,870
20,261
22,858
277
809
19,414
0
71,510
L
Achilles
g31Red_Wolf_
Achilles
5,944
1,211
586
4,024
18,666
18,192
0
3,000
15,386
0
29,230
L
9,194
949
0
6,180
19,708
12,424
0
1,376
18,290
0
57,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,210
Gold Earned
51,332
532
Minions Killed
559
0
Camps Cleared
0
1,685,397
Distance Traveled
1,855,922
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,048
476
105
6
0
375,279
1
W
Ishtar
9,855
519
126
7
0
348,095
4
W
Ne Zha
9,615
506
43
2
0
370,053
8
W
Raijin
10,017
527
137
7
0
338,627
0
L
Freya
8,860
466
119
6
0
351,871
3
L
Danzaburou
9,245
487
153
8
0
307,494
5
W
Ravana
10,944
576
134
7
0
414,085
4
W
King Arthur
10,901
574
119
6
0
385,062
2
L
Achilles
8,411
443
49
3
0
374,524
3
L
Mulan
8,646
455
106
6
0
276,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role