Player Matchup

Bellona
Bellona
Autntk_
Bellona
Level 42
God Stats
49W - 36L
1,552 SR
Queue Stats
94W - 103L
1,378 Elo+
Party 2
Athena
Athena
Optimus-Spike
Athena
Level 103
God Stats
19W - 7L
1,645 SR
Queue Stats
64W - 56L
1,409 Elo+
Party 2
Izanami
Izanami
felixson
Izanami
Level 69
God Stats
18W - 17L
1,535 SR
Queue Stats
180W - 200L
1,445 Elo+
Party 2
Anubis
Anubis
oOAlterierOo
Anubis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 227L
1,470 Elo+
Party 2
Thor
Thor
stanislaw-f
Thor
Level 85
God Stats
3W - 2L
1,301 SR
Queue Stats
73W - 71L
1,297 Elo+
Party 2
Team Averages
Level 86
1,506 SR
1,400 Elo+

VS

Team Averages
Level 84
1,437 SR
1,438 Elo+
Hades
Hades
M-I-B_10
Hades
Level 107
God Stats
39W - 33L
1,367 SR
Queue Stats
763W - 834L
1,391 Elo+
Party 3
Athena
Athena
SinIsLaw
Athena
Level 144
God Stats
4W - 5L
1,276 SR
Queue Stats
416W - 354L
1,564 Elo+
Party 1
Ymir
Ymir
Sincitycalling1
Ymir
Level 129
God Stats
1W - 5L
1,422 SR
Queue Stats
453W - 388L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
hemo4444x
Sun Wukong
Level 24
God Stats
95W - 107L
1,300 SR
Queue Stats
223W - 263L
1,234 Elo+
Party 3
Fenrir
Fenrir
thebigstrawb
Fenrir
Level 18
God Stats
2W - 3L
1,821 SR
Queue Stats
156W - 116L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Autntk_
Bellona
17
0 / 3 / 6
11,696
468
9,942
22,026
20,794
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
3 / 2 / 13
13,365
535
10,325
23,943
30,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
felixson
Izanami
20
7 / 0 / 7
15,580
623
24,174
11,475
5,784
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
9 / 1 / 11
14,929
597
29,336
16,041
10,242
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 7 / 9
12,918
517
17,648
23,511
11,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
M-I-B_10
Hades
16
3 / 6 / 2
10,922
437
10,435
23,349
13,472
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
SinIsLaw
Athena
16
6 / 4 / 4
11,856
474
13,776
25,372
26,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
2 / 3 / 0
11,438
458
9,037
25,348
14,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
hemo4444x
Sun Wukong
16
0 / 5 / 3
10,632
425
14,663
28,555
26,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
15
2 / 9 / 5
10,085
403
7,113
26,113
11,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
27
Kills
13
13
Deaths
27
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Autntk_
Bellona
0
3
6
1
L
Hades
M-I-B_10
Hades
3
6
2
0.67
W
3
2
13
4.75
L
Athena
SinIsLaw
Athena
6
4
4
2
L
2
3
0
0.67
W
Izanami
felixson
Izanami
7
0
7
10.5
L
Sun Wukong
hemo4444x
Sun Wukong
0
5
3
0.3
W
Anubis
9
1
11
14.5
W
8
7
9
1.79
L
Fenrir
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,425
Damage
55,024
96,996
Taken
128,737
79,166
Mitigated
93,139
41,751
Healing
37,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Autntk_
Bellona
9,942
3,970
0
5,583
22,026
20,794
396
3,954
18,072
0
75,150
L
Hades
M-I-B_10
Hades
10,435
721
344
8,481
23,349
13,472
0
13,189
10,160
81,290
0
W
10,325
3,954
1,286
8,327
23,943
30,401
572
9,603
14,340
40,198
0
L
Athena
SinIsLaw
Athena
13,776
3,423
0
4,368
25,372
26,749
0
7,832
17,540
56,176
0
L
9,037
2,430
0
8,087
25,348
14,531
70
4,648
20,700
96,134
0
W
Izanami
felixson
Izanami
24,174
18,382
0
8,973
11,475
5,784
9,189
4,399
7,076
0
191,217
L
Sun Wukong
hemo4444x
Sun Wukong
14,663
2,481
0
9,355
28,555
26,979
739
5,244
23,311
0
83,059
W
Anubis
29,336
1,938
0
13,469
16,041
10,242
794
6,523
9,370
143,581
0
W
17,648
5,690
23
4,090
23,511
11,945
2,072
11,588
11,923
0
76,669
L
Fenrir
7,113
2,410
0
6,833
26,113
11,408
0
8,748
17,365
0
74,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,488
Gold Earned
54,933
673
Minions Killed
558
0
Camps Cleared
0
2,401,748
Distance Traveled
2,242,367
48
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,696
468
119
5
0
512,794
17
L
Hades
10,922
437
113
5
0
344,709
5
W
Athena
13,365
535
41
2
0
515,543
19
L
Athena
11,856
474
63
3
0
552,167
7
L
Ymir
11,438
458
154
6
0
448,836
4
W
Izanami
15,580
623
266
11
0
474,620
2
L
Sun Wukong
10,632
425
131
5
0
402,677
0
W
Anubis
14,929
597
169
7
0
440,833
10
W
Thor
12,918
517
78
3
0
457,958
0
L
Fenrir
10,085
403
97
4
0
493,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role