Player Matchup

King Arthur
King Arthur
HOOD-4x
King Arthur
Level 48
God Stats
11W - 12L
1,684 SR
Queue Stats
64W - 66L
1,261 Elo+
Solo
Loki
Loki
Jax2195
Loki
Level 109
God Stats
15W - 20L
1,512 SR
Queue Stats
111W - 141L
1,505 Elo+
Party 2
The Morrigan
The Morrigan
Tortillasaurus
The Morrigan
Level 64
God Stats
2W - 1L
1,509 SR
Queue Stats
85W - 81L
1,482 Elo+
Party 2
Terra
Terra
UltimaWolf-21
Terra
Level 99
God Stats
2W - 0L
1,739 SR
Queue Stats
102W - 99L
1,420 Elo+
Party 2
Heimdallr
Heimdallr
cykopath1986
Heimdallr
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 99L
1,344 Elo+
Party 2
Team Averages
Level 70
1,589 SR
1,402 Elo+

VS

Team Averages
Level 57
1,620 SR
1,371 Elo+
Lancelot
Lancelot
Godsmack884
Lancelot
Level 23
God Stats
1W - 2L
1,796 SR
Queue Stats
8W - 9L
1,347 Elo+
Party 3
Yu Huang
Yu Huang
GoooDawgsss
Yu Huang
Level 46
God Stats
1W - 2L
1,647 SR
Queue Stats
31W - 35L
1,456 Elo+
Solo
Medusa
Medusa
damoneymaker2134
Medusa
Level 89
God Stats
0W - 1L
1,411 SR
Queue Stats
8W - 7L
1,285 Elo+
Party 3
Khepri
Khepri
jojo-thetireman
Khepri
Level 17
God Stats
1W - 2L
1,685 SR
Queue Stats
37W - 48L
1,335 Elo+
Party 1
Thor
Thor
xKILLA_GT_2000
Thor
Level 109
God Stats
1W - 4L
1,561 SR
Queue Stats
390W - 379L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HOOD-4x
King Arthur
19
0 / 0 / 1
11,364
517
12,594
17,275
19,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Loki
Jax2195
Loki
16
3 / 4 / 0
10,361
471
10,289
17,766
8,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Tortillasaurus
The Morrigan
18
2 / 1 / 2
11,676
531
12,809
9,149
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 2
9,695
441
4,439
19,624
24,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
cykopath1986
Heimdallr
14
0 / 4 / 4
9,343
425
8,835
16,756
7,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Godsmack884
Lancelot
11
1 / 0 / 2
7,850
357
7,074
9,957
4,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
GoooDawgsss
Yu Huang
16
1 / 2 / 4
9,360
425
10,690
11,953
6,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 1
8,645
393
11,385
13,231
6,973
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 5
8,930
406
2,907
12,897
15,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 0 / 1
11,469
521
14,044
24,837
24,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
6
Kills
7
9
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Godsmack884
Lancelot
1
0
2
2
L
Yu Huang
GoooDawgsss
Yu Huang
1
2
4
1.5
W
King Arthur
HOOD-4x
King Arthur
0
0
1
0.5
W
Loki
Jax2195
Loki
3
4
0
0.75
W
The Morrigan
Tortillasaurus
The Morrigan
2
1
2
3
W
1
0
2
2
W
Heimdallr
cykopath1986
Heimdallr
0
4
4
0.5
L
3
2
1
1.75
L
0
2
5
1.25
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,966
Damage
46,100
80,570
Taken
72,875
64,253
Mitigated
57,514
19,592
Healing
20,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Godsmack884
Lancelot
7,074
1,400
0
876
9,957
4,051
0
1,372
8,585
0
47,210
L
Yu Huang
GoooDawgsss
Yu Huang
10,690
644
0
2,926
11,953
6,285
0
922
11,031
97,831
0
W
King Arthur
HOOD-4x
King Arthur
12,594
1,836
0
2,125
17,275
19,832
823
475
16,800
347
99,062
W
Loki
Jax2195
Loki
10,289
2,959
0
7,096
17,766
8,037
161
2,550
15,216
0
86,255
W
The Morrigan
Tortillasaurus
The Morrigan
12,809
3,023
0
946
9,149
4,501
492
2,205
6,944
108,750
6,851
W
4,439
843
2,166
4,444
19,624
24,358
150
4,038
15,586
36,699
0
W
Heimdallr
cykopath1986
Heimdallr
8,835
2,629
0
2,815
16,756
7,525
910
5,665
11,091
0
70,197
L
11,385
5,530
833
1,276
13,231
6,973
0
2,830
10,401
0
64,464
L
2,907
350
0
1,204
12,897
15,420
0
5,774
7,123
22,105
0
L
14,044
3,131
0
13,475
24,837
24,785
0
3,059
21,778
278
122,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,439
Gold Earned
46,254
637
Minions Killed
525
0
Camps Cleared
0
2,150,021
Distance Traveled
2,079,909
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,850
357
65
3
0
371,703
3
L
Yu Huang
9,360
425
135
6
0
415,778
21
W
King Arthur
11,364
517
166
8
0
413,923
0
W
Loki
10,361
471
133
6
0
464,951
5
W
The Morrigan
11,676
531
194
9
0
412,508
4
W
Terra
9,695
441
51
2
0
445,176
8
W
Heimdallr
9,343
425
93
4
0
413,463
1
L
Medusa
8,645
393
95
4
0
446,215
1
L
Khepri
8,930
406
35
2
0
458,413
0
L
Thor
11,469
521
195
9
0
387,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role