Player Matchup

Nu Wa
Nu Wa
CHAOSG387
Nu Wa
Level 160
God Stats
125W - 97L
1,642 SR
Queue Stats
260W - 253L
1,511 Elo+
Solo
Guan Yu
Guan Yu
MrPickleWhisker
Guan Yu
Level 100
God Stats
6W - 5L
1,794 SR
Queue Stats
566W - 560L
1,438 Elo+
Party 2
Fenrir
Fenrir
NeXus_GODSKULL
Fenrir
Level 69
God Stats
4W - 7L
1,351 SR
Queue Stats
329W - 335L
1,436 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TRM9
Morgan Le Fay
Level 68
God Stats
2W - 4L
1,309 SR
Queue Stats
290W - 303L
1,431 Elo+
Party 2
Ymir
Ymir
YiYiSUS
Ymir
Level 78
God Stats
9W - 12L
1,287 SR
Queue Stats
229W - 254L
1,444 Elo+
Party 1
Team Averages
Level 95
1,477 SR
1,452 Elo+

VS

Team Averages
Level 87
1,404 SR
1,470 Elo+
Cu Chulainn
Cu Chulainn
HBR_Brown-_-
Cu Chulainn
Level 55
God Stats
2W - 4L
1,416 SR
Queue Stats
93W - 97L
1,463 Elo+
Party 3
Amaterasu
Amaterasu
HBR_Reebar-_-
Amaterasu
Level 69
God Stats
5W - 1L
1,500 SR
Queue Stats
217W - 216L
1,454 Elo+
Party 3
Arachne
Arachne
Pseudocreme
Arachne
Level 153
God Stats
45W - 48L
1,471 SR
Queue Stats
608W - 609L
1,487 Elo+
Solo
Sol
Sol
Sir Tizy
Sol
Level 93
God Stats
1W - 1L
1,197 SR
Queue Stats
22W - 23L
1,461 Elo+
Solo
Anubis
Anubis
brown_general01
Anubis
Level 66
God Stats
7W - 7L
1,435 SR
Queue Stats
198W - 189L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CHAOSG387
Nu Wa
16
5 / 5 / 8
10,394
433
16,366
16,629
6,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 1 / 5
11,428
476
14,319
26,269
30,120
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 4 / 7
11,285
470
13,401
25,651
11,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
TRM9
Morgan Le Fay
16
5 / 5 / 4
10,724
447
18,033
16,694
8,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
YiYiSUS
Ymir
14
2 / 3 / 9
10,105
421
14,582
21,488
23,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HBR_Brown-_-
Cu Chulainn
19
5 / 5 / 6
12,903
538
25,739
25,018
20,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
HBR_Reebar-_-
Amaterasu
14
1 / 7 / 6
9,520
397
6,871
26,653
21,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Pseudocreme
Arachne
19
4 / 4 / 2
12,690
529
14,206
26,185
13,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 1 / 4
12,898
537
18,882
16,879
6,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 4 / 8
11,574
482
20,787
18,154
10,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
44
21
Kills
18
18
Deaths
21
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
CHAOSG387
Nu Wa
5
5
8
1.8
W
Cu Chulainn
HBR_Brown-_-
Cu Chulainn
5
5
6
1.6
W
Amaterasu
HBR_Reebar-_-
Amaterasu
1
7
6
0.57
L
6
1
5
8.5
L
3
4
7
1.63
W
Arachne
Pseudocreme
Arachne
4
4
2
1.25
W
5
1
4
7
L
Morgan Le Fay
TRM9
Morgan Le Fay
5
5
4
1.4
L
Ymir
YiYiSUS
Ymir
2
3
9
2.17
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,701
Damage
86,485
106,731
Taken
112,889
80,337
Mitigated
72,495
26,459
Healing
48,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
CHAOSG387
Nu Wa
16,366
4,251
0
3,743
16,629
6,450
1,783
7,677
8,952
73,291
0
W
Cu Chulainn
HBR_Brown-_-
Cu Chulainn
25,739
3,304
0
8,294
25,018
20,552
181
7,155
17,863
0
106,154
W
Amaterasu
HBR_Reebar-_-
Amaterasu
6,871
2,155
481
6,154
26,653
21,605
0
17,168
9,485
0
29,344
L
14,319
1,193
1,124
8,145
26,269
30,120
429
5,154
21,115
324
75,157
L
13,401
3,257
0
7,467
25,651
11,955
0
8,611
17,040
0
86,349
W
Arachne
Pseudocreme
Arachne
14,206
8,730
0
13,078
26,185
13,147
183
8,026
18,159
0
152,052
W
18,882
6,538
0
11,375
16,879
6,822
5,195
6,210
10,669
114,421
0
L
Morgan Le Fay
TRM9
Morgan Le Fay
18,033
3,779
363
3,090
16,694
8,584
0
9,625
7,069
78,544
0
L
Ymir
YiYiSUS
Ymir
14,582
4,995
0
2,527
21,488
23,228
46
8,953
12,535
39,332
0
W
20,787
405
0
8,663
18,154
10,369
272
11,117
7,037
113,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,936
Gold Earned
59,585
510
Minions Killed
708
0
Camps Cleared
0
2,164,925
Distance Traveled
2,199,395
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,394
433
89
4
0
328,939
10
W
Cu Chulainn
12,903
538
153
6
0
422,148
0
W
Amaterasu
9,520
397
27
1
0
420,871
3
L
Guan Yu
11,428
476
131
5
0
489,500
2
L
Fenrir
11,285
470
121
5
0
515,913
1
W
Arachne
12,690
529
172
7
0
507,241
6
W
Sol
12,898
537
184
8
0
448,525
3
L
Morgan Le Fay
10,724
447
114
5
0
410,082
8
L
Ymir
10,105
421
55
2
0
420,491
0
W
Anubis
11,574
482
172
7
0
400,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role